Order of Succession

Order of Succession

Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.

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Trade

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Printings View all

Set Rarity
Commander 2013 (C13) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Order of Succession Discussion

RNR_Gaming on My 1st EDH-Jeleva

7 months ago

When building a commander establish the goal of the deck and what type of play group the deck will fit into. You don't want to bring a tank to a pillow fight. If you're looking to make her competitive it's not terribly hard. Her ability is busted and scales really well if your opponents are also playing a bunch of degenerate stuff.

Highly competitive I'd recommend playing a storm version of her with Aetherflux Reservoir and ad nauseum; though I will not this leads to very linear games and your friends will groan every time you slap this type of deck on the table.

Medium - something along the lines of Aggravated Assault and Sword of Feast and Famine . Granted infinite combat steps will probably win the game this requires a higher mana commitment and is much easier to deal with than storm

Casual - chaos spells. Personally, I hate this archetype because it takes away skill based decisions and turns everything into RNG. Whims of the Fates , Kaboom! , and Order of Succession are examples of this.

MyBoringLife on Results may vary ! (1vs1) (MTGO)

1 year ago

@Kiyomei:

  1. Cavern of Souls, Tectonic Edge,Wasteland and Treachery are all cards that I was planning on including. I've just updated the list but like I said, It's still a ongoing process.

  2. Dust Bowl: This card doesn't fit the game plan that this deck tries to execute. Our plan is to try and resolve a polymorph effect as soon as possible with some form of protection. Dust Bowl suits the more slow control decks where you want to grind their lands away bit by bit while maintaining board and card advantage. Just like Rishadan Port this also requires a good amount of resources. Resources that we would rather use for our main game plan.

  3. Lonely Sandbar: An island is better if we want a land drop and we run enough 1-drop cantrips and draw that give us more value then this.

  4. Riptide Laboratory: I think this card belongs more in the tempo/more creature version of this deck. The only value that this gives up is with clique and we want to actively kill clique. It does have it's uses as protection but I think other cards deserve it's spot in the deck.

  5. Jace, the Mind Sculptor: I may include him in a future version but atm he's benched. He is by far the best planeswalker to include in this deck but I think he may not be able to give us enough value for our plan.

  6. Order of Succession: This a prime sideboard card. If your local scene has a lot of voltron or hexproof commander decks then this card will be the bane of their existence.

Kiyomei on Results may vary ! (1vs1) (MTGO)

1 year ago

Some cards i found quite useful in 1v1 mtgo :'(

Wunarg on I don't run any wincons

1 year ago

Hmm Chaos Wand for repeadatly stealing, Order of Succession for when your loosing.

If you wanna be really evil Worst Fears Aura Thief or ,even though its not that stealy, Curse of the Cabal note how that one says permanents not non land permanents and make em do all the politics.

Ravenrose on Rose of Regeneration

1 year ago

I like this Marchesa too though the Queen will always rule my heart. For this deck I recommend Cruel Entertainment, Bite of the Black Rose, and Order of Succession due to usefulness and flavour. I think you might also enjoy Plea for Power. I do not know what your budget is but I think you might want to invest in Scourge of the Throne. Skyline Despot could be a good prophetic card: it makes you monarch. Rewind and Unwind are worthy counter spells to consider.

I hope these suggestions have helped!

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