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This is my favorite edh deck as it is different than my usual love for blue decks. It is primarily about the "I win" card: Primal Surge.

In this deck, casting Primal Surge wins you the game with a card draw effect and Laboratory Maniac/Jace, Wielder of Mysteries on the field. A good backup plan being Greater Good as an instand speed card draw effect. If that does not help, then there is always Mikaeus, the Unhallowed, Walking Ballista, and any sac outlet to ping all opponents to death.

The mikaeus + ballista combo is also searchable through Protean Hulk...yep just hulk, no flash. It usually helps to get to hulk by Birthing Poding Muldrotha, the Gravetide straight into hulk with a sac outlet to instant win. An easier way to get hulk dead is through Defense of the Heart. Just wait for your opponents to get three creatures, then get both Protean Hulk and any creature sac outlet with the defense trigger and boom, win.

If infinite damage or lab man wins are not for you, well you can just make infinite mana through Peregrine Drake and Deadeye Navigator, cast and blink muldrotha to then infinitely cast all cards in your graveyard. Another cheeky wincon with the deadeye drake mana combo is by soulbonding Deadeye Navigator with Gonti, Lord of Luxury. Infinitely blinking Gonti allows you to take AND cast your opponents' decks. You can also throw in a Plaguecrafter to make them sac both their board of planeswalkers and creatures and their hand! Just make sure to keep bouncing muldrotha in between each plaguecrafter trigger so you dont get a judge call.

If in the end you just want to punch, a good ol' thrashing with big creatures and many Titania, Protector of Argoth tokens make that possible.

I hope this helped in your quest to make this stupid deck that seems to work really well. Thanks for visiting.

This deck is always evolving, any suggestions would be greatly appreciated.

Suggestions

Updates Add

out:

Glacial Chasm- while very good to slow down the game, it just sucks too much life since we have no way to regain it consistently.

Urborg, Tomb of Yawgmoth - before, I needed the swamps most of the time, but now I don't have a Cabal Coffers or anything that needs a lot of swamps, so I find it more annoying than helpful.

1x Island - with what is being taken out under, there is less blue cards, so we need rmoe green so we can get the green ramp first.

Skullclamp - while it is good, it just does not go with what we are trying to do. Also I am changing the deck so that it can function both with and without muldrotha on the field, this requires her so that I can get said creatures back.

Ashiok, Dream Render - this si extremely good at stopping opponents' search and is good graveyard hate, however it does nothing to advance our state. All it ever did for me was put the target on my forehead, and that is something I do NOT want.

Laboratory Maniac - this one is confusing since this is one of the ways I win the game, however jace is just better, and I don't need 2 lab men in one deck that requires oine card to win...also jace draws me cards while lab man just sits there.

Phyrexian Delver - if I could keep this in here I would. However I needed a slot to put in some more potent cards, and the life loss after multiple uses was just too much sometimes.

In:

Prismatic Vista and Fabled Passage - more fetchlands = less lands I draw, that are also recurable with muldrotha/Ramunap Excavator. It is just too good to leave out with how many basics we are playing.

1x Forest - we are playing many more green cards than both other colors, so we need a higher green density.

Defense of the Heart - I found this little thing a few months ago and it does A LOTTA DAMAGE, when your opponents have 3 creatures you can just get Protean Hulk and a sac outlet to win, or just get straight value, and also recur it with muldrotha. Nothing but pluses here.

Priest of Titania - we like mana, and we run a good amount of elves that 2 mana for a dork is very worth it. Most games I have palyed it, this produces minimum 2 mana every turn.

Fauna Shaman - a creature tutor on a creature. It stay within our permanent strategy, and gets us creatures both in our graveyard for later usage and a specific creature we need at that moment.

Elvish Reclaimer - we have fetchalnds to get all the basic alnd types, but what with all the nonbasics clogging the deck? This allows us to get them and thin our deck a little better, and get Bojuka Bog if necessary, and at instant speed no less!

Comments

Date added 6 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

38 - 0 Rares

12 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.00
Tokens Elemental 5/3 G
Folders Broken Decks
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