Augury Adept

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Augury Adept

Creature — Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

xram666 on EDH Karona, Fals God (Kithkin Tribal)

1 year ago

I count only 2 draw option:

So I would add at least another 5 draw options. Maybe:

Also I count only 2 ramp spells. Maybe also 5 other ones:

Also I would include Mirror Entity: Nice synergy and a good win option.

With the high number of tappers I would also include Siren's Call

Also the number of Mass Removal is to low. Some options:

DemonDragonJ on Commander Masters Previews and Speculation

1 year ago

Reprints of Augury Adept and Tidal Barracuda would be nice, and I also would like to see Ancient Spider and Tempest Drake reprinted in the new border style, as well. Also, given that Thunder Spirit is on the reserved list (which makes no sense, at all), I wish that WotC would reprint Sky Spirit more frequently, since it is such a nice and elegant creature.

Omniscience_is_life on Fury of the Small

3 years ago

Rally the Ranks can act as a 5th+ Honor of the Pure if that seems necessary, but otherwise I'd agree with above--getting to 4 Cenn's Heir, Ballyrush Banneret, and Wizened Cenn is very important.

Kithkin Zealot might be nice SB tech for Jund, and Augury Adept seems like a great card advantage engine. Knight of Meadowgrain is excellent with pump effects, so depending on how many you have in your updated version I'd consider it.

Crow_Umbra on 5 Color Mutate

4 years ago

Hi, I saw your post on /r/EDH. In regards to white & red mutate targets, a few I'd recommend are:

These are some of the more aggro hosts I used in my Vadrok deck. Also, if they're in your budget, Cephalid Constable & Needle Specter can both be pretty back breaking. I use them in my Brokkos deck to great effect.

Boomcat12B on voltron

5 years ago

Cards to add-

Glacial Fortress

Rogue's Passage

Sea of Clouds You want to add glacial fortress for sure. It is a cheap check land that can come in untapped, and you want Rogue's passage to let you swing freely if your equip pieces are getting destroyed. I would run 36 lands in this deck and Sea of clouds can replace the bounce land if you want to go that route since it is a bit more expensive money wise.

Card Draw-

Brain storm

Serum Visions

Windfall

Opt

Mystic Remora This will give you better card draw (in addition to what you already have. The more card draw you can have the better. This should give you around 10 pieces of card draw. Some of the card draw is situational so it will come to playing the deck and seeing if you need to add a bit more dedicated pieces.

Ramp/Rocks

Azorius Signet

Commander's Sphere

Fellwar Stone

Cards to suit up with-

Eldrazi Conscription - One of the best enchantments you can have for voltron

Sword of the Animist - Will help out with ramp...Add no matter what. This card is stupid good

Creatures-

Sun Titan - Allows you to get Equipment and artifacts back from the GY and you are running enough cards to make it worth running him.

Silent Arbiter - Perfect for your decks strategy, and will help with crack back

Umbra Mystic - Allows you to sacrifice your Auras instead of Daxos should he be killed.

Battlewise Hoplite - Gives you another creature to suit up if Daxos is taken out of commission or costs too much.

Augury Adept - Card draw and lifegain is worth it, plus it gives you another option for a creature to suit up

Removal- You are actually not to bad off in interaction. Your sitting at around 10 I think, but you do not have any boardwipes and that cna be a problem. However with your counterspell suit and single target removal it might play out alright. It will really be a matter of playtesting and seeing where you want to take the deck.Here are some ideas to add for board wipes (I would add one of these since there is one more slot to fill for the cards I suggested taking out. The rest can be ideas should you need to add board wipes)

Cyclonic Rift - This one is not cheap but I would definitely include it if you are willing to spend the money. I would add it over any of the other cards mentioned in this section.

Time Wipe

Winds of Rath

Wrath of God

Day of Judgment

Just a few ideas for cards to pull-

Mu Yanling, Sky Dancer - It just is not doing anything for you

Tamiyo's Epiphany - It costs too much for what it does

Curse of the Swine - just run a board wipe instead.

Angelic Edict - Costs too much for what it does

Dauntless Onslaught - This deck wants cards to suit up Daxos not combat tricks

Moment of Heroism - Same as above

Silence - A good card but your not looking to combo off so it is a slot you can use to further your game plan

Tragic Lesson - Better options for card draw

Corridor Monitor - Does not really provide much synergy for what you want to do All the bestow creatures- They just cost too much to use bestow and you have better options

Mesa Enchantress - A really good card, but Running 14 enchantments won't proc her enough to give you the value you want

Curse of the Forsaken - Does not really help all that much

Mystic Barrier - It does not really further your game plan

Unknown Shores - It isn't bad but being two colors you don't need to worry about color fixing that much.

Azorius Guildgate - Tapped lands can always be replaced

Alright so looking over the list these are the cards I would take out and the cards I would replace them with. I basically removed cards that did not provide a strong synergy, or cards that could be replaced with more efficient cards. The 2 biggest areas I focused on were Ramp and card draw since you were light in both areas. Simply by adding those 2 packages the deck will start to run better and more consistently which will lead to better games for you overall. I also suggested some lands so you can replace the tapped lands, as well as give you more utility to get dmg in with Daxos. Upping your land count by one should also help your land draw ratio as well. Next I suggested 2 more pieces of voltron that are just too good not to add. I pulled a lot of creatures that you were running because they did not provide synergy or they were just to costly. I replaced them with creatures that provide synergy and value for your deck, and also gives you a few more options in case Daxos gets shut down. Always need a back up plan. Finally Add in at least a board wipe. you really want three and I would personally replace 2 of your weaker counter spells (I left in most of your counter suite)with board wipe pieces. I gave you a few ideas as to cards you could run for board wipes. If you do decide to remove 2 counters to replace with w wrath I would suggest Stymied Hopes and Annul

I kept the upgrades to around $30-$40 dollars (I think I was not adding them up) but they should not more than $50 or so since I know you don't want to spend a shit ton on your decks. Let me know what you think or if you have any questions on choices or reasoning.

mrdehring on Top O' the Mornin' To Ya

5 years ago

I like that you removed the red from this and went with Aminatou, the Fateshifter .

Not sure how competitive you want to make this but here are some cards to think about:

Arbiter of the Ideal

Augury Adept

Bone Harvest

Candles of Leng

Conduit of Ruin

Conundrum Sphinx

Deceiver of Form

Djinn of Wishes

Timesifter

Also you might want to look into the possibility of snow lands and Scrying Sheets

SoapyCilantro on Azorius Aggro/Control

6 years ago

Duke.Fleed, I thought about that as well! I've been considering those options heavily. I feel taking out Augury Adept would not make Steel of the Godhead viable in my deck since the only creatures that would benefit would be Geist of Saint Traft or Judge's Familiar if taken out of the sideboard. I like Augury because it allows me to draw and potentially gain life and it has synergy with SOG. Do you think Celestial Colonnade would fit in here? But thank you for taking the time to look at this, I appreciate it!

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