Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Pauper Legal

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Set Rarity
Amonkhet Common

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Creature — Scorpion

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.

When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

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0.01 TIX $0.01 Foil

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Soulstinger Discussion

Tenlor on Hapatra, Vizier of Poisons - EDH (Kinda Budget)

11 hours ago

Honestly the deck looks pretty solid to me. I always thought that Hapatra wouldn't make a very good commander, but I never realized that ANY -1/-1 counters would trigger it. Soulstinger might be a good addition to this deck, as a way to sink counters and then get that many counters again. If you want some more infect in the deck, perhaps Phyrexian Hydra or Tainted Strike would interest you. Maybe Liliana, Death Wielder might be of some interest, despite its cost.

There are a few cards in the deck that I'm unsure about. I'm not sure if Serrated Arrows deserves a spot in this deck.It's 4 mana and at most generate you three snakes. Maybe more with some proliferate shenanigans, but I feel like there would be a better card for this purpose. The card fits the theme well, but I'm not sure if it's worth ordering, unless you already own the card of course. I'm also not quite sure why From Beyond is included in this deck. you have plenty of other ways to generate mana through the use of Cryptolith Rite, Channeler Initiate, and cards such as Golgari Signet. The last card I'm not sure about is Ashnod's Altar. To me it just doesn't seem to have much a purpose. You're paying 3 mana to be able to sacrifice a creature and get two mana. It just doesn't seem worth it.

On a side note, I would love to see this deck play against my +1/+1 Skullbriar, Counter King deck. They're essentially completely opposite but similar in the same way.

DubiousDanish on Negative Drakes

21 hours ago

Even though Soulstinger doesn't look powerful, in a deck like this, it could be a useful way to nuke an opponents creature. As Murphy77 noted above there are some solid additions that make this strategy tick. Ruthless Sniper was tailor-made for this type of deck, it lowers the curve of the deck and gets the engine started. I see that you added the Wasteland Scorpions which should help a lot with early game defense and as a cycler in the late game. I don't like New Perspectives for this archetype because of one fatal flaw, it requires you to have 7 or more cards in hand to function. Yes, it draws you three cards but it would also make you second guess casting anything. I like having Faith of the Devoted as a win condition and it should be considered as an auto-slot for a cycling deck in most cases. In this case though, your deck is leaning toward aggro more than control. FotD could be in your sideboard to swap in for Drake Haven when facing a control deck. You may want to consider cutting Horror of the Broken Lands because I fear that it's cmc is too high and even with cycling it lacks that game-ending quality. If it had a keyword that enabled it to evade (Menace) or overpower (Trample) a defender it would have much more value. Last but not least Shadow of the Grave is another auto-slot to me, it just helps so much! The common argument I hear is "but then you'll end up having to discard at end of turn", isn't that what this deck wants to do? I'll admit that I have not piloted this deck myself, but I have faced it a few times. When they get "free" discards that trigger their other abilities it is devastating to my board-state or life total. Which is why deck brewers were salivating over New Perspectives during spoiler season, but it dropped off drastically once players got their hands on it. The "free" discards from NP are negated by it's steep mana cost of 6 because you cannot pay to activate your abilities that cost mana. SotG can generate a similar turn sequence for cmc 2 which is four activations in this deck. I hope some of the above babbling is helpful with tuning your deck. Good luck and kudos for not net-decking jerkyfiddle.

Epochalyptik on -1/-1 counter "debt" on creatures ...

1 day ago

Yes, sort of, to both. You're still placing both counters.

Similarly to how players may be "overkilled" with extra combat damage or a creature can be dealt more than lethal damage, a creature can have any number of -1/-1 counters on it.

In this case, it's important to note that Nest of Scarabs's ability only triggers once, regardless of how many counters are placed. Note the wording "one or more."

You will, however, put six -1/-1 counters on a target creature for Soulstinger's ability.

ursamaul on -1/-1 counter "debt" on creatures ...

1 day ago

Here's the situation:

-I have a Nest of Scarabs on the battlefield

-I have a Soulstinger on the battlefield with four -1/-1 counters already on it.

-I cast Plague Belcher and put the two -1/-1 counters on Soulstinger

Here are the two questions:

Does the initial placing of the two counters trigger my Nest of Scarabs TWICE even though the second counter surpasses its toughness level, bringing it below 0?

Does the Soulstinger pop all six -1/-1 counters to other creatures or just the first five that brought it to 0?

revanmtg on Hapatra, Vizier of Poisons

2 days ago

Hey cool deck, I actually also have a Hapatra deck in the works and it's been through many revisions. Here are a couple of suggestions I have.

Not sure that Rhonas's Monument truly belongs here, for the simple reason that more than half (11/18) of your creatures aren't green (Hapatra is gold). I like the Monument but not sure for this particular deck.

Shed Weakness, I toyed with using this card, and decided that removing -1 counters from my creatures wasn't really a priority- most of them have a mechanic to remove em themselves or you're just dropping them onto a Festering Mummy (or Soulstinger). If anything Hapatra's Mark is definitely better.

I found Splendid Agony to be a bit weak, so I would recommend putting in Murder or some other budget removal because it always comes in so handy- compensate for the lost -1/-1 synergy by including more creatures that drop them when they enter the battlefield. Defiant Greatmaw, Exemplar of Strength, Soulstinger could all potentially fit your curve. Maybe you could even find a way to use Decimator Beetle.

What I found was that for this deck to be as powerful as you'd like it to be, it needs to be a bit heavier on creature count, so I'd recommend anywhere in the 22-24 range.

I'd love if you checked out my deck, called 'Call The Exterminator'. You might get a couple ideas from looking at that especially for what to think about in the sideboard.

Wespoint808 on Mikaeus, Extreme Sub $20 Budget EDH

2 weeks ago

What are your thoughts on Nest of Scarabs Soulstinger and Baleful Ammit? Also would you be able to stack the undying trigger with a Festering Mummy so that it could give itself the negative counter when it returns?

Bissin on Counters: +1 for me, -1 for you

3 weeks ago

TitanofYAW I'm glad I could be of some help. I can see the use for both Decimator Beetle and Soulstinger, Personally I would run Soulstinger and here is why. Channeler Initiate becomes your mana ramp when you get it out, removing a counter from it without its ability makes you lose that mana, while late game this may not be an issue early game this is very helpful. When Decimator Beetle comes out it will trigger Nest of Scarabs and when it attacks it triggers again. Soulstinger will also trigger Nest of Scarabs, but this time twice. When Soulstinger dies you again get to trigger Nest of Scarabs giving you more use from that. Both creatures have their advantages, perhaps sideboard Soulstinger to swap with Decimator Beetle if you need a slightly earlier drop that will give you an pseudo-removal spell when it dies.

If I may ask, I created a R/W aggro deck (before prerelease) that I am just starting to play test. I would greatly appreciate any feedback you may have for it. Budget R/W Vehicles Aggro

dankmim on Counters: +1 for me, -1 for you

3 weeks ago

16 basic lands (8 black 8 green) and 4 of the kaladesh green/black dual land that enters tapped unless you control 2 or fewer lands. But my point is, that I found Soulstinger just to be a more effective card since you stack a lot of -1 -1 counters on it, get a lot of scarabs from Nest of Scarabs and when it dies it puts a crap load of -1 -1 counters on a creature, and if it's a big threat than it becomes miniscule. Decimator Beetle is better for the mana ramp though.

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