Mistvault Bridge

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mistvault Bridge

Artifact Land

This enters the battlefield tapped.

Indestructible

: Add or .

SufferFromEDHD on Accessories to murder

3 months ago

Mistvault Bridge, Seat of the Synod + Vault of Whispers

I see that Karn's Touch! Hard not to appreciate your attempt at making this janky turd shine. Perhaps Xenic Poltergeist for redundancy.

Win condition = Eater of Days or Phyrexian Dreadnought

legendofa on Artificery

3 months ago

Mistvault Bridge is another on-color indestructible artifact land, but it enters tapped, if that's a concern. What's the intent behind Network Disruptor?

DemonDragonJ on Should I Put Additional Artifact …

1 year ago

I have four copies of Razortide Bridge in this 60-card artifact deck of mine, but I am wondering if I should replace the four copies of Glimmervoid and four copies of Treasure Vault with four copies of Goldmire Bridge and Mistvault Bridge, for a more reliable mana base; what does everyone else say about that?

As a side note, I severely dislike the fact that those artifact dual lands are named for specific locations on Mirrodin, which limits the sets in which they can be reprinted.

Blackerhawk on Affinity and what to cut

1 year ago

Hey nuperokaso , thanks for the input. Black mana was in the deck for the alternative equip cost of Cranial Plating, but Mistvault Bridge coming into play tapped does slow me down. I do have 4 Memnites and 4 Welding Jars in my collection, and could replace the remaining 2 Myr Enforcers with those. Or maybe instead of the Gingerbrute? Would you go Fling over Shrapnel Blast? As it can do a lot more damage with the Cranial Plating attached to a creature and with the Arcbound Ravager after he eats the rest of the crew...

I greatly appreciate your response and any other input is more than welcome.

nuperokaso on Affinity and what to cut

1 year ago

You will need to remove 18 card to get to 60: - 2 Mystic Forge and 4 Deadly Dispute - Affinity is an aggro deck; it wants to put additional creatures on board, not just draw cards. You may leave Thoughtcast and Thought Monitor. That will also rid you of black color entirely. - 4 Mistvault Bridge - 22 lands is too much for a 60 card deck that mostly plays free spells. You also don't want to draw multiple tapped lands. - 2 Shrapnel Blast - You don't want multiples in your opening hand, because then you won't have enough artifacts to cast your spells. You are also playing another sacrifice outlet (Arcbound Ravager) and too many sacrifice effect have diminishing returns. - 2 Myr Enforcer - You were playing 12 7 mana spells, that's simply too much. You can't keep opening hand with 4 of them. - 4 Lotus Petal - The only card in your deck that was not Modern legal. Also it's useless in longer game.

After these cuts, your deck has 60 card. However, 10 of them are non-artifacts, which may be more than you would like.

I will also give you a few other tips: - If you are too low on 0 mana cost cards, try Memnite or Welding Jar. Jar does something even in longer game, unlike your original Lotus Petal. - Nettlecyst - Acts similarly to the Cranial Plating, but comes with a body and has a good toughness. If you would play it, I suggest that you replace them for Arcbound Ravager, as they are doing opposite things.

SufferFromEDHD on Mana Rock Tribal

1 year ago

Fair enough. That is common in the community. I hate my friends so I play land destruction.

Goldmire Bridge Mistvault Bridge Razortide Bridge

Tezzeret, Agent of Bolas another potential win condition

March of the Machines Rise and Shine #2

Last_Raven17 on Pauper Lands

2 years ago

A potential win condition to consider: The artifact dual lands Darkmoss Bridge, Tanglepool Bridge and Mistvault Bridge with Kenku Artificer become flyers that are difficult to remove. This is used currently in Jeskai Ephemerate decks.

Max_Hammer on U Artifact Affinity

3 years ago

This is indeed a very funny affinity deck. I can help here, friend. (:

I also think that you should replace Welding Jar, Shadowspear, and Gingerbrute either wil three copies of Welding Jar or three copies of Shadowspear, putting three copies of the other into your sideboard.

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