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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Serpentine Spike
Sorcery
Devoid *(This card has no color.) *
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
HELLcaster19 on Morophon Eldrazi
3 years ago
Edgardxcore Hey! Cool deck!
This is also a plan of mine to get going, once I have assembled my Abzan deck.
As king-saproling stated, Pitiless Plunderer would be a wonderful fit in here. Id consider cutting some of the following though:
Reason being; with Morophon's ability to reduce the colored pips in casting cost of your Eldrazi creatures, you will most likely want him on board as often as possible, as such, color fixing and alternate casting costs are not as vital to your strategy. Mycosynth Lattice is much higher in terms of cmc, but will also you to use your colorless mana in any way that you see fit!
You already have Lightning Greaves, so perhaps look into adding Swiftfoot Boots and Whispersilk Cloak as well, to offer more sources of protection. Neurok Stealthsuit is another good option, and gives you an instant speed equip option, should you need to move it around.
Another option to consider cutting would be Trophy Mage. As it is, you have 4 artifacts that it can fetch up out of your 13. Countering a creature is easy and will prevent your tutor for one of those pieces. A good option to substitute in would be Perplex. It offers you a tutor for a 3 drop, but is harder to prevent, as it is an activated ability, rather than an etb and can also be used as a counter should you need it.
I would also recommend substituting Dust Stalker and Nest Invader for some additional Devoid creatures that can bring in tokens upon entry to further your colorless ramp.
I run a mostly colorless deck, and find that Mystic Forge is a key piece in the deck. Some other good options for counters and removal are:
That last one is just a personal favorite of mine, as its a great source of card draw when you sack your tokens for mana :) I hope some of this helps.
Mana Echoes can also be a great source of colorless ramp if you are willing to shell out the caps for said card.
BMHKain on
5 years ago
The slate is almost ready... I just want to know which is good out of the following, & which is bad, as well as whether or not Pristine Angel + Concerted Effort + Empty-Shrine Kannushi/Pledge of Loyalty is a legitamite combo that works, & can even deal with Multicolor, & Creature Types regardless of Color.
List: *Gisela, the Broken Blade/Bruna, the Fading Light
*Hanweir Battlements/Hanweir Garrison
Which of these do you recommend? I'm adding my last adds before shaving off whole KGs off this deck...
BMHKain on 4 simple favors & I'll …
5 years ago
Here are the cards I found that are in such a color:
*Gisela, the Broken Blade/Bruna, the Fading Light
*Hanweir Battlements/Hanweir Garrison
*Reality Hemorrhage (Possible Sunforger Package add?)
Which do you think would be good for my Boros Deck? Also I omitted Eldrazi Displacer as it is a standard for this deck anyway.
Also, one last question, Since my Kozilek Deck is doing nothing but fail the meter, do you think I should run a 5Color Commander, & if so, what?
Backinthefrey on Jori's school of ctrl+c and X
5 years ago
Here are my personal recommendations (with help from n8dm) for cards to add and cut from the deck. Let me know if you have any questions about cuts or recommendations.
Let's start with permanents:
Now for instants and sorceries:
Now to recommend some cards to cut:
Stormkiko on Wolf-only
7 years ago
I'd probably replace 4x Mountain with something like Looming Spires. An addition or alternate to Spreading Flames would be Serpentine Spike which deal more overall damage to creatures; Good for various wipes. Outnumber is a good option if you get creatures out fast. Tears of Valakut is another way to deal with a flying creature. It hits hard enough to take out most flying, there's also Aim High for defending after you attack or you could go straight up with Plummet. If you need something to deal with big creatures, Moonlight Hunt is a good swarming card. Deranged Whelp is good fodder for rushes as it removes an extra defender or just does two straight. If you want to make your opponent really think about what they want to do Rot Wolf is a fun card. Finally Wolfir Silverheart is essentially an 8/8 and boosts another card by 4/4.Wolfir Silverheart
TMBRLZ on Eldrazi Onslaught
8 years ago
Ice the foil Endless One for a regular one and play the four of Nissa's Pilgrimage and Explosive Vegetation.
Get rid of Spawning Bed for more basics. Spawning Bed is literally a waste of mana.
Run Hedron Crawler and Leaf Gilder. Multiples of.
Get rid of unnecessary creatures to make room. You could axe the Molten Nursery and Serpentine Spike and Consuming Sinkhole to make room for your spells too.
Quicksilver on Get back up, the fight's not over!
8 years ago
Death's Approach is a little too specific. Only really useful in late game. Serpentine Spike is too intensive and slow to be all that effective.
Devotionist on
8 years ago
If your staying in black/red i'd suggest doing a pure eldrazi aggro deck.That would mean taking out some of the slower cards being Barrage Tyrant,Endbringer,Gruesome Slaughter,Serpentine Spike,Molten Nursery and Grip of Desolation. This is just something i'm brewing up off my head as a list to get you started 4x Reaver Drone,4x Vile Aggregate, 2x Flayer Drone, 4x Kozilek's Sentinel, 4x Bearer of Silence (Easy upgrade from Sky Scourer), 2x Reality Smasher 16 non-creature spells (I suggest Ghostfire Blade, Unnatural Endurance, and Swarm Surge as my top picks. I'd add some removal as well) and around 24 lands that you could mess around with.
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