Ilharg, the Raze-Boar
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ilharg, the Raze-Boar

Legendary Creature — Boar God

Trample

Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg, the Raze-Boar is put into the graveyard or exile from the battlefield, you may put it into this owner's library third from the top.

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SaberTech on Naya tricks

4 months ago

Yeah, I was a bit confused about what you were asking for because spells like Guided Strike that are used to influence combat situations are what are typically called "combat tricks". I didn't clue in that you might have meant meant creatures with combat related triggered abilities until after I had already posted.

In naya colours, some creatures with notable combat related abilities include:

(3 or less mana) - Ragavan, Nimble Pilferer, Arabella, Abandoned Doll, Jacked Rabbit, Kellan, Daring Traveler, Phelia, Exuberant Shepherd, Syr Faren, the Hengehammer, Tilonalli's Summoner, Arni Metalbrow, Breeches, Eager Pillager, Combat Celebrant, Adeline, Resplendent Cathar, Brimaz, King of Oreskos, Laelia, the Blade Reforged, Mirri, Weatherlight Duelistfoil, Ogre Battlecaster, Phlage, Titan of Fire's Fury, Anim Pakal, Thousandth Moon.

(Over 3 mana) Odric, Lunarch Marshal, Odric, Master Tactician, Hero of Bladehold, Ilharg, the Raze-Boar, Kogla, the Titan Ape, Aurelia, the Warleader.

Honestly, there are a ton of useful options that I didn't list. It all depends on what sort of deck you want to build.

kamarupa on pigs do fly

11 months ago

I love this concept of flying pigs. Absolute riot. But I want to encourage to try to make it as viable as possible.

For starters, I'd like to see Brindle Shoat get cut, because it's the only non-modern legal spell. Might as well go for legal since you're so close.

I'd also like to see non-boars get cut. There are enough boars and ways to make them fly. Perhaps the most obvious boar that's missing being Ilharg, the Raze-Boar. I realize red is an extra color, but most boars are within the gruul color set, so adding red opens a lot of doors. More importantly, Ilharg helps you get a lot of the high MV creatures into play, which seems pretty helpful.

Cliffhaven Kitesail seems like a good fit, being lower MV to cast, and more durable than an Enchantment.

I've never been much of a fan of Explore because if it's not in your opening hand, it's too common not to get to play an extra card, and 2MV is too much for a cantrip. 20 lands is def on the low side, too, especially with an average MV of 3.48, which is quite high. I suggest you go with Fertile Ground instead, which will ramp much more consistently and also mana fix. Alternatively, you could go with a slower ramp, but still get the cantrip (albeit at a high MV) with Weirding Wood. I also think you need to add 3 lands.

With how many high MV spells here, I think Fog would be useful.

I'd cut the way too high MV Emeria's Call for Heroic Intervention or Tamiyo's Safekeeping or Vines of Vastwood or Tyvar's Stand, etc.

I'd like to see 4xPath to Exile and also 2-3xHarmonize. It's going to be difficult to get everything to fit into only 60 cards, but I find it's generally really helpful to have at least 4x removal and at last 2x draw card.

vic on Is there a rules distinction …

1 year ago

I control an Ilharg, the Raze-Boar and attack with it, bringing in a Hellkite Charger from my hand. Do I get to use the Hellkite's activated ability? I'm not sure if there is a distinction between "attacks" and "put onto the battlefield attacking". It was not declared at attacker. Does that matter?

Crow_Umbra on Murders at Karlov Manor

2 years ago

I haven't read the recent MtG storied beyond some of the TL;DR summaries. I know that some of the Guilds got hit pretty hard by the Phyrexian invasion, particularly the Simic, Golgari, and Gruul (?). The new 3-color precons definitely make it seem like Simic survivors got absorbed by the Azorius, and their combined forces are now a more investigative body. Also likely why a Simic mutant would now be Bant aligned. At face value it seems like Selesnya absorbed some of the Gruul clans.

"Disguise" definitely sounds like it could be Morph-esque. I don't think it would be a DFC mechanic, as I think MaRo has stated in the past that there are print-cost apprehensions to having DFCs in precons. The only other thing I could think of as a "disguise" would be the type of aggro effects we've seen on stuff like Ilharg, the Raze-Boar, Winota, Joiner of Forces, and Fireflux Squad. So maybe like an aggro "Creature Cascade", especially since Discover is currently in Standard.

Barbarian_Sun_Pope on Crimson Peak (Vampire Tribal)

2 years ago

Do you think Ilharg, the Raze-Boar would fit here? I know most of your creatures are cheap, but setting up an earlier eldrazi or Lord Xander might be worth it, plus he's got decent stats for this cost and he's got some resilience to removal.

Sleepysherlock on Saskia Fun-Fected Super Summer BLAST (Big n' WIDE)

2 years ago

Garruk, Cursed Huntsman, Regrowth, Goblin Anarchomancer, Decimate, Hull Breach, Klothys, God of Destiny, Cindervines, Xenagos, God of Revels, Return of the Wildspeaker, The Great Henge, Conduit of Worlds, Graveyard Trespasser  Flip, Bala Ged Recovery  Flip, Turntimber Symbiosis  Flip, Masked Vandal, Shalai, Voice of Plenty, Akroma's Will, Inscription of Abundance, Dromoka's Command, Austere Command, Binding the Old Gods, Growing Rites of Itlimoc  Flip, Legion's Landing  Flip, Assassin's Trophy, Deadly Dispute, Big Score, Hostile Negotiations, Plumb the Forbidden, White Sun's Twilight, Skullclamp, Blood for Bones, Victimize, Liliana, Dreadhorde General, Tyvar's Stand, Temur Battle Rage, Domri, Anarch of Bolas, Domri, Chaos Bringer, Mage Slayer, Embercleave, Goreclaw, Terror of Qal Sisma, Hydra Omnivore, Ilharg, the Raze-Boar, Nylea, God of the Hunt, Kessig Wolf Run, Skarrg, the Rage Pits, Putrefy, Takenuma, Abandoned Mire, Staff of Compleation, Ashnod's Altar, Night's Whisper, Anoint with Affliction, Malakir Rebirth  Flip, Black Sun's Twilight, Infectious Bite, Mythos of Nethroi, Tainted Strike, Noxious Revival, Glissa Sunslayer, Elesh Norn, Grand Cenobite, Soul Shatter, Arguel's Blood Fast  Flip, Yawgmoth's Vile Offering, Rakdos Charm, Despark, Faithless Looting, Reconstruct History, Fracture, Blind Obedience, Thirsting Roots, Migloz, Maze Crusher, Apocalypse Hydra, Destined / Lead, Armed / Dangerous, Unearth, Taunting Elf,

evcicci on Pramikon, Sky Rampart + Ilharg, …

2 years ago

I have Pramikon, Sky Rampart out on the field choosing counterclockwise as my direction. Ilharg, the Raze-Boar attacks in the correct direction but then cheats out another creature attacking me which was out of direction. What is the correct interaction between these two cards

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