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Daxos The Returned and Spirits of Enchantments

Commander / EDH Enchantment Midrange Spirits Tokens WB (Orzhov)

SoulsSlayerKnight


Maybeboard

Enchantment (1)

Artifact (1)

Creature (1)


Its been a while since I ever made an EDH deck, I came acroos one called, Call the Spirits not to long ago. people say its not great but to be honest I find it really fun, although I can admit it does need quite a bit of tweaks to make it work out a little better, nonetheless its been a favorite Deck of mine to play.

The main idea is to use some various enchantments while Draxos is out or some other lower costing creatures to start and while their in play, cast enchantments to grow the experience counter and with lots of lands you could definitely build up an army of mild spirits each turn. In fact I find those counters and lands to really grow spirits each turn. From what I understand of Daxos the Returned is the spirits doesn't trigger an additional ability from Daxos himself as it says "Cast" and not "Anywhere or any" in majority of ways. Speaking of which would be the experience counters.

Personally I enjoy this deck, I think it can definitely be improved upon however.

I do need some advice if there is any way to make this deck better. Also some advice to understand how to possibly play Daxos and the deck overall and how to get the most effectiveness from him. This is my version after changing and adding cards to the deck. Thank you if you took time to read this, all help is greatly appreciated and thanks for taking a look at this deck I made.

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99% Casual

Competitive

Revision 5 See all

(5 years ago)

+1 Angelic Renewal main
-1 Archetype of Finality main
-1 Celestial Archon main
+1 Conviction main
+1 Day of Judgment main
-1 Deadly Tempest main
-1 Dictate of Heliod main
+1 Eidolon of Rhetoric main
+1 Heliod's Pilgrim main
-1 Intangible Virtue main
-1 Kabira Crossroads main
-1 Marshal's Anthem main
-1 Necromancer's Covenant main
-1 Nighthowler main
+1 Open the Armory main
-1 Orzhov Cluestone main
-1 Orzhov Guildgate main
+6 Plains main
+1 Rule of Law main
+1 Shambling Vent main
and 24 other change(s)
Date added 5 years
Last updated 5 years
Exclude colors URG
Splash colors WB
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

32 - 0 Rares

22 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens Angel 4/4 W, Enchantment Cleric 2/1 W, Enchantment Spirit */* WB, Experience Token, Treasure
Folders EDH Orzhov Syndicate
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