Crumble to Dust

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Uncommon

Combos Browse all

Crumble to Dust

Sorcery

Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

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Crumble to Dust Discussion

trixster87 on Rakdos aggro/midrange WIP [first deck]

2 days ago

with a third of your deck being noncreature spells have you considered Young Pyromancer and Monastery Swiftspear? they have good synergies and help push damage.

Here's a budget simple sideboard to start out with:
3 Tormod's Crypt
4 Duress
2 Crumble to Dust
3 Kolaghan's Command
2 Shatterstorm
1 Lost Legacy

landofMordor on Griselbrand U/B/R (Grixis) Reanimation

2 days ago

I'd recommend Structural Distortion over Crumble to Dust, since you get some extra functionality there. Otherwise, sweet deck! I've been working on a similar build, so it was helpful to see your list.

Gidgetimer on Can I cast Crumble to ...

6 days ago

From the gatherer rulings for Imprisoned in the Moon:

7/13/2016: The permanent will keep any supertypes it previously had. Notably, if Imprisoned in the Moon is enchanting a legendary permanent, that permanent will continue to be legendary.

"Basic" is a supertype and therefore a basic land enchanted with Imprisoned in the Moon is still a basic land and an illegal target for Crumble to Dust.

knudthedude on The Fly and The Fish - Grixis Delver

6 days ago

Dear all,

thank you for giving feedback!

Dear Parkerfear I do agree with Teddyjunior11 that in general Engineered Explosives is better than Anger of the Gods. Furthermore is my sideboardspace currentnly too crowded for anger.

Dear Seppuku_Fox thank you for all the suggentions. Maybe you are correct that I should play two terminates. I did just remove the Dreadbore for one more Terminate. I do not have the feeling that the Dreadbore is actually meta relevant.

I thought about Ceremonious Rejection and I do like it. I will try to get my hands on a copy to try it out. It would probably also come in very handy vs affinity.

Glimmer of Genius could be tried out but I do think that it is too costy with cmc of 4. Always also thinking about Painful Truths. I might switch cards around soon and try Painful Truths and Desolate Lighthouse both as one of in my sideboard leaving me with another slot for something different.

Fulminator Mage will soon be given to my brothers Junk sideboard leaving me with two copies of Crumble to Dust vs tron and -shift decks.

BTW just went second at the local fnm only loosing vs Jund.

Let me know whats up and cheers guys.

Azetsu on Copter Mardu Midrange

1 week ago

Thank you for your feedback, very helpful.

About the man lands I can agree that 6 are too much. Why would you prefer Lavaclaw Reaches instead of the 4th Shambling Vent? I will take fetches when they drop in price.

I replaced the motorists with bitterblossom. Your argument that his power is wasted when copter only needs 1 for crew convinced me. Thank you.

I like 4 paths because they can ugly things like eldrazis or wurmcoil engine. For the cheap stuff I have bolt and helix. I am not really sure if I need Fatal Push.

Crumble to Dust is temporal replacement for fulminators mage. He is very good with kolaghans command.

Hide/Seek is good versus nahiri emrakul decks, that are popular in my local meta.

You are right Rest in Peace is better. I also consider Rakdos Charm.

Swapping the Ajani for a second Sorin looks like a good plan.

BlackjackHD on Copter Mardu Midrange

1 week ago

I've been playing Mardu in modern since before it was a thing which it apparently is now. My deck takes on a substantially different strategy than yours, but we Mardu guys need to stick together, and with that in mind I have some suggestions.

First up, lands. 6 man lands is excessive. You're going to have lands enter tapped far too often. I recommend dropping Needle Spires and one or two Shambling Vent for some more fetch lands. Modern Masters 17 just reprinted Arid Mesa and Marsh Flats, so their prices aren't as ridiculous as when I had to get them.

Like my deck, you use your life total as a resource to generate advantage through Bob and Thoughtseize and recuperate with lifegain, so I vibe with that. Sorin, Solemn Visitor seems like a great fit for your strategy, so I'd consider bumping him up to 2. Liliana of the Veil continues to be the ultimate control planeswalker in Modern and should definitely be a 4-of.

Veteran Motorist seems really lackluster. Pumping your looter scooters is great, but he's completely useless otherwise. The best part about Copter is its undercosted crew ability, and Motorist is overqualified. The earlier mention of Bitterblossom may be worth considering.

Fatal Push needs to be in your deck in some capacity. I've been running 2 main 1 sideboard. You could drop a Path to Exile for one. The card is way too good to not use.

Lastly, the sideboard. Ajani Vengeant was my first "core" planeswalker in my deck and I became wholesomely dissatisfied with him. I can't imagine a matchup in which you board him in. Sorin gains you more life and Lily controls better. Crumble to Dust is good, but slow. Consider Fulminator Mage, as he can also crew copters. Hide/Seek is weird, just use Wear / Tear. Liliana, the Last Hope seems okay, but not great. I think Soulfire Grand Master is a mainboard card or not at all present. Tormod's Crypt should be either Leyline of the Void, Rest in Peace or Nihil Spellbomb. RiP is risky with Lingering Souls, but it gets the job done, and against decks like Dredge, the disruption is strong enough to slow your own development down and still win handily. I also absolutely recommend two copies of Slaughter Games to help deal with combo decks. Dreadbore and Falkenrath Aristocrat can probably go.

Firebones675 on W/R Skred

1 week ago

I'd consider Swans of Bryn Argoll, it turns your burn spells into card draw and can get a lot of value.

As for sideboard:

Tron: bloodmoons are nice as they run a lot of nonbasics. Other options to include are Crumble to Dust and Stony Silence (they run a lot of artifacts and this is also good against many other decks)

Burn: Rest for the Weary buys you a lot of time. So does Kitchen Finks.

Jund: finks is the first thing that comes to mind

Other sideboard cards I think you should consider:

Rest in Peace should also definitely be on your radar. Many modern decks rely on their graveyards heavily and its important to have a way to counter dredge, Snapcaster Mages, etc.

Wear/Tear, stony silence is good against artifact decks, dont get me wrong but these are nice to have in addition to stony.

trixster87 on Gruul Anarchy

1 week ago

Simple Budget Sideboard:
2 Tormod's Crypt for graveyard decks
2 Crumble to Dust for tron/ eldrazi
2 Destructive Revelry better disenchant
2 Melira, Sylvok Outcast for infect
4 Vexing Shusher for control
2 Arlinn Kord  Flip
1 Pithing Needle as a catch all

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