Appetite for the Unnatural


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all

Appetite for the Unnatural


Destroy target artifact or enchantment. You gain 2 life.

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Appetite for the Unnatural Discussion

dzapf2008 on Jund Energy Aggro

1 day ago

Sideboard options: Chandra's Defeat, Abrade, Appetite for the Unnatural, & Magma Spray. +1 Upvote from me!

AgentJackjohn on Black Green

3 days ago

(Forgot to include this aswell)

Unless you have a lot of powerful artifacts/enchantments running around in your local meta (God Pharaoh's Gift, unflipped Search for Azcanta, etc.) I'd say put Appetite for the Unnatural in a sideboard, and give the slot to Blossoming Defense or if you want to be a bit more budget Supernatural Stamina.

Variux on Vampiric Monument (Super Budget)

2 weeks ago


Sorry for the late reply! Didn't see the comment, evidently.

Let's start off with your Merfolk!

1.) I would remove Jungle Delver. It's just not good enough in my opinion to main deck. I see your strategy is about going wide and that's good because that's the only way Merfolk can win in this Standard. I would recommend changing it with Chart A Course in all honesty to get you some extra card draw, which your deck is lacking aside from the Branchwalkers.

2.) See what you can do about adding more hexproof stuff. Dive Down and Blossoming Defense are good, Spell Pierce and Negate are good out of the sideboard. You need to able to protect your creatures as they are vital to you, especially River Sneak as that baby gets pretty big when you have Deeproot Waters out. Protect your fish!

Otherwise, it looks great! You could branch your sideboard out a bit more too, adding things like Appetite for the Unnatural, Dissenter's Deliverance, Crook of Condemnation, Perilous Voyage, River's Rebuke, Spell Pierce, Negate, and Heroic Intervention. I usually put most of my protection in the sideboard in case I run against a control deck.

Argy on Kit-Kat Tribal

3 weeks ago

One more thing.

I like Appetite for the Unnatural better than Fragmentize, but that comes down to a meta call.

razelfark on Abzan Dinos/Counters // Looking for Suggestions!!

1 month ago

I think you may want to use Rishkar, Peema Renegade with this build as a ramp option because it syergizes with all the cards being used and can help get you to your important combo faster. Maybe cut Kinjalli's Caller , Ranging Raptors, or some combination to make room for Rishkar. Maybe 1 and 1?

For side deck I would possibly cut some Natural Obsolescence unless you have problems with vehicles at your local. I say this because you already have Appetite for the Unnatural in the side as well.

I would maybe add more Blossoming Defense or Destined / Lead to the side in case you have a lot of control decks at your local.

Like the idea you are trying. It seems very solid overall.

Argy on +1/+1 Energy tribal

1 month ago

If you want this to be competitive you will need a Sideboard.

Here are some cards you could use. You will need to choose the ones that suit your local meta.

Abrade - get rid of Vehicles or small Creatures

Appetite for the Unnatural - destroy any Artifact or Enchantment

Blossoming Defense - protect a Creature from a spell, pump it for extra damage

Chandra's Defeat - nerf Ixalan Ramunap Red decks

Crushing Canopy - get rid of a flier or an Enchantment

Doomfall - make the Opponent sac their Carnage Tyrant, or remove an annoying spell from hand

Duress - remove Approach of the Second Sun, or any of the new Enchantments, from hand

Lost Legacy - remove all copies of Approach of the Second Sun from the deck

Magma Spray - Exile any small, recurring Creatures like Scrapheap Scrounger

Never / Return - good against Planeswalkers or large Creatures (Vraska's Contempt is FAR superior, but not budget)

Walk the Plank - good cheap removal (Fatal Push is FAR superior, but may be too expensive for you)

Cragon18 on Enchantment Removal

1 month ago

Thanks for the feedback everyone! clayperce and mavoricke, Appetite for the Unnatural was certainly my first thought, but I like the idea of Crushing Canopy if you are in a deck that already has access to Abrade so the versatility of hitting artifacts and enchantments is less valuable. Crushing Canopy gives you access to a versatile sideboard card that, as you mentioned hits Glorybringer which is huge. I also like the idea of Creeping Mold since after these artifacts/enchantments flip into lands they can be VERY problematic. I would definitely do some playtesting with that card to see how it plays. Thanks again!

clayperce on Enchantment Removal

1 month ago

I'm often in Green, and though I'm not currently running any Enchantment hate, Appetite for the Unnatural is my hate of choice ... it's almost always a contender for a sideboard slot or two. Sure it's expensive, but Instant-speed unconditional removal is worth it.

Crushing Canopy is an intriguing option too, but imo it's more about crushing Glorybringer than Enchantments.

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