New Cards in Mail
marz1342, 11 years ago
Means an update -- Switch out 2x Swamp and the Exsanguinate and Liliana's Shade (considering putting it back in for the Swamp tutor, not to mention it IS Liliana's...) for Mirko Vosk, Mind Drinker, Unbreathing Horde, Crypt of Agadeem and Springjack Pasture.
I feel like it's ALMOST done! Any other ideas? Anyone??

60 Upvotes!
megawurmple, 11 years ago
And counting! This deck has become far more popular than I ever thought it would. It has also become far better, thanks to the TappedOut community who have helped me out a lot.
MrNathan, 11 years ago
-4 Savage Summoning +2 Varolz, the Scar-Striped Mainboarded 2 Treasured Find +2 Lifebane Zombie to sideboard
LGS results 2-2
Apoptosis, 11 years ago
Well, after using the Boros Reckoner/Blasphemous Act version of the deck at my LGS, I had mixed results going 2-2 for the night. Competition at my LGS is always very high and frankly the matches that I lost were mostly due to things like being land flooded. Also lost every die role and was never on the play first. I don't have my list of specific sideboard swaps between games in front of me now, and will revise that later. Here's the breakdown.
Match 1. 2-1 against Green aggro This was a very scary mono-green aggro deck with very explosive power, featuring things like Revenge of the Hunted. Game 1 my opponent was had to mulligan to 5, was stuck with two lands and was still able to do 15 damage on T3 to take me to 2 life. I was able to stabilize with Azorius Charm and Warleader's Helix, then stretch the game with counterspells until Boros Reckoner and Blasphemous Act sealed the game. Game 2, didn't draw the removal I needed and was killed pretty fast. Game 3, with the help of Celestial Flare out of the sideboard and a steady stream of removal/Azorius Charm and well timed Syncopate I was able to neutralize the big bombs that the deck threw at me, stabilize, and win handily .
Match 2. 2-0 against Bant hexproof/auras Game 1 he mulliganed to 5 and then was land flooded. I played conservative and didn't play Boros Reckoner until ~turn 6, when I was sure I could land him and still cast Dissipate. Boros Reckoner pounded him down along with some burn from Warleader's Helix. Game 2 he started with Strangleroot Geist(?) and resolved Invisible Stalker with two enchantments to make him a 5/5, followed with Voice of Resurgence. I bounced the geist with Azorius Charm while the stalker was still growing, then holding Snapcaster Mage and Blasphemous Act was able to flash Snapcaster Mage to block and kill voice, then used flashbacked Azorius Charm for card draw, allowing the spawned elemental tokens to reduce the casting cost of Blasphemous Act such that I could clear his board before the elementals could strike. Probably my best play of the night. Boros Reckoner and AEtherling arrived shortly thereafter and closed the game out.
It was downhill from there.
Match 3. 0-2 against Bant hexproof Played against one of the strongest players at my LGS, who is actually going to the Detroit PTQ and has actually won a PTQ. Both games he resolved Geist of Saint Traft on T2 after dropping a T1 Avacyn's Pilgrim, which I was unable to stop. I made some slight mistakes in my sideboarding and play G2. For instance, I didn't realize that I could use Celestial Flare after the declare of attackers, but before the angel comes into play (I had two in hand, but he always attacked with the pilgrim too and I only had 3W mana sources), so instead I was counterspelling the enchantments that he was trying to put onto geist. I resolved a Boros Reckoner, but he was able to cast Spectral Flight. I did bring in 3x Celestial Flare and Terminus, but my mistake was not sideboarding out Assemble the Legion and Turn / Burn (I can't remember exactly, but I took out Think Twice, tamiyo, and one Warleader's Helix - a screw up). I should have also brought in Detention Sphere to neutralize the enchantments, but we analyzed the game together and he agreed that there wasn't much I could do and G2 at the end I drew too many win-cons to soon (had 1 Assemble the Legion in hand and drew back to back AEtherling.
Match 4. 0-3 against Naya mid-range/aggro Guy went 4-0 on the night. My game 1 I kept a 5 land hand, with one Syncopate. He was on the play and went Cavern of Souls, Champion of the Parish, T2: Champion of the Parish, T3: Silverblade Paladin and I couldn't draw a wrath. Thought I was playing Naya Blitz and sideboarded for anti-aggro. Game 2 is a bit fuzzy: had to mulligan to 6. He went Cavern of Souls (human), Champion of the Parish, which I was able to burn with Turn / Burn. I forget what exactly happened next, but he did resolve a second champion, which I was able to kill with Ral Zarek, he then got out Huntmaster of the Fells Flip, which I took out with Warleader's Helix and the wolf with Ral Zarek. I thought I was in good shape at that point, but he dropped a 2nd Cavern of Souls naming angel and resolved Sigarda, Host of Herons, who preceded to beat me in the face backed up with Kessig Wolf Run and bitch slapped my Restoration Angel who was trying to keep me alive. We played a game 3 for fun, since we decided before game 2 that we would get more packs if he conceded so we were both technically 3-1. Game 3 we were even for awhile where he had Mayor of A out and I had Boros Reckoner, I started with a 5 land hand, and he was using Gavony Township to pump. I was able to flash Snapcaster Mage with Slayers' Stronghold to kill a wolf spawned by the howlpack alpha and even kill him with a ?Warleader's Helix? (I forget). Anyway, I then went on to draw 5 consecutive lands in a row and died to a slow beatdown.
Thoughts: all in all not bad. Almost every player at my LGS is a regular player and there is rarely an easy matchup. Tamiyo, the Moon Sage didn't help and I think I had too many win-cons with 2x Assemble the Legion in the mainboard. I like what Boros Reckoner did for the deck and might tweak it a bit more. Alternatively, I might try out Ben Sparks American deck that did awesome at World's 2013 but with 2x Snapcaster Mage (I haven't seen Scavenging Ooze at my LGS, so I feel a bit more comfortable with 2-3x Snapcaster Mage). His build is closer to my other AEtherling deck AEtherling is Alright 8-14-13 version, but he had more burn in his. I haven't decided yet, but am picking up the cards I'll need to play it.
Link to Ben Spark's deck: http://www.mtgdecks.net/decks/view/55768
Thoughts are always welcome. Especially, ideas to make this deck a little better!

