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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Revenge of the Hunted
Sorcery
Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G}

![Lure feature for [EDH] Sekki's Hateful Eight](http://static.tappedout.net/mtg-cards-2/eighth-edition/lure/lure.jpg)
doc_frank_18 on
Knock your Tifa out
1 month ago
Put in Season of Growth and take out Revenge of the Hunted? Put in Endless Atlas and take out Turntimber Basilisk?
zemen on
That Fishy Flashy Situation
10 months ago
Some card suggestions in case you don't have any of the put creature into play cheat cards, you could use cards that put cards from your hand onto the top of your library and use your commander's ability:
You could also maybe slip some miracle cards in there too since you are constantly manipulating the top of the library:
mickalopagus on
Phyrexian Fight Club
2 years ago
I think you need to get rid of the Broken Bond cards and replace with more fight. also missing Scheming Symmetry as the easiest tutor. I like Culling the Weak a little better than D ritual, as you can put a 1 mana scrub like an elf or Ulvenwald Tracker out there and sac him to get your big dude, but ritual is good too..
I mean really, why not just throw a couple old skool Lure in there, Alluring Scent, Revenge of the Hunted, Shinen of Life's Roar, etc..
Arena, though I think it is generally a bad card might actually be decent considering your build is around PO.
Also you maybne think of one card draw engine. Like Phyrexian Arena, etc..
Zarthalius on
B/G Fun with deathtouch
2 years ago
Love the deck Idea!
I have an older deck similar to this. I use Glissa, the Traitor (first strike & deathtouch is a crazy defense wall), deathtouch triggers her ability really well. I use her to recurse Implement of Ferocity for some pump and draw. I then included 1 copy of Viridian Longbow so I can snipe creatures (3 equip cost is hard sometimes when drawing multiple of these so maybe Pathway Arrows is better?). To end games, I enjoy top decking Revenge of the Hunted; it either kills them or wipes their board. Final note, deathtouch crumbles to indestructible so I have 2 copies of Bonds of Mortality; can remove hexproof and indestructible while minimally replacing itself for 2 mana if its not needed.
Magicus on
The One Drop Zoo
2 years ago
I totally forgot to say, nice primer! Sorry about the missing hyperlinks. I tried to link the cards, but it did not work. Last try: Revenge of the Hunted Hex Parasite
TheMountainLion on Looking for minor help on …
4 years ago
To premise I have used this deck twice at FNM both times going 2/2/0 Any advice would be great but cheaper is better.
My list: Budget Mono Green Agro for FNM
(a lot of stuff in the maybe board is stuff I really like or have been recommended but haven't figured out where in the deck to put it)
Original list I modified: Budget mono green stompy
Thinking of taking out the Ghaltas, Millitants, and Dismembers for 2 Revenge of the Hunted and 4 Narnam Renegade (in which case I would probably run 8 fetches)
Take a look at the maybeboard and maybe you'll see something even better.
Also I could REALLY use help with the sideboard (I'm trash at sideboards)
I'm thinking of splashing black primarily for removal for example Assassin's Trophy
Thanks for your advice TriusMalarky, wallisface, Balaam__, RNR_Gaming, and DBCooper
OrphanSlayer on
Skullbriar kills things
4 years ago
Strong black aggro: Predator's Gambit, Unholy Strength, Rime Transfusion, Dark Favor, Sinister Strength, Vampiric Link, Dragon Shadow, and Phyresis.
Good +1/+1 synergy: Animation Module.
Strong green aggro: Revenge of the Hunted, Berserk, Bounty of the Hunt, Root Maze, and Elvish Spirit Guide.
Also consider: Talisman of Resilience, Wild Growth, Oona's Blackguard, Reyhan, Last of the Abzan, Champion's Helm, Sphere of Resistance, and Umezawa's Jitte.
Demarge on Regenerate vs. protection vs. ....
5 years ago
honestly lures are best used when the game is going to end at that point (usually when Overrun is cast) and so the Taunting Elf doesn't need to really live, just keep blockers busy.
Not to say that I haven't enjoyed miracle Revenge of the Hunted onto an Engulfing Slagwurm or Precursor Golem before (still events that end the game), but yeah protection isn't really my thought on something to do with a lure creature.
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