
Sporemound
Creature — Fungus
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
Trade
Have (1) | ryancav |
Want (1) | Ouranos139 |
Combos Browse all
Tokens
Legality
Format | Legality |
Tiny Leaders | Legal |
Gladiator | Legal |
Highlander | Legal |
Pioneer | Legal |
Custom | Legal |
Unformat | Legal |
Arena | Legal |
1v1 Commander | Legal |
Oathbreaker | Legal |
Pauper EDH | Legal |
Commander / EDH | Legal |
Canadian Highlander | Legal |
2019-10-04 | Legal |
Casual | Legal |
Pauper | Legal |
Duel Commander | Legal |
Vintage | Legal |
Block Constructed | Legal |
Modern | Legal |
Legacy | Legal |
Limited | Legal |
Leviathan | Legal |
Historic | Legal |
Sporemound occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Sporemound Discussion
king-saproling on
The Land of Archelos (update when I get money)
1 month ago
Oh these too: Sporemound, Altar of the Brood
Ehsteve on
Lord Windgrace Sits Behind A Chasm
1 month ago
Stop the presses!
Public service announcement: infinite land ETBs available for the easy price of:
Kodama of the East Tree + Bounce Land + any landfall token producer (such as Field of the Dead, Scute Swarm, Sporemound, Zendikar's Roil, Omnath, Locus of Rage or Rampaging Baloths).
Stack the triggers so that the Bounce Land returns to hand, the token ETBs from the landfall trigger (from the Bounce Land), and then the Kodama trigger resolves from the token entering the battlefield (CMC 0) allowing you to put a CMC 0 permanent (the Bounce Land you returned to hand) onto the battlefield to start the loop again. The beauty is that this can be stopped at any time.
Unfortunately you can't gain infinite mana without an Amulet of Vigor or Lotus Cobra but this is a big step for the deck. Probably not the most timely seeing as this has probably been out in the open for a while now but it's a chance to look over the focus of the deck and possibly look at adding more tutor or creature tutor effects to try and bring out Kodama of the East Tree or potentially try to find ways to cheat it out as quickly as possible.
Things to be excited for:
- Infinite zombies with Field of the Dead + five other differently named land (not counting the field and the bounce land here of course),
- Infinite Scute Swarm,
- Ability to trigger Valakut, the Molten Pinnacle and infinite number of times w/ Prismatic Omen or Dryad of the Ilysian Grove,
- Dread Presence going bananas with Urborg, Tomb of Yawgmoth (moreso than usual),
- Dab hard with infinite clues from Tireless Tracker (not game winning, just to show off),
Things to be careful of though: Valakut Exploration may cause you to exile your entire deck if you go too deep, but you should be winning on the turn you go off, but don't go for it unless you have the mana to do it.
Either way, Kodama of the East Tree is making its way into this deck. Main thing will be finding the optimal strategy/timing to go off, and how much of a pain it will be to stack the triggers outside of paper magic. Protecting the Kodama will be key to the strategy.
Part of the power is the many ways you can find/play the bouncelands in this deck. I'm still not convinced Rakdos Carnarium is worth it because of the slow mana and colour fixing, two bouncelands should do with the number of tutors, but the question will be whether it is worth it for the MILL value, the chance that you might just flip it into the graveyard and play it from there to go off. Either way it will require some deep thought on how to best balance out this new horizon of potential for Lord Windgrace.
king-saproling on
Joe Land matter/ stompy gruul [need Help]
2 months ago
Have you considered Toggo, Goblin Weaponsmith and Kodama of the East Tree as the generals? They have nice landfall synergy and can combo off with a Gruul Turf or Guildless Commons.
These come to mind as well: Stone-Seeder Hierophant, Animist's Awakening, Kamahl's Druidic Vow, Sporemound, Fertilid (has nice synergy with Retreat to Kazandu), Reap and Sow, Pir's Whim, Sylvan Scrying, Elvish Rejuvenator, Scute Swarm, Tunneling Geopede, Spitfire Lagac, Valakut Exploration
MtG-Crash on
[PDH] Pets
2 months ago
VampDemigod on
BCC Week 2 | Slimefoot the Stowaway
4 months ago
Infinite combo alert! Sporemound+Life and Limb. Make sure you have slimefoot (or some other card that damages when creatures die) out before messing with these though, plus a sac outlet. Otherwise, you’ll just infinitely make saprolings and be stuck in a loop, which you can never escape from.
Voltaire26 on
The one true hug deck
8 months ago
Sporemound and Life and Limb will also draw the game if you're looking for another combo! Love the deck idea
king-saproling on
Gruul Landfall
10 months ago
Cool general! You might like these: Stone-Seeder Hierophant, Sporemound, Animist's Awakening, Kamahl's Druidic Vow, Genesis Wave, Hour of Promise, Pir's Whim, Reap and Sow, Crop Rotation, Expedition Map, Vesuva, Gruul Turf, Bag of Holding, Creeping Renaissance, Nature's Revolt, Dryad of the Ilysian Grove (this guy is extra good with Valakut!)
GenesisOdin on
Yarok and his casual entrance
11 months ago
Is your win-con just smash face with Rhonas/Hoof ETB?
If so, Hoof isn't going to be super great in the current list, it really shines in a deck that floods the field with tokens and your list is more about playing a few big threats. If you are dead set on using Hoof, throw in some of the landfall token makers Rampaging Baloths and Avenger of Zendikar for example. Sporemound is another option.
Naru Meha, Master Wizard will go infinite with Ghostly Flicker, giving you infinite mana & ETB triggers.
Also, Gadwick, the Wizened is a slam dunk in Yarok lists. I'd replace Kefnet the Mindful with him.
Lotus Cobra is bonkers in Yarok as well, giving you explosive turns. Faerie Artisans will give you 4 of every ETB trigger your opponents have with Yarok out.
This list isn't black-devotion heavy, but if you find yourself moving towards more black permanents Gray Merchant of Asphodel is an easy win-con. In a similar vein, Ob Nixilis, the Fallen + Scapeshift will probably end most games without needing to rely on combat damage.