I have been playing Magic for nearly 6 years, I was actually first introduced to the game while enlisted. Fast forward to the present, I'm still playing and teaching the game to new players. I found that the game has helped with my depression over the years and was instrumental in helping me keep my sanity during and after deploying. Okay that was a slight over-exaggeration, but it did help me during my darkest moments. Someday, I would like to start a podcast that helps introduce other veterans to the game to help with their depression and PTSD. Until then, you can count on me posting interesting deck lists for your viewing pleasure!

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Said on Mutating Bogles...

#1

I don't get how I missed that with Invisible Stalker but I will make that change. As for Inkmoth Nexus, the ruling is really weird but I did include it in the description.

"If a mutating creature spell merges with a creature that's only temporarily a creature, it will remain a merged permanent when the effect making it a creature expires. It still has all of the characteristics of the topmost object, which may cause it to be a creature or to not be a creature, and it has all of the abilities of its other cards."

The activated ability on Inkmoth Nexus turns it into a creature that has those keywords until the end of the turn when it would simply turn back into a land. So when you mutate it with say, Sea-Dasher Octopus and assuming Octopus is on top, you will have a Sea-Dasher Octopus who has flying and infect as well as an activated ability that turns it into a 1/1 Blinkmoth creature with flying and infect until the end of turn.

I honestly think this is the only time I will try making a mutate deck simply because of all the rules and odd situations you run into with the mechanic. I hope the explanation helped clear things up, I spent probably half an hour reading the rules and blogs before adding Inkmoth Nexus to the list.

August 1, 2020 4:11 p.m.

Said on Wrenn and His ......

#2

Not a problem, happy to help!

July 22, 2020 7:02 p.m.

Said on Cats Pumping Iron!...

#3

Definitely seems like a fun deck! Have you considered replacing Oakenform with All That Glitters? It's obviously more dependent on your board state, but can give her creatures the extra sparkle they need for a win :3

July 22, 2020 6:22 p.m.

Said on Wrenn and His ......

#4

You should definitely include Dryad of the Ilysian Grove or Prismatic Omen so you can get a bigger payoff with Valakut, the Molten Pinnacle. To make space, I'd probably remove Raze and Cultivate. I haven't faced many decks where their game plan gets shut down from losing a land or two. And with a high land count combined with effects letting you play extra lands, Cultivate just seems unnecessary.

Try running Molten Disaster as a replacement for Starstorm. This will not just clear out creatures, but damage your opponent. And it's easy to give it split second so that your opponent can't respond.

July 22, 2020 5:28 p.m.

Said on Dimir Control - ......

#5

Seems pretty spicy, I can't even think of any changes I would make.

July 22, 2020 5:13 p.m.

Said on Golgari Elves...

#6

This deck isn't modern legal due to Llanowar Dead and Wellwisher. Also, what is the strategy of the deck? Savra, Queen of the Golgari works in a sacrifice deck, but you only have 2 cards that actually sacrifice creatures.

July 22, 2020 5:10 p.m.

I completely forgot about Crypt Ghast, I'd probably lean towards that more than Nirkana Revenant. I don't mean to sound like that guy, but Solemn Simulacrum is just too over-played for my tastes. I run it in some decks, but almost never in a mono-colored deck simply because I feel there are better options.

Dead of Winter is pretty situational I'll admit, but I've usually had moderate success with the card. Then again, running it in a Jund Lands Matter deck with green ramp makes it almost too good.

July 22, 2020 3:03 p.m.

Said on Feather...

#8

This is pretty spicy for a budget deck.

July 22, 2020 2:09 a.m.

Damn this deck is my kind of nasty! Just a thought, have you considered adding Force of Vigor and/or Heroic Intervention? Giving your lands indestructible before blowing up everyone else's seems pretty dirty. And I could see Force of Vigor being better than Nature's Claim in quite a few situations.

July 21, 2020 10:45 p.m.

A few changes I would recommend:

  1. Swapping Mutilate for Dead of Winter. It costs less, plus you're running plenty of Snow-Covered Swamps to justify playing it. Also, the odds are slim that your opponents are running any snow creatures.
  2. Swapping Solemn Simulacrum for Nirkana Revenant. The Revenant gives you much better ramp plus a mid-late game mana sink. Even though it has no evasion, your opponents should have few to no blockers since you keep making them discard.
July 21, 2020 5:39 p.m.

Decks

Mutating Bogles

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SCORE: 1 | 3 COMMENTS | 122 VIEWS | IN 1 FOLDER

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Zero Tribal Cards Included

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Better Not Hiss Me Off

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SCORE: 1 | 103 VIEWS | IN 2 FOLDERS

Pioneer Meta Hate

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47 VIEWS | IN 1 FOLDER

Mardu Dagger Burn 2.0

Modern Magic_Faqs

55 VIEWS | IN 1 FOLDER

Finished Decks 47
Prototype Decks 16
Drafts 0
Playing since Journey into Nyx
Avg. deck rating 2.00
T/O Rank 286
Helper Rank 161
Favorite formats Commander / EDH, Oathbreaker, Pioneer
Good Card Suggestions 5
Last activity 5 days
Joined 1 year