Reality Hemorrhage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Reality Hemorrhage

Instant

Devoid (This card has no color.)

This deals 2 damage to target creature, player or planeswalker.

jcub3333 on

3 years ago

Cotter11

Cavern of Souls: cannot pay for bolt or grenade. you really need 100% of your lands to tap for red mana or the consistency of the deck is hit hard. not being able to be hit by counter magic isn’t that much of an upside because if the opponent is playing counter magic the matchup is likely already good fo us.

Goblin Chieftain: chieftain costs 3 mana for one card that is super susceptible to removal. the whole premise of the deck is “no lords 8 whack” which means you will always be pumping out damage and not give the opponent one target that can ruin you (the one exception being Goblin Piledriver but it has such a huge upside with way less investment and if it’s removed it’s not the end of the world). if you take Reckless Bushwhacker out of the deck it falls apart. unfortunately that one card choice is not personal preference it’s just too core to the deck. some people do still decide to run chieftain but you cannot take out reckless bushwhacker for it.

Reality Hemorrhage: is in the sideboard for decks that run Kor Firewalker, Burrenton Forge-Tender, and Auriok Champion. because it has devoid it is not red and can kill these creatures.

Shared Animosity: is definitely worth testing 3 mana might be a bit much but the potential of the card is high.

Mogg War Marshal: saying war marshal is 10000x better than Krenkos Comand and Dragon Fodder would be an understatement. you can sac him to grenade without going down a goblin. you can sac him to Skirk Prospector for extra mana he gives Foundry Street Denizen 3 power of the course of the game. It itself is a goblin so you can play it off the top of the library with snoop. It does many other things but these are just a few that spring to mind. you almost never pay the echo and you can just give the summoning sick goblin haste with your bushwhackers.

Cotter11 on

3 years ago

Cavern of Souls Protects against counters from blue. With the number of creatures in this deck, this should be a high priority!

Goblin Chieftain is better than Reckless Bushwhacker, in my opinion, as the buff and haste effects are permanent, not just for the turn. But that's down to personal choice!

Reality Hemorrhage, unless there's a specific reason for the 2CMC, Shock is better by default, or you've got Incinerate, Searing Spear, both for greater damage.

I believe Shared Animosity has a place in this deck, as it can push turn 3's over the top, especially if you already have a Legion Loyalist and 2 other creatures on the field.

Lastly, being creature heavy, I understand Mogg War Marshal, but Dragon Fodder or Krenko's Command offer the same number of creatures, and power, but you get to keep both creatures without ever having to pay additional mana.

Gracco on

3 years ago

A lot of ramp with not enough payoff. You need more big bombs to go with that 1 Pathrazer. Also, the deck needs some removal to be able to combat the opponent's threats. Brutal Expulsion, Reality Hemorrhage, and Touch of the Void could be considered. More lands that produce all 3 colors in the deck would be good also. If you want to stick to your low budget I recommend checking out some Pauper format Eldrazi lists for more ideas. Kozilek's Return and Elder Deep-Fiend also work really well together. Elder Deep-Fiend is a threat that can be cast at Instant speed on the opponents turn that will tap down some of their stuff, like their land early game for example if you can cast the Elder Deep-Fiend with its emerge cost, which you should have no issue doing.

Narric on

5 years ago

Thanks for the feedback lukas96

I will admit I recently made changes to the deck, where I removed 4of Bomat Couriers for 4of Vexing Devils. I had forgoten to adjust my mana base accordingly. Originally the S-Deserts weren't much of an issue due to being useful for getting the courier out and early damage. As the deck is now, I can agree they'll be a liability. Getting to 4mana for Hazoret has not been an issue in my games. 5+ lands are also needed for Ramunap as you'll remember, and I have cornered a few opponents at low life.

Reality Hemorrhage was included based on lgs/local meta experience, where an opponent would switch in a Pro-red creature. It was chosen for the low mana cost and Devoid. In that sense it is more intended as removal with the option to go to dome.

Lava Spike and Skullcrack are on my radar for good burn cards. At this time I currently do not have any to use, so I'm using as best as I have to hand.

As an aside, I'd love to know the reasoning behind Eidolon of the Great Revel in your own BorosBurn deck? :)

BMHKain on

5 years ago

The slate is almost ready... I just want to know which is good out of the following, & which is bad, as well as whether or not Pristine Angel + Concerted Effort + Empty-Shrine Kannushi/Pledge of Loyalty is a legitamite combo that works, & can even deal with Multicolor, & Creature Types regardless of Color.

List: *Gisela, the Broken Blade/Bruna, the Fading Light

*Conduit of Storms  Flip

*Extricator of Sin  Flip

*Hanweir Battlements/Hanweir Garrison

*Lone Rider  Flip

*Smoldering Werewolf  Flip

*Vildin-Pack Outcast  Flip

*Barrage Tyrant

*Consuming Sinkhole

*Crumble to Dust

*Eldrazi Aggressor

*Eldrazi Obligator

*Immobilizer Eldrazi

*Kozilek's Return

*Kozilek's Sentinel

*Maw of Kozilek

*Molten Nursery

*Nettle Drone

*Processor Assault

*Reality Hemorrhage

*Serpentine Spike

*Touch of the Void

*Turn Against

*Vestige of Emrakul

*Vile Aggregate

Which of these do you recommend? I'm adding my last adds before shaving off whole KGs off this deck...

BMHKain on 4 simple favors & I'll …

5 years ago

Here are the cards I found that are in such a color:

*Gisela, the Broken Blade/Bruna, the Fading Light

*Hanweir Battlements/Hanweir Garrison

*Conduit of Storms  Flip

*Extricator of Sin  Flip

*Lone Rider  Flip

*Smoldering Werewolf  Flip

*Vildin-Pack Outcast  Flip

*Barrage Tyrant

*Consuming Sinkhole

*Crumble to Dust

*Eldrazi Aggressor

*Eldrazi Obligator

*Immobilizer Eldrazi

*Kozilek's Return

*Kozilek's Sentinel

*Molten Nursery

*Nettle Drone

*Processor Assault

*Reality Hemorrhage (Possible Sunforger Package add?)

*Serpentine Spike

*Touch of the Void

*Turn Against

*Vestige of Emrakul

*Vile Aggregate

Which do you think would be good for my Boros Deck? Also I omitted Eldrazi Displacer as it is a standard for this deck anyway.

Also, one last question, Since my Kozilek Deck is doing nothing but fail the meter, do you think I should run a 5Color Commander, & if so, what?

vorpalaxe on Flame Javelin

5 years ago

swordfish is right about Reality Hemorrhage. being able to kill pro red creatures is not worth the sacrifice.

vorpalaxe on Flame Javelin

5 years ago

thanks for the up votes. Pyrite Spellbomb is worse than Reality Hemorrhage in my mind because I would never draw a card instead of doing two damage. Flame Jab is worth it because it has the potential to do three or more damage in a game and it fuels the Grim Lavamancer.

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