A four team, 2 headed giant brawl
DeathBySprnkles, 11 years ago
I can't remember every move, but around turn 10, I started having a nice "little" army of rats that consist of a Pack Rat with 2 copies of it, an Ogre Slumlord, a Marrow-Gnawer, and about 7 rat tokens with a Parallel Livesand Door of Destinies (with 1 charge counter on it) I was controlling. My partner had some card I can't remember besides the 2 crucial ones: Auriok Champion and Deathgreeter. So each turn, I tap Marrow-gnawer, Sacrifice a Rat, get a life from Deathgreeter, put out X (x2) 1/1 black rats and gain life for each new rat.
Fast forward: Two teams down, two to go. Team 1's creatures consisted of knights and soldiers with one soldier equipped with Pariah's Shield and the emblem for Elspeth, Knight-Errant third effect and 71 LP vs my massive swarm of rats (little over 30,000) and over 29,000 LP (lost a few thousand life thanks to Batwing Brume)
The battle pretty much ended in a draw. You really can't win if you can't do damage to a player if all the damage goes to one indestructible creature or go up against 30,000 creatures with 29,000 life. There is debate about a card combo but we won't know if it would because it didn't happen and there might of been some spell counters and deck would of taking a while because everybody still had a least 40 cards in their decks even after playing for 3 hours

3-1 TNM 4th place
DjinnjerVitis, 11 years ago
Went 3-1 (4th place tied) with this. My only loss was game 1 to a Naya brew featuring Kalonian Hydra Thragtusk Restoration Angel.....i went 1-2
Game 2 - 2-0 American Flash
Game 3 - 2-0 Orzhov Extort mirror (he uses the instant win combo)....and didn't run Blood Baron of Vizkopa.....enough said.
Game 4 - 2-0 Selesnya Brew featuring Mayor of Avabruck Flip and Angelic Overseer....never saw his wincon, as Blood Baron of Vizkopa and Archangel of Thune did their thing.


blackcat124gt, 11 years ago
For just a bunch of cards I threw together it runs pretty well. But I've gotten some other cards that are coming to have more slivers in it. I've played quite a few games last night with my Fiance and won all but one within turn 5 or 6. Which though that is pretty bad for most sliver decks its the target of what I was aiming for.
Quite Final Version
k1rbz, 11 years ago
My old deck was build around Wild Beastmaster coupled with cheap to non-cost creatures for very fast gameplay and one strike wins. This new version is running a little less lands but instead of 4 mana generators, it comes with 8 (Birds of Paradise & Llanowar Elves). I also dropped the good ol' beastmaster and with him the Burning-Tree Emissary because his combo potential went with the beastmaster, instead i decided to run Strangleroot Geist because he is quite removal resistent and Skinshifter because he can adapt to different situations perfectly.
ookamione, 11 years ago
This is also a post rotation build. Would 1 Chandra, Pyromaster fit well into this? If so what would the swap out be? I also had a pair of Boros Reckoners in there but they seemed too slow to get out each time I had them in hand

