Swarm Intelligence

Swarm Intelligence


Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

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Have (2) orzhov_is_relatively_okay819 , metalmagic
Want (2) Sover , KnutW

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Format Legality
Highlander Legal
Duel Commander Legal
Limited Legal
Pioneer Legal
Arena Legal
Gladiator Legal
2019-10-04 Legal
Block Constructed Legal
1v1 Commander Legal
Leviathan Legal
Unformat Legal
Custom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Historic Legal
Canadian Highlander Legal
Tiny Leaders Legal
Oathbreaker Legal
Modern Legal
Casual Legal

Swarm Intelligence occurrence in decks from the last year

Latest Decks as Commander

Swarm Intelligence Discussion

RambIe on I see fire in those blue eyes

6 days ago

Thought Reflection - Rhystic Study
Etherium-Horn Sorcerer - Runaway Steam-Kin
(most the cards in this deck would be a wiff on cascade trigger)
Swarm Intelligence - Echo of Eons
(swarm is a cool card but cmc way to high, echo will give you a way to reset your deck, also protection from mil)
Izzet Boilerworks - Runic Repetition
(to many lands / deck doesn't utilize bounce, runic will combo with Mystic Retrieval to loop any spell in the deck)
Thousand-Year Storm - Mindmoil
(storm is cool but once you start looping it will just cause you to loose focus and likely miss play, moil works with the current synergy your using)
Swiftwater Cliffs - Primal Amulet  Flip

9-lives on BIG cards for 5c+colorless

1 week ago

Swarm Intelligence, a nice big card useful for the previous cards, and Metamorphic Alteration is useful for keeping Jodah on the field.

Sultai_Sir on Biggest, Dumbest, Craziest Enchantments/Instants/Sorceries

3 weeks ago

For my Kykar, Wind's Fury deck, I want to build around one card type, and make it fun. Casting cards like Mind's Dilation or Djinn Illuminatus have always interested me, but I can't decide what card type to build around. From what I've found, Instants and Sorceries have more crazy support cards like Thousand-Year Storm and Swarm Intelligence, but enchantments have big dumb stuff like Possibility Storm and Sunbird's Invocation. So what are the best of each type, and which should I choose?

RiotRunner789 on BCC Week 4 | Jhoira of the Ghitu

2 months ago

Luckily, a lot of the suspend cards are super cheap.

Other than those, you may consider:

Thryx, the Sudden Storm: Helps to protect your biggies when they come out of suspend.

Aminatou's Augury: So much value.

Arcanis the Omnipotent: Good card draw and suspended creatures have haste. This one is over a dollar though.

Ulamog's Crusher: Budget annihilator.

Bane of Bala Ged: Pseudo annihilator.

Charmbreaker Devils: Helps to recycle any counters you have or that Clockspinning.

Tyrant of Discord: Card advantage is best when your opponents lose cards/permanents.

Sphinx of the Final Word: In case their is a spell slinging subtheme.

AEtherize: Having giant spells suspended can put a target on you. This buys you time.

Mind's Desire: Free stuff acceleration.

Thought Reflection: Double draw.

Swarm Intelligence: Double spells.

Double Vision: More double spells.

TriusMalarky on Card mechanics

3 months ago

Dunno if it's relevant, but copying a card, say Thrill of Possibility, with some effect such as Reverberate, Swarm Intelligence or Kalamax, the Stormsire will copy the spell -- not the cost. So if you cast Thrill with Swarm out, you'll pay and discard a card to draw 4 cards at instant speed.

alulien on Riku, Master of the Arts

4 months ago

I played with Thousand-Year Storm previously but found that I wasn't going Storm-style and casting a bunch of spells, rather I'd cast a single spell/creature and do one copy to maintain mana for counters and etc. on opponent's turns. If I was going all in on the spellslinger approach then it would be an auto-include, but as is I think Swarm Intelligence fits that slot better being less conditional on multiple casts/turn.

Thank you for the suggestion, TetrAggressive, input is always appreciated!

multimedia on Copy-Dino in da house! - Kalamax, the Stormsire

4 months ago

Hey, good version/first attempt of Kalamax and nice deck description.

With a $400 budget I think you can afford to cut some basic lands for more dual lands that ETB untapped: Stomping Ground, Cascade Bluffs, Shivan Reef, Karplusan Forest, Flooded Grove, Fire-Lit Thicket. Bluffs is very helpful since it can make or , important combinations to cast spells for Kalamax. Holdout Settlement and Survivors' Encampment are unique lands with Kalamax because like Springleaf Drum they can tap Kalamax to make mana. Best of all either one can be tutored for with Crop Rotation and are busted interaction with Kalamax and Seedborn Muse.

You've left out one of the better combos with Kalamax: Ral, Storm Conduit + Kalamax + any instant Fork. You've added a Doublecast step to the combo which you don't need to do. By copying an instant Fork with Kalamax then you make an infinite instant copy loop with the Fork which kills your opponents one at a time with damage from Ral.

Can't use Narset's Reversal as the Fork because of the "return to owner's hand" clause. Reversal can be a repeatable Fork with Kalamax which can be ridiculous value, but it's not a Fork that can make an instant copy loop. Reverberate is another instant Fork and it could replace Doublecast.

Melek, Izzet Paragon and Swarm Intelligence are not needed for six and seven mana. Could cut them for Arcane Signet and Wavebreak Hippocamp. Natural Connection is too slow ramp with not enough payoff with Kalamax. It could be cut for Nature's Lore which is two drop ramp that can get Triome, Breeding or Stomping and the Shock land can ETB untapped.

Good luck with your deck.

TriusMalarky on Too Strong for casual but …

4 months ago

Expropriate? I love taking 8 extra turns. Then again, it's in a God-Eternal Kefnet deck with Swarm Intelligence and Primal Amulet  Flip and it is so easy to get two or three casts off it that it is a straight 'I win' spell.

I love the spell Murder. Dominates most of my friends, but it actually sucks.

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