Slaughter Games

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Slaughter Games


This spell can't be countered.

Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.

Gleeock on I LOVE CHAOS

1 year ago

FormOverFunction Haha... I love Slaughter Games. I once played against a friend's Krarkashima deck (a deck I absolutely loathe) & the buddy had a Cyclonic Rift + Mana Drain + some lame treasure making wizard lock going on. Because that kind of garbage is just what Krarkashima tends to do, even if that is not the intent when making it. Anyway, because that deck takes unnecessarily long, I took super long to mix a drink... Took a year-long sip & then played that beauty, pretty unforgettable :)

... I need to put that spell back in more decks

FormOverFunction on I LOVE CHAOS

1 year ago

Last one, in more of a weird style of chaotic: no one ever expects you to have a Slaughter Games. There’s nothing funnier than someone boasting about how they’ve got the game wrapped up, “all [they] need now is Card X and [they] go infinite so smoke ‘em if you got ‘em” and then exiling it from wherever it happens to be. So, that’s more of a “This is a terrible EDH Card, why is it in the deck?” chaotic.

Gleeock on Your Cheap Obscure Overperformers?

1 year ago

FormOverFunction - holy crap, with how much Rakdos I play, I should really start fielding Slaughter Games . It will be another piece that is great at stopping a bunch of Mana Drain soft-lock situations.

FormOverFunction on Your Cheap Obscure Overperformers?

1 year ago

My rakdos watermark deck has a Slaughter Games in it and I’ve got to say; nothing brings me more joy in magic than to have someone run their mouth about that one combo piece that they just can’t seem to get, and we’re all so dead when they get it, and then host a slaughter game for everyone. No one EVER expects that card in Singleton. Another situational gem is Cold Snap, which had been in my wubrg natural disaster deck for a long time when we finally got to Kaldheim. REALLY nice to have in your pocket before the blizzard brawl starts lol

PikaPete22 on Boros Land Taxes

2 years ago

I'm interested in reading more about the Heliod and Enchantress match-ups?

Maybe you could apply strategies from your wins to mitigate your weaknesses.

Suppression Field in the side board seems like a reasonable response to planes walkers, but Magus of the Moon is redundant in my opinion.

If you just need a few extra points to either bolt a PW, or to target an opponent FTW, then Heated Debate or Exquisite Firecraft could be used in the side board.

For more powerful post board games: You could consider splashing a third color towards very contentious lines of play like Slaughter Games or Wreak Havoc.

It looks like Boseiju, Who Shelters All might be the smartest addition.

nbarry223 on Rakdos Control

2 years ago

Uhm, don't take offense to this, but the deck is sort of all over the place.

You are trying to be an aggro deck, while still being a control deck, but you actually end up being forced to play as a tempo deck because your answers aren't really suited to take out bigger things consistently. If you try to do everything at once, all it causes is for you to do everything poorly.

Let's look at your creature count/choices first. I saw the low creature count and thought - okay a Rakdos burn deck. Then I looked at your actual card choices, and thought okay it's actually a control deck. Ragavan, Nimble Pilferer is more of a tempo card. Your other choices lend me to believe this is more of a control deck, so that choice there is just a bit questionable with that in mind.

Next I looked at all your other spells and they are mostly all slower spells, meant for longer games. However, you don't really have any continuous payoff kind of spells, like most control decks would want to have. This forces your deck to be more reactive instead of proactive, and your land count just isn't high enough to keep generating more value as games go on. There's also nothing there to just win games eventually. So basically, you are forced to play a mainly control shell as a tempo deck, which just doesn't work with the card choices.

The maindeck Slaughter Games and Surgical Extraction is what really sealed the deal for me. These are very narrow hate cards which affect a very minimal portion of the meta, especially with how aggro-heavy it is currently.

I'd say first figure out what you want to do as a deck, and then concentrate on doing that one thing well. I'm guessing the games you do end up winning, you get an early Ragavan, Nimble Pilferer or Valki, God of Lies  Flip out and clear the path for them with your removal suite. That is what I mean by a tempo deck.

I would suggest either transitioning to a tempo deck and cutting the slower bigger spells for more threats, or cutting the smaller creatures and narrow hate for more options that continuously generate value (planeswalkers/creatures with advantageous effects) or pay-off cards like Phyrexian Obliterator.

Either way, you definitely need to move Slaughter Games to the side to make space for something that will always have more impact in the first game.

zapyourtumor on Viga-BOOM!

2 years ago

Would Slaughter Games be better than Unmoored Ego? I don't think is a problem most of the time and being uncounterable is frequently relevant (like if rhinos force of negations you)

nbarry223 on Lifegain Killed Shadow Again Rakdos Burn

2 years ago

Vault Skirge may fit in here.

One of the anti-combo cards like Slaughter Games could have a place if you find yourself having a hard time dealing with combo decks and need a silver bullet. There's one that deals damage instead of being uncounterable for the same mana cost, can't think of the name right now.

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