Mana Cylix

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mana Cylix

Artifact

{{1}}, Tap: Add one mana of any color to your mana pool.

free-kolja on BB´s Angel Lifegain

3 years ago

Sehe nicht den Sinn bei Chromatic Sphere & Mana Cylix, die sind nur interessant bei multicolor decks (du gewinnst mit ihnen kein mana, kannst es nur umwandeln).

Vorschlag:

raus: 2x Plains, 1x Mazemind Tome, 1x Giver of Runes, Chromatic Sphere & Mana Cylix

rein: 2x Angel of Vitality, 4x Sejiri Shelter (Länder und gleichzeitig ersatz für Giver of runes)

Man könnte sich überlegen noch die letzten beiden Giver of Runes mit Lightning Greaves zu ersetzen... bleibt wahrscheinlich länger auf dem Feld als Giver of Runes und kann Lyra Dawnbringer haste geben - direkt 5 Leben und evtl. ein Engel. Und du hast sehr viele 1 cost spells.

Sigong on Zurgo YeetSmasher

5 years ago

Also Prophetic Prism might be a good replacement for Mana Cylix , for 1 extra you draw a card.

McToters on Feather, Jank Redeemed

5 years ago

TwinStags Hey! Thanks for making the effort for posting! I have been contemplating the Aetherflux Reservoir . It definitely fits in the deck. I currently have it in my Izzet spellslinger deck, but I think it makes more sense to put it in here. I'll debate on purchasing a second one if I think I need it in both decks. I love the Aria of Flame rec! I've seen the card before and now I'm adding it to my Maybeboard until I get my hands on it. Thanks!

To be honest, I have only played around 5 games with this deck so I'm still int he very early stages of figuring out what gets targeted, what works/what doesn't work, etc. So for now I'm keeping Guttersnipe and Electrostatic Field unless people just target them like crazy.

I agree with you on Assemble the Legion . It was mainly a filler card for some token generation when I first built this deck since I didn't already own Young Pyromancer or Vanguard of Brimaz yet. So it can definitely come out now for something more sleek.

And last but not least, Solar Blaze lol. I have it in as a filler board wipe atm. Obviously not great and doesn't synergize with the deck. That will be one of the first cards out. I actually plan on taking a bunch out: Assemble the Legion , Solar Blaze , Surreal Memoir , Pyre Hound , probably Chandra, Fire Artisan , and Mana Cylix for more mana rocks, Aria of Flame, Land Tax and another board wipe.

mrdehring on Punishment of Prossh- EDH

5 years ago

Welcome to EDH. Before I begin giving you suggestions about this deck I just wanted to let you know a little about the EDH format.1) EDH decks usually have about 36+ lands and some additional mana sources. I see you are running Cultivate and Kodama's Reach as well as a few artifact mana sources, but you will probably need to up your land count. 2) Most EDH decks that use their commander use Lightning Greaves and Swiftfoot Boots as ways to protect it and to give it haste so it doesn't just dies every time you cast it.

For mana sources Ashnod's Altar and Phyrexian Altar are great in your deck.

You can add Poison-Tip Archer to the group of cards that do damage when a creature dies.

Viscera Seer is a great sac outlet.

Skullclamp is a great source of card draw, especially in this style of deck.

Since you are making tokens... Ezuri's Predation and Sprout Swarm might be fun. Primal Vigor is another Doubling Season type of effect. My personal favorite in token decks is Eldrazi Monument

As for cuts to make, to make room for 12+ lands you have some tough choices to make (more cuts if you make any changes). Here are my thoughts and reasons:

Atarka, World Render I know your general is a dragon, but not really many other things in your deck are, so this might be a bit of a win-more card.

Beastcaller Savant you can get better acceleration somewhere else 1/1 creatures don't stick around long.

Burning-Tree Emissary 2/2s get outclassed quick in EDH and you aren't trying to storm.

Goblin Bushwhacker one time effect, then not much. This wants to be a Craterhoof Behemoth or at least an End-Raze Forerunners .

Kalonian Behemoth big creatures are big, but not sure it does much in your deck. Gets some Lightning Greaves or Swiftfoot Boots and build your own.

Phage the Untouchable a great creature and a lot of fun, but probably better in another deck.

Riftsweeper I don't think this works the way you think it does.

Ulvenwald Hydra and Zendikar Incarnate , these are better served in a lands deck

Autumn's Veil situational based on your groups meta.

Tainted Strike you better make sure to kill them with the only poison you are running

Titanic Growth +4/+4 might be nice in some cases, but I'm sure it is worth the slot, most things that are trying to kill your creature will probably still kill them after the pump.

Explore up the land count to make this matter.

Mana Cylix run better fixing so you don't need to filter your mana.

Hope this helps. I like your take on Prosh with tokens looks like a lot of fun.

SynergyBuild on Melek's Codex of Millenial Storms that Shower Mana

6 years ago

Really, unless you can win instantly after casting Enter the Infinite (Lotus Petal into Rite of Flame into Desperate Ritual into Seething Song into Mana Crypt into Mana Vault into Sol Ring into Zealous Conscripts+Kiki-Jiki, Mirror Breaker, etc.) don't run it.

Leyline of Anticipation, Metallurgic Summonings, Omniscience, Stolen Strategy, Sunbird's Invocation, Swarm Intelligence, Mirari, Sentinel Tower, Swiftfoot Boots, Vedalken Orrery, Arcane Melee, Enhanced Surveillance, Jace's Sanctum, The Mirari Conjecture, Traumatize, Rise from the Tides, Crystal Shard, Expedition Map, Erratic Portal, Mana Cylix, Beacon Bolt, Stolen Identity, Laboratory Maniac, Melek, Izzet Paragon, Nivix Guildmage, Galvanoth, Echo Mage, Archaeomancer, Battle Hymn, and Fury Storm need to go, they don't do nearly enough.

Up next on the chopping board are every extra turn spell and every 'copy' effect, whether copying a creature/permanent or spell. It needs to go. Past in Flames is about all like that that is necessary. I feel Inner Fire is particularly bad... there are more cards to consider dropping think Jace's Sanctum, the Electromancer and Baral, but for now, their okay.

Yume72 on Oh-Mer-Gerd!

6 years ago

Either a Mycosynth Lattice or some cards like Mana Cylix. Either would work for your colorless mana fix.

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