|Commander / EDH||Legal|
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|Urza's Legacy (ULG)||Rare|
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At the beginning of each opponent's upkeep, Iron Maiden deals 1 damage to that player for each card more than four in his or her hand.
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Iron Maiden Discussion
2 weeks ago
and you have dead cards
Wurmcoil Engine is this just a scary card?, Soul of New Phyrexia just run a counterspell or something, Library of Leng just run some recursion, Dispeller's Capsule and Executioner's Capsule just run regular removalIron Maiden am I missing something cause it doesn't seem like you are playing staxs. Cranial Plating Its commander why are you swinging at people?
Anguished Unmaking --->FragmentizeVindicate---> this removal will depend on your play group. but generally having more artifact/enchantment removal is more important or just play Spell PierceEthersworn Adjudicator-->anything else this is way too slow and costs way too much mana for a combo deck to realistically play. Remember you are just trying to cum onto the board the GTFO not sit there.Rhystic Study--->Mystic Remora you can keep bothBeacon of Unrest---> Any other kind of recursion this is too hard to cast
3 months ago
alright, so I did some more digging - I've been kicking around a similar deck idea for a while. here's some of the stuff you might be interested in:
Pain for everyone:
Citadel of Pain, Copper Tablet, Power Surge (read the errata for this one, it makes more sense, Shadows of the Past, Pyrohemia, Pestilence, Dark Suspicions (or Bulwark, depending. kinda mutually exclusive), Rivalry, Skullcage, Wheel of Torture, Iron Maiden and Circle of Affliction
No creatures for You!
Death Pits of Rath (which couples well with Pyrohemia and Pestilence from earlier), along with Circle of Flame, Heat Stroke, Magmatic Core, Mudslide, Wave of Terror, War's Toll, Storage Matrix, and Noetic Scales.
Punishment and protection
probably some stuff in here you considered already, just figured I'd sift through this stuff and see if anything was to your liking
4 months ago
4 months ago
6 months ago
I really like this deck. It definitely puts a target on your back since people like drawing cards, but not losing life for doing so. You may consider adding Propaganda just to keep people from attacking you. I was confused at the addition of Glistening Oil at first, but then I realized you can put it on your commander and kill VERY quickly, great interaction. The deck looks pretty tuned, but if you were looking for different options, you might consider Iron Maiden or Viseling so they get damaged based on the number of cards in hand or extra forced card draw like Fascination, Prosperity, Minds Aglow, Kami of the Crescent Moon, or Dictate of Kruphix. May even consider Past in Flames to get back those instants and sorceries in the late game. Just suggestions, but again, it looks pretty good as is so I'm not even sure what you would take out.
6 months ago
I had a couple of suggestions:
Jace's Archivist is a pretty nifty card to have, as it gives you a repeatable, inexpensive wheel.
Chasm Skulker can get quite large, particularly if you're throwing wheels around. Makes for a great blocker, as, even if it should die, you've just generated a substantial number of chump blockers.
Psychosis Crawler can be a decent blocker if you have many cards in your hand, and its damage ability can be quite nifty.
Sangromancer goes well with wheel effects, netting you fairly significant life gain.
Winds of Change is an easy to cast wheel card.
Windfall triggers both discard effects and draw effects.
Whispering Madness triggers both discard effects and draw effects, and can be imprinted on a creature to cast repeatedly. I generally don't use its cipher effect all that much, as I go more pillow fort Nekusar, but you've got a lot of creatures here, so might be more effective for you.
I might consider more removal--black has some good destroy creature effects, red is wonderful for artifact hate, and Blue has permanent bouncing, which can help with some pesky enchantments black/red don't usually cover.
Forced Fruition is great--players have to choose to take 7 damage every time they play a spell.
Helm of the Ghastlord combos well with Nekusar--every time they draw a card, so do you, and they also have to discard a card. It helps neutralize the biggest threat with Nekusar--you're giving your enemy the chance to get their combo pieces.
Phyresis is something I have been testing out some--infect + wheel mechanics can be really deadly, really quickly.
Teferi's Puzzle Box - Large card draw every turn, and disrupts their hand.
Iron Maiden - fairly inexpensive artifact giving consistent damage.
6 months ago
@tmsandro because stasis hurts yourself too as it says players and there is no oracle text changing it however Winter Orb can be abused to keep your untap step while limiting your opponent. I can get behind the black vise over Iron Maiden if you can get them
6 months ago
if you have the control of the table, could be Iron Maiden can help you