Updated changes to deck — Aug. 21, 2013
SuperEntity, 11 years ago
After playtesting at home I noticed that the Warden Of Evos Isle enabled my deck to play my flyers much earlier in the game and the Nephalia Seakite was a very effective surprise in all games that I drew it from the library. Also the Cancel worked well as cheap, effective removal and helped to keep the right tempo in play. Plus I was finding my hand was to full some times to use my Opportunity's so have removed one to make way for a forth Warden Of Evos Isle. So I have added the following - 1x Nephalia Seakite 1x Cancel And removed completely 1x Opportunity 2x Water Servant Will add my scores at FNM this Friday

TerrorArtist, 11 years ago
-2 Memoricide +4 Go for the Throat
The addition of Go for the Throat helps remove creatures as they hit the battlefield, something I had let go unnoticed.Memoricide performs the same duty as Slaughter Games so I feel it will not be sorely missed.
I am still in great consideration of Extirpate and Surgical Extraction but I feel that with this deck is better off neutralizing threats that have not hit the graveyard yet. Despite the extra mana cost of Slaughter Games compared to them, I feel that it is still far more effective and can target a larger number of cards in a library.

MTG-Rook, 11 years ago
Changed 2 Witchstalker for 2 AEtherling, haven't tested the deck yet, so i don't really know if it is a good idea.
Several Adjustments Made - Thanks All!
evolve, 11 years ago
Added more removal.
Removed all Golgari Charm.
Adjusted certain creature counts to accommodate room for Deadbridge Goliath, once again.

Jace addition
chandlerwrx06, 11 years ago
As suggested Jace, Memory Adept was added as well as Jace, Architect of Thought. I decided to sideboard Haunted Plate Mail for the occasion I need more board presence/ aggro'ish win con.
Thus far it has been doing well with locking down the board and drawing out the game. Playing this against a couple of aggro decks I have has been fun and personally I would scoop by turn 7 or 8 just based on frustration.

ElianWonderhart, 11 years ago
Added Teleportal and Fling
Latest and Greatest
InhumanElm, 11 years ago
+2 Knight of the White Orchid: had to do it to get the land base lower -2 Boros Garrison +1 Plains: We're running 21 lands now and the Knight of White Orchid 's make a huge difference. -2 Tajic, Blade of the Legion : A fun card, but really he's pushing the mana cost up too much. Swapping him out will give the deck a bit more flexability in situations of having low mana. +1 Figure of Destiny : I had one laying around and I always wanted to use one so I went ahead and threw him in. He's the new "fun card" I guess
Playtesting!
Pan163, 11 years ago
After my first day of playtesting with this deck, I came to an inescapable conclusion: Mass Appeal is, by far, the worst card in this entire deck. I've never, ever been happy to see it, and if I have enough humans on the field to make it worth it, I'm already winning. That crap is going out ASAP.
MetaTheorist, 11 years ago
+2 Snapcaster Mage -2 Liliana of the Veil I don't have a consistent enough land base currently to get the turn 3 Liliana.Following FNM
Rowol, 11 years ago
Deck played well and was super fun.
Match 1
Lose 2-1 VS UWG control.
Opponent was utilizing board wipe and fog, milled me the two games I lost. Biggest issue against this opponent was his ability to counter my late game spells. His slower early game allowed me to set up properly, but by end game he had plenty of mana/draw to counter my spells.
Answer - Side boarding Negatex4 vs control. Will consider including Cancel as well. When playing against control, sideboard out Shock and Turn / Burn, without enemy creatures they only serve burn purpose, which other spells can accomplish.
Match 2
Win 2-0 VS Izzet UR
Opponent utilizing Nivix Cyclops and avoidance like Artful Dodge with low cost spells to hit for big damage. Also was running Young Pyromancer and at one point had upwards of 10 counters on the board. Flames of the Firebrand and Aetherize allowed for board clear.
A great 4 cast Epic Experiment won me game 1. Second game came down to a last second Dragonshift on an Electromancer, allowing 6 damage with Guttersnipe.
Match 3
Win 2-1 VS Bant Hexproof
Hexproof biggest issue against this deck. Glaring Spotlight is the ideal solution, but I didn't have mine with me.
Aetherize and Cyclonic Rift (overload) were my best friends here. They allowed me to remove the enchantments he had placed on his hexproof creatures (Invisible Stalker).
Won a game by burning him down with Guttersnipe and countering a clutch Negate with Izzet Charm.
Second game was won by an epic Dragonshift Overload onto 2 electromancers and 2 snipes, dealing 20 total damage.

Burn deck
apolloizzle, 11 years ago
I've been play testing this deck out a lot now, and I am always killing the opponent before turn 8, I have never made it to turn 10 yet without doing 20 non combat dmg to opponent, playtest this deck for me a bunch of times and tell me what your results are. UPDATE: so far ive changed a couple things around, its working out very well for me, faced my friend irl against his rakdos deck which usually dominates, went 5 and 0 on him.