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Format | Legality |
1v1 Commander | Legal |
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Vintage | Legal |
Kalonian Tusker
Creature — Beast
9-lives on burn deck help to refurbish
2 months ago
What's so bad about Yavimaya Iconoclast if I cast it at least on turn 3? Haste and 4/3. That's not bad, considering that vanillas would normally be 3/3, not considering the best vanillas like Leatherback Baloth and Kalonian Tusker.
Necrosis24 on Card creation challenge
2 years ago
Metapillar
Creature - Insect Shapeshifter
Flying
When Metapillar molts sacrifice each food token you control. Destroy a target artifact or enchantment for each food token sacrificed this way.
Molt (Peel off the top face of this card any time for its molt cost. It still counts as the same permanent.)
2/2
Underneath the peelable face would be a random creature card such as Kalonian Tusker (could be any rarity). The molt ability is inspired by the peelable plains from MSCHF secret lair. It could definitely use refining and focus.
The more food you feed this sucker the more destruction it ensues.
Wild
Epicurus on Power-4 Stompy Growth
2 years ago
I'm going to differ from the previous comment by suggesting that your mana curve is way too high. Honestly, I think that you need some low-cost stuff in there to keep you alive in the early game and maybe deal some damage well before you need 5 mana to cast anything.
Cards you might consider:
Obviously, you wouldn't be able to add all of these without overhauling the entire deck, but it gives you something to think about.
Cards that you might consider cutting to make room for some of this:
And then perhaps reduce the number of Gnarlback Rhino, Garruk's Uprising and Season of Growth to 2 each.
Just my thoughts. Cheers!
wallisface on T-Rex with a Tank
2 years ago
My main thought looking through this list was that it feels like you’re creating extra steps for yourself - pretty much all your “cheap cmc vehicles” don’t have any additional power over what green can provide normally in creature form, so you’re creating extra work for yourself with no real gain.
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Instead of Funeral Longboat , Smuggler's Copter and Sky Skiff you could just be running Avatar of the Resolute , Kalonian Tusker , Strangleroot Geist , Dryad Militant , Experiment One , or Pelt Collector . These all provide equal power to what you’re running, sometimes for less mana, and actually provide threats by themselves.
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Instead of Cultivator's Caravan you could just be running either Steel Leaf Champion or Leatherback Baloth
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I’ll concede that Esika's Chariot is probably a decent way to get 8 power on board for 4 mana.
Going down a more traditional (and practical) creature route also lets you run Aspect of Hydra instead of Might of the Masses , which can net you free-wins out of nowhere
wallisface on Advice on tribal deck card …
2 years ago
The following below is a list I used to run a while back for mono-green stompy. It’s obviously not tribe-orientated, but may give you some ideas of the direction to head.
- 16x Forest
- 3x Elvish Mystic
- 3x Arbor Elf
- 4x Pelt Collector
- 4x Experiment One
- 4x Avatar of the Resolute
- 4x Strangleroot Geist
- 4x Kalonian Tusker
- 3x Leatherback Baloth
- 3x Steel Leaf Champion
- 3x Khalni Hydra
- 1x Ghalta, Primal Hunger
- 4x Rancor
- 4x Aspect of Hydra
Note the above list is a bit old and can defo do with some improvements, but its a good baseline of what green does well - being hyper-aggressive.
In general for mono-green you want to either build your deck around being very fast & aggressive, OR build it around ramping to some massive auto-win threat. You appear to be trying to do a strange mix of the two, being sudo-aggressive while ramping to semi-big threats. I would suggest picking a defined path and building around that. If you want to be aggressive, don’t ramp so much, and field lower costing creatures. If you are wanting to ramp-big, get something like Tooth and Nail in there to cheat out Emrakul, the Aeons Torn (or some other busted payoff)
The other thing to evaluate is how much sticking to your tribe is actually getting you. Whether you’re getting actual value out of confining yourself to this creature-type, or whether its just a self-imposed restriction without much upside.
Phosphonothioic on Advice on tribal deck card …
2 years ago
Mainly, I'm wondering which would be seen as a better fit for my given deck. Quicksilver Amulet or Cryptic Gateway
Also, I'm looking for opinions on where to steer this deck if anywhere. There are so many viable Beasts that it's been hard for me to make card choices. Then you have cards like Fierce Empath which could be useful. So, advice is more than welcome. Thanks! (If someone could guide me in how to format this into a list, that'd also be appreciated. Sorry for the current format.)
4 Arbor Elf 3 Arboreal Grazer 3 Kalonian Tusker 3 Krosan Warchief 3 Leatherback Baloth 2 Ravenous Baloth 3 Elder Gargaroth 3 Garruk's Packleader 2 Thragtusk 1 Rampaging Baloths
4 Wild Growth 3 Beast Within 2 Garruk Wildspeaker
2 Contested Cliffs 4 Fire-Lit Thicket 4 Rootbound Crag 12 Forest
osiczym on Engulfing Destruction
2 years ago
You can pick better versions of some cards: Kalonian Tusker => Barkhide Troll Sedge Scorpion => Wasteland Viper
Additionally I would put here: Khalni Hydra , Ghalta, Primal Hunger and maybe Aspect of Hydra
Barbarian_Sun_Pope on Casual Tribal Beasts
3 years ago
Between the Krosan Warchief and Rhonas's Monument, you have enough ways to reduce cost that the amulet that is a bit of overkill. Garruk's Harbinger could be a pretty for adding more beast to your hand while not slowing down on aggro. Speaking of aggro, Rhythm of the Wild is pretty good. Also Kalonian Tusker is a pretty good alternative to Garruk's Companion (or extra copies). Hope this helps.