Maybeboard

Sorcery (1)


Step 1. Ramp

Step 2. ...

Step 3. Profit

First and foremost this is a token deck so I have the doublers Doubling Season, Parallel Lives, and Primal Vigor and using instants and sorceries for token creation as much as possible to conspire for double the effect.

The first goal is ramp. Ground breaking concept I know, but Wort really benefits from a large mana supply. My local meta has almost no land destruction, or its to win next turn, so this deck always attempts to thin the deck of lands and set up a commanding presence. High basic land count for cards like Beacon of Creation and Boundless Realms, and to keep overall deck cost low .... Looking at you Gaea's Cradle.

How to stay ahead? I've ramped, I've played most of my starting hand, what next? Draw and then sprinkle in a little more draw. Collective Unconscious , Harmonize, Shamanic Revelation, and Skullclamp can draw an insane amount of cards when conspired. Another way the deck stays ahead is because the success (hopefully) of your earlier ramping. Conspiring the ramp spells gets a lot of lands out of the deck and makes your later draws that much more potent.

Opponent getting out of hand? Wort has answers. Arachnogenesis, Artifact Mutation , Beast Within, Chaos Warp, Krosan Grip, Mwonvuli Acid-Moss , Primal Command, Hull Breach and to a lesser extent Siege-Gang Commander/Ezuri's Predation.

I'm all about theme so copy spells are a thing. Mirari, Pryomancer's Goggles, and Howl of the Horde are for friendly spells while Fork, Reiterate, Reverberate and Wild Ricochet are Gruul's attempts to be blue and get a bit more control/flexibility.

Longevity and recursion are primarily Volcanic Vision and Praetor's Counsel

I know he is perfect for the deck, but I will not be running Avenger of Zendikar.... Gets boring seeing him in every green deck ever.

Win Cons:

Burn Spells- Banefire and Comet Storm

Spells- Insurrection and Mizzix's Mastery

Enchantments- Beastmaster Ascension and Impact Tremors

Creatures- Craterhoof Behemoth, Omnath, Locus of Rage, Gelatinous Genesis, Purphoros, God of the Forge, or just attack with all the tokens

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Revision 1 See all

(7 years ago)

+1 Burn at the Stake main
+1 Cinder Glade main
+1 Clan Defiance main
+1 Collective Defiance main
+1 Command Tower main
-1 Fecundity main
-1 Forest main
-1 Fork main
+1 Frenzied Tilling main
-1 Freyalise, Llanowar's Fury main
-1 Gelatinous Genesis main
+1 Harrow main
-1 Mirari main
-1 Mountain main
-1 Praetor's Counsel main
+1 Regal Force main
-1 Reverberate main
+1 Rootbound Crag main
Date added 8 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

35 - 0 Rares

16 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.92
Tokens Beast 3/3 G, Elemental 5/5 RG, Goblin 1/1 R, Goblin Warrior 1/1 RG, Insect 1/1 G, Kobolds of Kher Keep 0/1 R, Phyrexian Beast 4/4 G, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Spider 1/2 G
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