Imps' Taunt

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Imps' Taunt

Instant

Buyback (3) (You may pay an additional (3) as you play this spell. If you do, put this card into your hand as it resolves.)

Target creature attacks this turn if able.

legendofa on Cards that make opponent creature …

2 years ago

Bullwhip and Imps' Taunt should work as repeatable effects. is generally better at preventing and discouraging attacks than accepting them, so I would expect a good handful of artifacts.

Yugischmoe on Toshiro's Samurai Guide - Harikiri Those Instants!

4 years ago

king-saproling Thanks for your feedback! I really like the idea of adding Slaughter in (that buyback would make it a great constant) as well as Black Market , Corpse Churn (in case Ghast gets nixed early on and I need the mana), and definitely Deserted Temple !

I looked over the others and some of them focus more on graveyard recursion of creatures in my own field (which I don't have that many). I do like the ones that pull from others' graveyards, but I'm wondering if it is better to keep Rise of the Dark Realms at 9 cmc in there versus Grave Betrayal at 7 cmc and an instant +1/+1 counter upgrade. Do you have any thoughts on that?

I'd like to try and keep this more of a budget build and have 86'd some of the crazy cards in it like Mana Crypt and such.

That Imps' Taunt is interesting, but I don't think I would need that kind of controlling feature atm. Maybe I'm wrong though! The MTG gods will tell all when I need it and wish I had it ;)

Updated the lists and brought the price down below $400. I also think it is interesting how it shows the mana curve for these cards. Many of the effects of the 4cmcs can be replaced with paying life or are less just from being a mono black deck.

king-saproling on Toshiro's Samurai Guide - Harikiri Those Instants!

4 years ago

Slaughter could be interesting since it not only triggers Toshiro, but it has buyback so you can recur it indefinitely (even if you cast it using Toshiro's ability). Imps' Taunt works in a similar way and is an interesting form of disruption for mono-black.

You might also like these: Locket of Yesterdays , Sangromancer , Revel in Riches , Black Market , K'rrik, Son of Yawgmoth , Spoils of Blood , Grave Betrayal , Fated Return , Corpse Churn , Wretched Confluence , Aphotic Wisps , Cremate , Dark Dabbling , Deserted Temple

Adamaro on Extreme Budget No-Scoping - M19 Updated!

7 years ago

Have you considered Imps' Taunt? Even if the commander isn't out, it could cause some disruption.

Gray Merchant of Asphodel, Drana, Kalastria Bloodchief, Sepulchral Primordial, Kuro, Pitlord, Oasis could be good.

Other than Oasis, the creatures I mentioned could cause some dramatic life swings. Kuro, Pitlord & Drana, Kalastria Bloodchief both work well with Horobi, Death's Wail's ability.

Grim Harvest is also one of my favorite cards. It's cheap and extremely effective.