|Commander / EDH||Legal|
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Creature — Human Archer
Whenever you cycle or discard a card, you may pay 1. If you do, put a -1/-1 counter on target creature.
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Ruthless Sniper Discussion
2 weeks ago
Thank you for your suggestions! I've been thinking about adding Ruthless Sniper for a while, but now that I have Key to the City, it makes the Sniper that much better. I like the idea of Stinging Shot as a sideboard option at least.
As for Trespasser's Curse, I do have a friend at my local FNM who has a scary token deck (like, 80 humans levels of scary). I do see your point about creature deterrence, but let's play a little game of "devil's advocate": perhaps the opposite would happen, and that people with creature-based decks would be encouraged to cast creatures more often to try to overwhelm me. I might keep them in for now, but your point is completely valid and well received. Thanks again!
2 weeks ago
i had a Trespasser's Curse in my zombie deck and i'm not too sure its that effective there and i think the same here. even though its a nice effect, i don't think you have enough in the deck to really keep it. All the -1-1 counters are going to deter him away from dropping guys anyway... maybe more of a sideboard.
I like trying out something related to help you with that card draw from the The Scorpion God with more counters. Maybe Stinging Shot -1-1 counters plus the added effect of cycling if they dont have fliers. Or Subtle Strike or Ruthless Sniper. idk any card to build that snake army
2 months ago
Ruthless Sniper is really good if you can get a cycle/discard theme going. If you do want to go this route, Desert of the Glorified and Key to the City may not be so bad. It helps Archfiend of Ifnir as well.
3 months ago
Correction, you just accounted for all that... nice!
May I suggest Ruthless Sniper, you might have already though about him, but he definitely fits your theme and gives you a solid 1 drop. He also gives you a second interaction with discard/cycle, cause otherwise you're relying a Ifnir alone.
Second thought, I might suggest Merciless Javelineer, as he offers evasion, provides discard, and throws down counters at the enemy. He is however, a 4 drop and is red. Just a thought.
3 months ago
Cards I would try to remove from deck because you either lack cards to support them or are just on the weak side:
Embraal Bruiser: lack of artifacts
Graceful Cat: not very strong for its mana cost
Mummy Paramount: lack of zombies to trigger effect
Ruthless Sniper: lack of cycling cards to trigger
Liliana's Defeat: strong vs black, but best not to run cards like this in a mainboard because you never know if your match up will make use of this card from the start.
Getting more of Gifted Aetherborn would help a lot likely.
If possible you may want to also use Walk the Plank unless your friends are playing merfolks.
Hope these suggestions are helpful. Tried to make suggestions that would not brake the bank. Its a nice deck you have there for making it out of a builders kit.
3 months ago
The Ruthless Sniper seems good with Key to the City and Ramunap Excavator, allowing you to throw a land and pay 1 (or 2 if you have 2 snipers), then play it right back from the graveyard, and net a card on your next upkeep if you want to pay for key.
3 months ago
I noticed you don't have any one drops and few two drops. I think Ruthless Sniper could be the perfect 1 drop. creative idea. +1
3 months ago
okie dokie! lets begin
at this point I just like 24 lands in any 60 card deck I have, buuuuut I do have plenty of faith that the 22 you have is fine. now the only change I would make to lands is adding 4 Ifnir Deadlands and maybe 2 Grasping Dunes. the Ifnir Deadlands I must say from experience are way more powerful then they look and to top it off fit your decks theme, so 100% includes. now Grasping Dunes is weaker but it is in them, so they are maybes. now what i would replace is 4 Swampfor ifnirs and 2 Foul Orchard for Grasping Dunes. but once again dunes are definitely a maybe, it won't hurt you at all to not have them
now I know Liliana, Death Wielder is in theme, but for 7 mana she does not do nearly enough so I could never suggest her in any deck outside of commander. Now Vraska, Relic Seeker may not be in theme but she alone is a fire magnet that ends the game by herself while being good removal in your colors. so if you want a planeswalker in this deck shes the only one I can suggest.
no real suggestions, there really is only one for your slot. maybe add a fourth since its the decks theme.
you already have push but a few things you could add are Blossoming Defense it may not be in theme but it can act like a kill spell and save your hapatras. Hapatra's Mark is an in theme blossoming defense. buuut sometimes you may want that +2/+2. Splendid Agony its not super but it triggers your stuff and can kill creatures, so really good in your deck needs play testing to be sure. Torment of Venom its pricey but i like how many counters you get out of it, plus the punish effect can be fun. Vraska's Contempt is solid sideboard tech for a deck with gods or planeswalkers.
Grind is cheap, kills possibly two creatures and channeler initiate can cast the dust part. but probably better in the sideboard. its not super strong but Hazardous Conditions is a fun field bomb your creatures could technically survive if they have -1/-1 counters on them, but against constrictor decks it does nothing sooo sideboard against token decks or just don;t use it. Its just a funny card that would surprise your opponents when your creatures survive it. Lethal Sting is your decks unlicensed disintegration, that can trigger your other cards. lastly maybe a field bomb like Yahenni's Expertise.
Archfiend of Ifnir though you don't have much cycle or discard he can wipe a board and do massive triggers, just need some discard/cycle cards. Bone Picker not to theme but your deck should have things die often. so a 3/2 flyer for 1 is awesome. Crocodile of the Crossing this is one of the best cards you can add, its in them and as game ending as hazoret with 5 power haste. i just love the idea of playing it putting the counters on a festering mummy, making tokens then put festering mummies counter on an enemy card to make more tokens then hit for 5. its soooo good. Decimator Beetle i do agree with you its cost makes it slow, but a one of might be good. Plague Belcher no your not zombies but the counters and 3 cost 5/4 menace means he is in theme with ridiculous power. Ruthless Sniper like archiend if you go cycle in any way he fits the theme.
so those are all my suggestions the actual changes i would go through with is- trade 4 Swamp for 4 Ifnir Deadlands, trade lili for vraska, take outWalk the Plank replace it with 2 Lethal Sting (worse but in theme) or keep 2 walk the planks and add 2 Yahenni's Expertise. take out Baleful Ammit and replace it with 2 Plague Belcher, go down a Banewhip Punisher to 2 and add a Channeler Initiate to 3. take out the Defiant Greatmaw and add 4 Crocodile of the Crossing. trade 2 hapatras for 2 Exemplar of Strength. so you have 4 exemplars and 2 hapatras. I cant promise this will be super strong with what little support wizards gave us but this is what i suggest.