Telim'Tor's Edict

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Telim'Tor's Edict

Instant

Remove target permanent you own or control from the game.

Draw a card at the beginning of the next turn's upkeep.

RiotRunner789 on Blim, the Rakdos Santa

3 years ago

I like phyrexian etchings but the triple black makes it a bit difficult to cast, exponentially so with Blood Moon out.

I'm going to have to get the stylus. Stepter has no mana cost either but the tucking helps to get around the possibility of indestructible. I think I'll swap it in and take out Telim'Tor's Edict. I lose a one time cantrip for a repeatable effect.

Thanks for the suggestions.

Coward_Token on Blims Standup Audition (IRL)

3 years ago

Despotic Scepter: alternate killcon enabler to Telim'Tor's Edict, can also be casually be used to get rid of things you're prevented from gifting

Sultai_Sir on Zada, Hedron Grinder | The Commander's Quarters

3 years ago

Why Telim'Tor's Edict? It seems very bad for the deck, as you're wiping your board. I love to draw cards, but at what cost? At what cost?

planar_snap on Riku Energy

7 years ago

Torrent of Fire Almost typed that as torrent of wire, which might be worse?

Telim'Tor's Edict

Deadshot

Divergent Transformations

Silber on Not-Treader Nephilim

7 years ago

Just a quick snippet, obviously if you have infinite money, Mana Vault, Mana Crypt, Mox Opal, Basalt Monolith + Rings of Brighthearth, and all of that nonsense.

On to real suggestions, I think Flare is a decent cut, and I've come to not like Temple of the False God. Getting stuck on lands is still a huge pain though, so replacing it with a mountain, Valakut, the Molten Pinnacle or Sandstone Needle could do some good work. Kuldotha Rebirth looks like a good cut as well, but I would consider the additions/changes that I'm suggesting before you pull the trigger on that. Mind Stone should be included in my opinion, and a possible Guardian Idol and Fire Diamond. Though artifact mana (especially the idol and diamond) can be clunky, they're inexpensive to play, and red isn't known for it's fast ramp options. A sweet new anti-wrath card for you would be Otherworldly Outburst, in fact I feel like most times it just upgrades your whole board... Shreds of Sanity could do some work for you as a way to recall spells, and costs less than Volcanic Vision, which I'd cut. I believe that cutting Repercussion might be the right thing to do as well, although the combo with Blasphemous Act seems awesome, the card alone doesn't have much value to you. Soul's Fire seems like a good way to take out multiple players after a buff effect, and not lose your board unless you really wanted to. Volcanic Offering seems fairly slow and not in line with your deck's plan, considering you also have Ruination coming in to deal with pesky lands. Be careful in taking out cards, as a lot of spells are coming in, none of which make creatures, except technically Insurrection gets you creatures. Given that Firestorm cannot target a creature of player more than once, I think it deserves a cut. Dropping your hand to wipe everyone is awesome, but have one less target and you can't do it. Seems like a liability. It pains me, but if you keep Rebirth, I think your next cuts should come from the Kobolds. The 0 drops are fun to throw out and suddenly just have, but the artifacts will serve you a bit better here. Myr Battlesphere should get a cut, because it's 7 mana for 5 dudes. That's not the rate you're looking for here, the deck is fairly sleek and low to the ground as is, if you're going to spend 7, you can do more. I've seen Sword of the Animist net you a few lands, but suiciding something for a land may not be what you want to do, especially at a 4 mana investment. It's very possible I'm wrong on that though.I feel like Telim'Tor's Edict is a way to sort of break parity on a wrath effect, netting you cards (also pretty sweet with Insurrection!) but you have Otherworldly Outburst for that now. I may be wrong on that too, as it feels bad to have two draw spells in the cut section... I want to mention Tormenting Voice and Cathartic Reunion, although I have no idea what you would cut for them, they can smooth out land heavy draws and get you in to additional action. It's just so damn hard to cut stuff from the list.

The next thought is to go deeper in to goblins and make use of Brightstone Ritual and Skirk Prospector for additional mana. The goblin route would let you cut a few of the clunky mana givers, but I think you'd want more goblins to take advantage of them. Assuming you have enough now, I have the suggested adds/cuts below:

Cut: Flare / Temple of the False God / Volcanic Vision / Repercussion / Firestorm / Volcanic Offering / Crimson Kobolds / Crookshank Kobolds / Kobolds of Kher Keep / Palladium Myr / Opaline Unicorn / Molten Psyche / Millikin / Myr Battlesphere / Alloy Myr / Scuttlemutt / Sword of the Animist / Telim'Tor's Edict

Add:Your Maybeboard minus Comet Storm / Wheel of Fortune / Otherworldly Outburst / Brightstone Ritual / Skirk Prospector / Mind Stone / Fire Diamond / Guardian Idol / Soul's Fire / Sandstone Needle

clayperce on Like a Boss!

8 years ago

Yeah, that's (the Bracers, I mean) just so cool!

Hmm. Last I checked, Telim'Tor's Edict says "own or control" ... maybe you have an alternate-art version? :-D

Another janky (but at least cheaper) approach: Liquimetal Coating plus whatever Artifact destruction you have handy. Oh, and Anarchy can take out the white ones at least.

clayperce on Like a Boss!

8 years ago

ComradeJim270,That's a good point about Reforge the Soul ... I hadn't really thought about how annoying the disruption it causes could be.

A few more thoughts:

  • Looking at the deck again, I noticed the Illusionist's Bracers, and I really like it. Getting two activations off of Krenko per turn = insane, and it makes me look at the Thousand-Year Elixir on your maybeboard and Rings of Brighthearth (as mentioned by GobboE) in a whole different light too.
  • Not that you need more recommendations, but here's another possible angle for Haste-like effects: Winding Canyons or Vedalken Orrery (I especially like the Canyons as it doesn't take a spell slot)
  • Similarly, here's a possible (though janky) angle if you need more permanent removal: A Treason effect like Word of Seizing or even Confusion in the Ranks, then a Telim'Tor's Edict
  • Cuts? Man, I hate cuts! Maybe kill any 4-drops that aren't absolutely amazing, just to smooth the curve a little? Not sure what though, as meta matters. E.g., I'd drop the Leyline of Punishment, but that's just because there's not a lot of lifegain in my group.
  • Along those lines, are there enough people playing red in your group to make the Goblin King reliable? With C15 out, we've had some folks trade in their red for Golgari and Simic colors, and I would probably not run the King without a Blood Moon.