|Commander / EDH||Legal|
Printings View all
Combos Browse all
Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.
Price & Acquistion Set Price Alerts
|Have (36)||timmyb , Lucretian , gildan_bladeborn , lava_lava , TheRealPeaches , jstn.mrrtt , chrishuffman95 , marcus638 , Epidilius , Fineontheoutside , Candyman949 , meowCat1234 , Va1mar , Sparky41 , mycheze , The_Grape , Dimarx , mcstang1986 , philktoken8998 , Royal_Windsor , metljoe , bakeraj4 , Kleptozaniac , Tiddilywinkus , Hootiequack , Lindough , YossarianLives , CAPT.Shock , acbooster , Ellyreia , zn.tportlock , Atroxreaper , Grantley91 , thetechzombie , KB2187 , GoldGhost012|
|Want (19)||FireManB0B , flipdipple , Myris , blindrift98 , shootersam12 , snowmaster55555atgmaildotcom , darkdisciple , DarkStarStorm , Talonisnthavingit , emarg0ed , mileszs , 1337_Nerd , eastly , Fergernuggets , fireborne1986 , N3M0 , zn.tportlock , Vasbear1 , mrfab13|
Lost Legacy Discussion
1 week ago
SirChris39 and Zazmage, thanks for your comments and +1!
Zazmage, sounds like you and I are on the same page. I think this self-mill variant is is both more resilient and mana-efficient than a straightforward lord-based zombie build.
I'm still not sold on Phylactery Lich. Losing an artifact and Lich to a single artifact-hate spell is pretty rough.
You're right about Lost Legacy, I'm actually already running two on the sideboard for the reasons you mentioned.
OldScarecrow, regarding matchups, I haven't played Standard in a long time, so I'm out of the loop. I've tried to design the sideboard to help against general deck types. Against control, Duress and Desecrated Tomb, and Liliana's Mastery if you go up against heavy removal. Against weenie/ramp/mirror, bring in Yahenni's Expertise and Settle the Score. Against burn, bring in Battle at the Bridge.
2 weeks ago
I really like this version compared to the more ramp up decks with the 12 lords. Its also much more rotation proof, since we will lose the 2 lords.
Just a thought about sideboard against control: Since the lords dont stay much most of the time to get full effect,Scrapheap Scrounger is a common answer to control and could also pair them up with Phylactery Lich. Even if you have to get them both back 5 mana for a 5/5 and a 3/2 is a good deal. Also you can run 1 or 2 Treasure Map Flip for more carddraw which will synergize with the lich.
I find the lords really luckluster against U/W control and the like, since they have no creatures, so menace and deathtouch are useless and they dont stick around too much to really pressure with the lord effect most of the time.
Also i would run 2 Lost Legacy in the sideboard since scarab god (Teferi too) is everywhere and the artifacts that deal with graveyards are not a viable option here imo.
It would be very intresting to hear your thoughts on how to deal with certain matchups.
+1 for the deck! self-milling zombie deck is as good as it can get ^^
2 weeks ago
It looks like a very good idea, until you try to visualise those first few turns. You can't play Lost Legacy until you have 3 open mana on the field (and have drawn that card). With only 16 lands in the deck, it is highly likely that you wont draw the lands that you need. Imagine that you only have 2 lands for your first 6 turns - the only cards that you have to play with are Rat Colony and Fatal Push. I would say that you would be very vulnerable during this period. Then maybe you get to play Lost Legacy and your opponent Negates it. What next? You could be sitting with 3 or 4 Josu Vess in your hand that you want to cast for 9 mana.... and nothing.
4 weeks ago
Well hungry000 believe it or not I had my first ever 4-0 night with this deck. The first round was against B/U/W control and I just took his Jace, the Mindsculptor and his Snapcaster Mage then I just took a quarter of life away at a time with my demon. The second round was against storm wich that match was way in my favor. So I just Lost Legacy away his grape shot. The round lasted 10min. Round three was against w/b Phyrexian Unlife? It was a weird deck that used Phyrexian Unlife and cards that prevent counters to Unlife. I lost one game to that and the one twice in a row. Lastly was the big rematch against counters company (which if you haven’t got the gist) I just ripped away the Devoted Druid. All in all an amazing deck and I thank all you for getting me my first ever FNM win.
1 month ago
Some Crook of Condemnation or Scavenger Grounds would be key. I tried to run Fleet Swallower, but I found it far too slow; same goes for Patient Rebuilding, although it's nice to have when someone names Psychic Corrosion with Lost Legacy, Gideon's Intervention etc. I also like Induced Amnesia and The Immortal Sun for a nice bit of synergy, though the latter is a bit spendy; maybe as a one-of in the sideboard? I dunno..
1 month ago
First things first, with an average CMC of more than 3, you need at least 26 lands. Also, having at least some that only cost one is always beneficial (in a midrage deck like this, consider Fatal Push). Gideon's Intervention and Lost Legacy should always be sideboard cards, since the former is just a bad binding and the latter can be a 1-for-0. To add more threats, I would consider some knight tribal cards: Valiant Knight, Aryel, Knight of Windgrace, Dauntless Bodyguard. Also, both Shefet Dunes and Ifnir Deadlands are great lands to add. With some modifications, I believe this deck can actually be quite competitive.
1 month ago
I like it! I was thinking black wouldn’t work because it can’t counter Lost Legacy from the sb but I forgot about Duress. So as long as the opponent doesn’t get lucky top decks this seems like it should work.
Fatal push is really great imo because of how well rats can trade up due to their high power low toughness. That said they can only trade up if they weren’t blocked by a Bomat Courier and the like early game. I think vraska’s contempt (adding fatal push in its place) could go to sideboard as you already have doomfall to deal with any hazorets and rhonas or other creatures that block annoyingly well.
Another little thing that makes Fatal Push a smidgen better is that it has an odd cmc. While this seems like it shouldn’t matter I think it does. The deck is overloaded with 2 drops which means you will be wanting to play 1 rat/ mimic turn 2 and 2 rats on turn 4. Having things that can be filler or turn 1 plays is helpful I think.
1 month ago
Those are very good points. Mastermind's Acquisition is worth a shot. I’m your example of tutoring LL against control seems like it wouldn’t work. This is more likely how it pans out.
Cast MA they probably let it resolve. They cast Glimmer of Genius. They know whatever you got is worth countering and if they are good they would even suspect it was Lost Legacy or Arguel's Blood Fast Flip. Then they just save a counter and you wasted turn 4 while they net 1 additional card.