Wizened Cenn

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wizened Cenn

Creature — Kithkin Cleric

Other Kithkin creatures you control get +1/+1.

Omniscience_is_life on Fury of the Small

2 years ago

Rally the Ranks can act as a 5th+ Honor of the Pure if that seems necessary, but otherwise I'd agree with above--getting to 4 Cenn's Heir, Ballyrush Banneret, and Wizened Cenn is very important.

Kithkin Zealot might be nice SB tech for Jund, and Augury Adept seems like a great card advantage engine. Knight of Meadowgrain is excellent with pump effects, so depending on how many you have in your updated version I'd consider it.

CasualCucumber on Kithink Deck Alpha

6 years ago

Looks pretty fun.

I would personally have 4 of Wizened Cenn. Maybe Rustic Clachan, Ballyrush Banneret, Cenn's Heir and Preeminent Captain.

SynergyBuild on Ultra-Budget: Teenage Mutant Ninja Wizards

6 years ago

So far none of these Ultra Budgets have been very competitive in modern, considering the speed of the meta I can't imagine them working to well. I want to build a more competitive one. I do really like the idea, and some (Like the elemental fling one) were still very good. The issue was that they were around 40+ dollars, rather than 20-10 dollar price range.


I tried to make one using the Heroic keyword, building it around cantrips that target creatures (like Bandage and Defiant Strike) along with good heroic abilities like Phalanx Leader and Favored Hoplite, filling the mana curve out with Lagonna-Band Trailblazer, Fabled Hero, and Vanguard of Brimaz, and it works suprisingly well, winning turn 4-5 on average, but I did have a game with a turn 3 kill, just because of the synergy that can be acomplished with the strive mecahanic of Launch the Fleet, targetting my two Phalanx Leaders, two Vanguard of Brimaz, and a Fabled Hero to get a board of giant (3/3 & 4/4) cats, and a giant Fabled Hero (5/5 Double Strike) for a big win.

Another Idea for a super budget is a combo deck, one that uses 2x Zombie Infestation & 4x Treasure Hunt, 4x Reliquary Tower and finishing the deck with 25x Swamp and 25x Island, I will let you imagine hoe the deck wins!

Another powerful budget deck is Kithkin! They have one of the cheapest good lords with Wizened Cenn and have Ballyrush Banneret, Rustic Clachan, Goldmeadow Stalwart, and a bunch of other great tribal elements at a cheap price. That kind of deck is also able to be easily upgraded for a still small price, with cards like Knight of Meadowgrain, Honor of the Pure, Militia's Pride, and Thoughtweft Trio for not extreme prices.

An easy deck to build is mono-white "2 for 1", its a deck I built a while back around just dropping cards like Expedition Envoy, Dragon Hunter, Dryad Militant, Mardu Woe-Reaper, Savannah Lions, Elite Vanguard, etc. backing them up by using Brave the Elements, and Honor of the Pure if you want. For a cheap version, you don't need to, and even for one that runs Isamaru, Hound of Konda and Kytheon, Hero of Akros, the deck cost less than 30 dollars.


The point of the comment is that I feel that though these decks are interesting and fun to play with, if competitive decks for a low cost are required, I think more competitive decks for a cheaper (or equal) cost are possible.

In the case of this deck (similar to neg counters), it requires the opponent to be playing creatures, and also be playing slowly enough, or with out removal, for you to steal them. This deck also doesn't have any way of dealing with the graveyard, has no sideboard, can't remove creatures, enchantments, lands, or artifacts opponents control, and though the deck is slow, it doesn't have the control elements like counter spells to support it, even though it is in the colors... It also can't speed the deck up with ramp or draw even though it is in the colors! Blue/green card draw could also help with Lorescale Coatl and ramp could make Nimbus Swimmer a seriously viable option.

If you do want ramp/draw, Explore is a super cheap option. More cantrip buffs could also help with the deck consistency, and I could go on and on, but it just seems like you didn't look at the deck for play-ability, but instead based on random cards you thought would be cool. I can't help look through every card to try and make this a viable option, because in the end I don't think it is an option, against pretty much any meta modern deck, where as my Heroic deck beats Naya Burn more often than not, and can stand to fight Affinity and Death's Shadow too. It doesn't stand a chance against Tron or make other decks, but this one can't stand against pretty much any.

