Crumble to Dust


Format Legality
Pre-release Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Uncommon

Combos Browse all

Crumble to Dust


Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

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Recent Decks

Crumble to Dust Discussion

Icbrgr on Blue Moon Walkers

1 week ago

brew looks tight; I am a bit confused as to why Crumble to Dust is in here though... between Blood Moon and Spreading Seas shouldn't sabotaging the opponents mana base be taken care of?.... how well do Chandra, Flamecaller and Jace, Architect of Thought perform for you in here?

Pheardemons on Cruel Smiles

3 weeks ago

I understand that you wawnt to discard, but I think cards like Faithless Looting will allow you to utilize that better. Plus, you also have Key to the City which helps as well. I'd actually recommend YOU playing some board wipes. Going wide seems like it would kind of hurt this deck. I think you should try to capitalize on your main win condition as much as possible. Wipes like Anger of the Gods (the exile effect I understand can hurt you) or Sweltering Suns so you can cycle if you don't need it. Then, you can use the targeted single creature destruction spells if they play anything on the back swing. I second Generator Servant because all of a sudden your opponent HAS to deal with a hasty Alesha, Who Smiles at Death or a hasty Master of Cruelties which can always be a problem for anyone.

Stern Constable, Gonti, Lord of Luxury, Furyblade Vampireand Tidehollow Sculler I think should be take out for Faithless Looting, and some mainboard Inquisition of Kozilek or Thoughtseize. I also believe Boros Charm could come out, although I do recognize the synergy. I think Glorious End should be able to be a one of mainboard. Just in case.

I second the notion to get Fetch lands (Bloodstained Mire, Marsh Flats, and Arid Mesa) and shocklands (Blood Crypt, Godless Shrine, and Sacred Foundry) as to fix your colors early. However, if you don't want to, Blood Moon could be a decent alternative here to take your opponents off colors and stall them until you get to do what you want to do. You can also play Blood Moon with the fetches and shocks, you just need to be more mindful that you get a correct mana base before playing it cause it could hinder you as well.

Because you're in black, another great targeted removal spell is Fatal Push. Definitely look into that.

Your sideboard needs serious work. You need cards to help against Jund, Death's Shadow, control, affinity, ect. If you take my advice on some of the cards above, then you already have some help with them (Death's Shadow cries at Fatal Push, Hand disruption helps against almost any deck, ect). I think you should look into a sideboard that is similar to this

3X Fatal Push3X Leyline of Sanctity2X Disenchant1X Shatterstorm1x By Force2x Thoughtseize2x Nihil Spellbomb1x Blood Moon

This sideboard has some assumptions. 1) You are playing some mainboard Blood Moons. If you're not then I'd recommend having more in the sideboard. At the very least Stone Rain, Molten Rain, or Crumble to Dust. These are against tron, which is greatly needed. Karn Liberated is hard to face down with a midrange style deck that can't take him out of the hand early, or have haste cards to hit him fast. Only two Thoughtseize with the assumption that Inquisition of Kozilek will be put mainboard. There are two extra for those fast combo decks, or big mana decks (tron) to consistently take the threat out of their hand before you have to deal with it. Fatal Push is there assuming you're not going to put it in mainboard because you don't play fetches. If you're not going to get fetches at all, then maybe up the Path to Exile count.

Leyline of Sanctity is there for decks like Ad Nauseam, Burn, other hand disruption type decks, ect. Nihil Spellbomb is graveyard hate for Tarmogoyf, control decks, dredge, ect. Shatterstorm, By Force, and Disenchants are there for artifact hate, with some enchantment hate as well. Affinity is still running around, and Lantern control is such a bitch to fight against.

Hope this helps.

Drakorya on CoCo Bloodbraid Ball Breaker

1 month ago

If you're not liking the Mishra's Bauble's, maybe try out Sundial of the Infinite? You can use it to stop your Ball Lightning and Groundbreaker from being sacrificed. The downside would be that it doesn't really synergize with the rest of your deck.

Some sideboard suggestions:

clayperce on Valued Momentum

1 month ago

I've no suggestions for Tron besides what you already have ... Ceremonious Rejection and Crumble to Dust are both superb, imo.

For Affinity, maybe a sweeper? I like Shatterstorm because it nerfs the occasional Welding Jar, but some folks prefer the versatility of Shattering Spree or Vandalblast. Or even Fracturing Gust, if Bogles or Enchantress are part of your meta.

You might also reach out to the Tron and Affinity communities on Reddit. They're always happy to give advice to others ... well, as long as we're not sitting directly across the table from them :-)

Draw well!

xyr0s on Modern Control/Burn

1 month ago

I think Crumble to Dust would be great as anti-land.

sylvannos on Need Help - Reworking Modern ...

2 months ago

I've been toying around with a Dragon Control list myself. What I've been thinking of is:

2x Cavern of Souls
9x Forest
1x Kessig Wolf Run
3x Mountain
4x Stomping Ground
4x Wooded Foothills
Land (23)

4x Stormbreath Dragon
4x Thunderbreak Regent
4x Thundermaw Hellkite
Creatures (12)

4x Anger of the Gods
3x Blood Moon
4x Lightning Bolt
2x Planeswalkers (likely Chandra, Flamecaller and/or Garruk Wildspeaker)
4x Pyroclasm
4x Search for Tomorrow
4x Utopia Sprawl
Other Spells (25)

1x Blood Moon
2x Choke
1x Crumble to Dust
3x Destructive Revelry
1x Molten Rain
3x Obstinate Baloth
1x Shatterstorm
2x Thragtusk
1x Thrun, the Last Troll

The idea is to just sit on removal, toss out ramp spells, then curve into large dragon after large dragon. If you add blue in your list, I'd prioritize Serum Visions, Sarkhan Unbroken, and Silumgar's Scorn. Courser of Kruphix is also a good option, and you have those in your list.

Blood Moon and a planeswalker could come out for 4 copies of Glorybringer.

If you're not going to use Anger of the Gods and Pyroclasm maindeck, I'd strongly recommend Birds of Paradise over the other mana dorks in your list. Even then, I'd play Search for Tomorrow alongside it. That way, you set yourself up for consistent turn 3 dragons into more dragons on turn 4.

clayperce on Ponza.dec (Deckbuilding Primer)

2 months ago

It's kind of buried in the list of Possible Ponza Tech we mention in Step 4, but Stone Rain is generally better than Molten Rain. We'd rather use Land Destruction for Basics and Blood Moon for Non-Basics, and setting up on Turn 2 can really constrain our mana for the next few turns. If some Tron variant is a challenge in your meta, I recommend Magus of the Moon or Crumble to Dust instead.

ImtheRealBear on Land Eater

2 months ago

Stone Rain and Molten Rain? Ghost Quarter could work well as a land. Crumble to Dust as one or two in the deck works good. also Ghostly Prison might work better than Sphere of Safety. If you want to cut white you could play a full set of propaganda and try adding Psychic Venom to burn when you can't destroy their land. looks fun! good luck with it!

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