Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.
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|Have (23)||Atony1400 , gildan_bladeborn , Tiddilywinkus , Hootiequack , acbooster , KillDatBUG , TheRealPeaches , pskinn01 , Lindough , Spinalripper , YossarianLives , BladeMasta220 , Va1mar , meowCat1234 , GoldGhost012 , KB2187 , Grantley91 , philktoken8998 , PTsmitty , AtomicEmpire7 , thetechzombie , Zhorus_The_Bauqret , firemind12|
|Want (2)||Myris , TheRealPeaches|
Lost Legacy Discussion
1 hour ago
MattN7498 thanks! Dispossess and Lost Legacy do sure help stop them off of their main plan! Transgress the Mind is another way to help me delay the coming of another marvel in the absence of dispossess! Or worse case it just helps me take one of their counterspells for a follow up dispossess or legacy!
21 hours ago
Right, I think to have a chance against marvel Lost Legacy must be cast before a marvel hits the board, so we can take Ulamog from the deck. I played a BR kind of control deck and if they get to have one Ulamog resolved it is game most of the time...
Glorybringer can be good, if it passes the counter spells ... In my deck I used 3 Bloodrage Brawler and 4 Scrapheap Scrounger in the sideboard to try to apply pressure from the start, I didn't play against any marvel in the gameday to see if it works :-/
I will try to build something like this deck, it looks like a very funny deck to play!
23 hours ago
ArcticJohn, I play it all the time on MTGO. It isn't fast enough for Marvel and I think you'd need more hand disruption in sideboard to have any chance, I haven't figured this one out yet. Dispossess and Lost Legacy need to turn up early and resolve to have a chance. I added 2 Collective Brutality last week and they are a tough card for this deck, so versatile and with discard as well.
I have recently mainboarded Sweltering Suns because of the invasion of zombies and aggressive humans and have reasonable success, it all depends on the draw/mulligan. I'm back at 24 lands again as well because I need it, I thought I could get away with less but math doesn't lie! I agree on your suggestion about Yahenni's Expertise
Against control it can be a bit tough. Resolving a Midnight Oil is actually quite crucial here for overwhelming the counters. The other tough match up is decks with lifegain and it becomes a grind.
The sideboard is still a work in progress, I had this idea of stacking creatures in sideboard for the surprise round 2 like Glorybringer, Dragonmaster Outcast etc but I'm not sure this would work that well. I've even thrown in some Dynavolt Tower but not sure if it fits.
One thing is for sure, this is a deck suited to Hazoret the Fervent!!
Any suggestions welcome
1 day ago
With the top contenders revealed at PT Amonkhet, it's a great time for hard control decks to materialize. The question is, however, which colors are best?
In order to survive, control would need both main and sideboard answers to:
- Aetherworks Marvel lists - the best answers here are countermagic (main) and disruption spells such as Transgress the Mind and Lost Legacy (side). Artifact destruction such as Release the Gremlins and By Force are also sideboard options.
- Zombies variants - Cheap removal, especially those that exile (yay Magma Spray) are great, as are unconditional board wipes like Fumigate, and maybe even Descend upon the Sinful? Other, more conditional options are Sweltering Suns and Yahenni's Expertise. Flying creatures are an effective way to get through the horde.
- Vehicles - The artifact destruction and removal mentioned above work here.
So, we have effective answers across four colors - white, blue, black, and red. Since I'm personally looking at a budget (getting into MTGO, but hesitant to spend much on virtual goods for now), Archangel Avacyn Flip, while an incredible answer to Zombies and good against Vehicles, is a little above my price range. Unfortunately Fatal Push is pushing it, and likely too much for the time being.
Blue is certainly the core with countermagic and access to budget finishers such as Sphinx of the Final Word, Glyph Keeper, and potentionally Dynavolt Tower However, there are arguments for each of white, black, and red. So, what do you think? What's the best route for a budget control deck in standard?
3 days ago
love the deck. Would probably sideboard Yahenni's Expertise just as a board removal, as well as Lost Legacy/Dispossess to deal with whatever is looking to disrupt this deck. Finally you can add to the sideboard Sphinx of the Final Word against control decks.
4 days ago
@TheRedGoat I use to run Perplex as a one-off however it was incredibly bad when you had resolved Lost Legacy, while Tolaria West and Shelldock Isle are always live. It was also easier just to mulligan into a Lost Legacy then run the Perplex to search for it, especially considering how fast modern is.