FlamingRage, 11 years ago
REMOVED: 4x Wake the Reflection 1x Evolving Wilds 1x Growing Ranks 1x Champion of Lambholt 1x Grove of the Guardian 2x Vitu-Ghazi Guildmage 4x Selesnya Guildgate REMOVED FROM SIDEBOARD: 4x Pacifism 2x Centaur Healer 1x Rogue's Passage ADDED: 1x Swamp 1x Forest 1x Plains 2x Temple Garden
Argonnaut, 11 years ago
Side boarded Dragonshift because if I can stall long enough to play it WHY THE FUCK NOTWow.
Zchboswell, 11 years ago
Thanks for the upvotes guys!! Broke 30 today! Way more than I ever expected. As a new magic player this is awesome to me. On a side note... My girlfriend is sexy.Larbear, 11 years ago
There is going to be Fiendslayer Paladins in there when i get the money for them.dekayd747, 11 years ago
Removed: - Cairn Wanderer - Guiltfeeder - Farseek - Crowned Ceratok - Diluvian Primordial
Added: + Cultivate + Mulldrifter + Forbidden Alchemy + Lazav, Dimir Mastermind + Invisible Stalker
ElianWonderhart, 11 years ago
Added two more Sublime Archangels and 4 Brave the Elements and 4 Blessed BreathFNM UPDATE
MikeJS, 11 years ago
2-2
Game 1 - 2-0 - I faced some kind of Junk deck. Won both games by resolving an Aetherling
Game 2 - 0-2 - I face Epser Control, where the guy was running about 14 counterspells. He milled me out with Jace, Memory Adept the first game, and killed me with Aetherling the second.
Game 3 - 0-2 - Sliver aggro. I had very little aggro defense. Both games were relatively fast losses for me.
Game 4 - 2-0 - Esper Control. The first game went 25 minutes, and we both had about 18 land on the board by the end. I only won because I managed to resolve an Aetherling. Game 2 was a similar experience.
Better than last week, but still eh. Here are the changes I made for next week, based on what did and didn't work.
-1 Ral Zarek
-2 Turn / Burn
+2 Counterflux
+1 Island
More changes to come!
robbobobo, 11 years ago
Hey guys, I've considered your feedback and I've made only one change and the deck functions much better than before. Exhanging the two Otherworld Atlas and Angel of Jubilation for three Seraph of the Sword improved on consistently drawing cards to Soulbond with and improved the chance of triggering Descendants' Path.
I am still considering the outlandish idea of going Naya Angels and I would love to hear your ideas on it and continued suggestions for the G/W Angels.
In with some new cards.
Cobthecobbler, 11 years ago
Added in:
- Lotus Bloom for that extra bit of mana.
- Crucible of Worlds as a fail-safe to MLD (Which one of my friends has mainboreded in his EDH deck, so this is staying in the mainboard.
- Academy Ruins to get back my artifacts after they've been destroyed, if they have. Another fail-safe against Jokulhaups if Crucible has been destroyed.
Mono red dragon deck
apolloizzle, 11 years ago
I've done a lot of changes to the deck, the mana cards work very well if I have a shaman on the field, if i have a high end dragon in my hand its pretty much over for the opponent.gufymike, 11 years ago
Resetting the dicscussion.update on mana
TPCodeRed, 11 years ago
-1 dimir guildgate -1 godless shrine -4 hallowed fountain -3 watery grave +10 plainsRevenantBio, 11 years ago
New to this site. need criticism to help with putting together this deckTerrorArtist, 11 years ago
-2 Reaper of Sheoldred +2 Ash Zealot
The Reapers were in there to fit the Sheoldred theme (a huge mistake, in my case). The Zealots created a more aggro effect.