Dogpile

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Dogpile

Instant

Dogpile deals damage to any target (creature, player, planeswalker or battle) equal to the number of attacking creatures you control.

JeanYass on What, Exactly, is Wrong with …

3 years ago

plakjekaas i'm not gonna count bounce spells, because it can just be recast. the spells that take away abilities or tap down a creature are typically permanents that can be removed, and the opponent just gets their creature again. blue is not doing better than red, especially when you're still leaving the opponent a creature. red is definitely better removal when the majority of it also has the option of targeting players and planeswalkers, and thats why it cost more mana.

Aftershock, Fall of the Hammer, Blitz of the Thunder-Raptor, Dogpile, Firecannon Blast, Firestorm.

Genderfluidia on Goblin Bois

3 years ago

Solid deck, I run Krenko too. Might I suggest Dogpile? I've killed two opponents in one turn with it, multiple times. I'd also suggest some stuff to untap Krenko, like Magewright's Stone or Thousand-Year Elixir, those get out of hand fast. One more: I would take out Hall of Triumph for Door of Destinies, it's such a good buff, especially since you're running creature heavy (which I think is the right choice). +1 From me, for sure!

DBCooper on Goblin War Council

3 years ago

Massive Raid, Dogpile, or Roar of the Crowd are all great considerations, given that you'll have tons of goblin tokens.

sweetpetespub on Rith, All Woke & Shit

3 years ago

Some really good suggestions - thanks! I like Burn at the Stake, and Impact Tremors. I had a Dogpile laying around and threw it in, but a more concerted effort with direct damage via Convoke is a good way to go. I have a number of X spells, so will think on Battle Hymn.

I like Soulblast as a sneaky counter to a board wipe.

Impact Tremors reminds me of what I built into a Marchesa deck I have. It's F-ing amazing how much damage a card like that can do in a 40 pt game.

So now I just have to figure out what I want to jetison.

Jsu on Rith, All Woke & Shit

3 years ago

In the same vein of Dogpile bieng a red card that cares about a bunch of creatures, Burn at the Stake might be useful, Soulblast could be a way to take out a player, Battle Hymn is also a nice card if you have a board full of tokens for a big X spell, and honestly if you're cranking out tokens regularly with Rith, Impact Tremors effects could be worth it. Cool deck, never thought about a naya convoke deck before.

GreatGoofini on Pied Piper (PDH)

4 years ago

Hey king-saproling, glad you like the deck and I've actually considered a lot of those. I might find a slot for Dogpile and I forgot Goblin War Drums was a common print so I might slot that as well. I am actually already running Prophetic Ravings .

Snacrifice on Tana, the Saproling Herder

5 years ago

Some suggestions for getting out equipments and such to beat face faster: Stonehewer Giant, budget options with Stoneforge Acolyte since Tarl's an Allly or Steelshaper Apprentice.

Appeal might be fun, and Eldrazi Monument would make Tana indestructible. Beast Within gives you removal for anything really gross. Dogpile would give you the double-tap after a swing to kill a separate player. Elder of Laurels is neat-o as well.

Looks neat JBert!

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