RazortoothMtg on A Call for Help

6 years ago

Based on your favorite cards, I'll list a few generals that do similar things as them.

Voice of Resurgence: Great cards in both Rhys the Redeemed and Trostani, Selesnya's Voice, seeing as how they both want a lot of creatures to pump the token, as well as being able to clone the token. Also, voice is IMO a very underplayed card in EDH based on the number of counterspells and other instant speed tricks.

Scapeshift: Obviously we want a go-big landfall deck, similiar to Scapeshift/Valakut decks in modern. This points me towards Omnath, Locus of Rage as a landfall payoff, or Mina and Denn, Wildborn, a landfall enabler. Omnath decks typically play more of the mass landfall effects ala Scapeshift and Boundless Realms, with a few big landfall payoffs like Avenger of Zendikar and Rampaging Baloths as replacements for Omnath in case he gets Nevermored or something. Mina and denn decks are more likely to play more land-to-hand type cards like Sprouting Vines to make mina and denns ability more potent, as well as mass landfall payoffs, from omnath to Grazing Gladehart, Zendikar's Roil, etc.

Bitterblossom sees probably the most play in Oloro, Ageless Ascetic, as his lifegain negates the downside, or pillowfort decks like Queen Marchesa that want to drag the game on with cards like Ghostly Prison, Sphere of Resistance, Suppression Field, etc. Think modern hatebears, but a lot bigger. And more hate, less bears.

Kor Spiritdancer = Uril, the Miststalker. All I can say there. Spiritdancer also goes in a huge amount of enchantress decks, with commanders like Bruna, Light of Alabaster, Rafiq of the Many, etc. Usually voltron. Can also be played in the much jankier and much more casual curse tribal deck. Think Curse of Misfortunes and Curse of Thirst as wincons. They're auras too.

Thoughtweft Trio: Only place I can think of is some terrible Kithkin tribal deck. Wizened Cenn is your only real lord... you can have Adaptive Automaton-esque cards as well. Pretty sure that in a Commander clash (MtgGoldfish) episode a while ago Richard played kithkin tribal, so you can look that up. Just remember, this deck is NOT good. I mean, i assume you like this card as just a cheap beater card, in which case maybe just Saskia the Unyielding beatdown might be your kind of thing.

All of these decks can be made for pretty cheap and upgraded pretty high.

Kithkin_Planswalker on Kithkin's for the win

6 years ago

zephyr_chang you seem to have forgotten that they are not just 1/1's and 2/2's they get buffed from card like Wizened Cenn and Honor of the Pure and get protected with Brave the Elements. despite there lack of power i tend to have at lest 2 creatures out almost all the time and yes the opponent has some creatures as well but i can ether exile them with Path to Exile or make my team unblockable with Brave the Elements and if all else fails i swing in the air with Spectral Procession that can get buffs from Honor of the Pure.as for the lands, i am well aware that theirs is only 18 lands, this deck can not risk the chance of it getting mana-flooded, it needs to keep drawing gas or it will fizzel, yes not a lot of mono decks run fetches but with the life gain from Knight of Meadowgrain and the need to keep drawing gas i can afford it

I thank you for your interest in this kithkin deck, however this is my casual variant if you truly wish to asist in my competitive kithkin deck please check it out here: Kithkin's for the win 2.0

Rusty_Shackleford on Little Mana, Little Creatures

7 years ago

Appearances can be deceiving; diminutive stature aside, there's actually a good degree of tension between the Dwarves and the Kithkin.

The Dwarves want you to play artifacts--lots of artifacts; the Kithkin are really more synergistic with each other than anything.

If you want my opinion, the Kithkin are simply better. Wizened Cenn, Burrenton Forge-Tender, and Goldmeadow Stalwart are all possible additions. Thistledown Liege is another.

No matter what you do, I'd recommend upping the count on Knight of Meadowgrain and Figure of Destiny to 4 apiece; they're the best creatures in your deck at the moment.

GeminiSpartanX on

8 years ago

You should also work towards switching those Kinsbaile Skirmishers out for Wizened Cenns eventually since the Cenns provide a constant boost in power/toughness.

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