|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Uncommon|
Combos Browse all
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If it was a Chandra planeswalker, you may discard a card. If you do, draw a card.
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Chandra's Defeat Discussion
5 days ago
Hey, I like the mixture of the two strategies. Is only one two drop creature enough though?
For the sideboard consider 2x Chandra's Defeat replacing 1x Naturalize and 1x Intervention?
Kill the God with Struggle end of turn. Then Survive on your turn shuffling the God and all creatures that it could of embalmed from all graveyards into their owners libraries. Or do all this for five mana on your turn.
Good luck with you deck.
1 week ago
Hey, very nice for a budget under $100 Standard deck.
I have a few suggestions:
I see the strategy is ramp here, and Wayward Swordtooth helps with this although requires lands in your hand to actually ramp, but Thrashing Brontodon is a much better three drop budget Dino. The problem with Swordtooth is it's not going to be doing much of anything for a long time in a game other than helping to reduce the cost of Ghalta and maybe getting a second land drop for a turn while this is good it's not worth a three drop. Because it can't block without having the city's blessing makes it quite bad. Consider replacing Swordtooth with Brontodon?
Consider replacing 4x Forest with 4x Timber Gorge or 4x Evolving Wilds? 14x Forest is a lot, I foresee games where all you draw are Forests and not a Mountain. You need a red source just as much as a green source turn two to cast either Huntmaster or Migration.
Reckless Rage is an instant and because it's an instant I think it's better than Savage Stomp. Both these spells are one mana and they require you to have a creature in play before you can cast them, but doing 4 damage to a creature at instant speed I think outweighs putting a +1/+1 counter on a Dino. You could play both something like 3x Rage main deck and 2x Stomp in the sideboard for additional removal.
For the sideboard here's some suggestions:
- Chandra's Defeat: very good instant spell vs red can kill just about any red creature other than Hazoret. Can kill Glorybringer or Chandra, Torch of Defiance for one mana.
- Magma Spray: one mana instant removal that exiles for aggro matchups.
- Sweltering Suns: board wipe for aggro and token matchups.
- Hour of Devastation: board wipe that can also kill Gods and Planeswalkers.
- Deathgorge Scavenger: graveyard hate and lifegain Dino good to slow down The Scarab God, God-Pharaoh's Gift or embalm creatures, etc. Lifegain for aggro matchups.
- Blossoming Defense: one mana instant protection for Ghalta from nondamage removal such as Vraska's Contempt or Cast Out, etc.
- Vance's Blasting Cannons Flip: card advantage that's not a creature for Control and midrange matchups.
- Snapping Sailback: flash Dino for Control matchups.
Good luck with your deck.
3 weeks ago
I don't know much about Dinosaurs (I don't like the tribe), but in general it looks like you don't have a whole lot of ways to interact with your opponent. You need more ways to deal with their threats instead of just Lightning Strike and Shock, because inevitably you're going to come up against something that you can't remove with just those.
In White, you have things like Settle the Wreckage, Cast Out, Ixalan's Binding, Baffling End and, depending on what you're up against, Blazing Hope. Those are noncreature options.
In Red, you have Abrade, Chandra's Defeat, Fiery Cannonade, etc.
Those are just quick lists to give you an idea, but I would try and fit some more controlling cards in there. And they might be in your sideboard, but it's not listed so I'm not sure. Also, considering replacing Stone Quarry with Inspiring Vantage.
And here's a list of all Red/White cards in Standard that are/interact with Dinosaurs if you wanted to stay strong with that tribe:
RW Dinos (Scryfall)
Forerunner of the Empire and Huatli, Warrior Poet could be good includes.
4 weeks ago
1 month ago
Thank you for the suggestion, jon.grimes893! I have actually moved in favor of Harnessed Lightning and Vraska's Contempt for my main removal spells, but thanks anyway! The thing I don't like about Chandra's Defeat is that while it is cheap, it also is useless against non-red creatures.
1 month ago
Soul-Scar Mage isn't a-mage-ing in your deck, but it can deal with Hazoret the Fervent after a Glorybringer, Chandra, Torch of Defiance (-3), Chandra's Defeat, Puncturing Blow or Harnessed Lightning.
I've always wanted to make a Gruul Energy deck like this. Looks really fun - well done!
1 month ago
One more good change you could make would be to drop Jace's Defeat for a Chandra's Defeat or Liliana's Defeat. Either one would probably be more useful, I see a lot of Vraska, Relic Seeker and Chandra, Torch of Defiance at my lgs, with this 4 color approach you could honestly have 1 defeat for each walker in, just as a back up and they double as removal against the right color. I cant really make a suggestion on what to drop as most of the rest seems solid, maybe Enigma Drake. I will say Jace's Defeat is easily they weakest of the group unless you really just plan on using it as a Counterspell against blue decks.