Quicksmith Spy

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Quicksmith Spy

Creature — Human Artificer

When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.

Quicksmith Spy Discussion

theshadow2250 on Choo choo muthrfucker

1 month ago

Have you thought about Architect of the Untamed ? It gives some useful energy sinks to make a big token. Appetite for the Unnatural is a pretty decent instant answer for a problematic enchantment/artifact too. You have some good interaction at sorcery speed but nothing to really deal with anyone's artifacts and enchantments. I also personally enjoy Aethersquall Ancient as a good energy creator with the possibility of bouncing everyone's stuff if you think they are getting a bit out of hand. If your more into token finishers, look at Cultivator of Blades , pump them up to a big number and then give everything on your field a ridiculous boost. I think that you might have a small issue of card advantage as well, so look for a couple of draw spells/creatures, peferably something repeatable like Glint-Sleeve Siphoner or Quicksmith Spy and although it might be out of budget, one of my personal favorite cards from this block is Lifecrafter's Bestiary You might also find that having so many tap lands can make you have some slow and awkward hands, so changing some of them to basic lands might not hurt, but that is up to you!

ShinnTheHuman on Aetherflux Paradox "Storm"

1 year ago

I like to have Jhoira, Weatherlight Captain in the deck because it offers and alternative way to draw cards beside tapping artifacts. Sometimes you might have only 1 Paradox Engine to use as a draw engine with Quicksmith Spy and the others would be useless. Jhoira, Weatherlight Captain also allows you to cycle through your deck quickly in combination with Prophetic Prism if you do not have the combo, even within the combo, drawing 2 with that combo is very good. She also works better in defense, able to crew the Cultivator's Caravan by herself in a time of pinch. I personally find Jhoira more useful overall, but the choice is yours if you want to change the deck up a little.

Magnivore on b i r d w i z a r d [2.0] (cEDH Derevi Primer)

1 year ago

I saw another deck run Quicksmith Spy which I find interesting. Since we're slowing the game to a crawl it could make us draw a bunch of cards, especially off of Derevi triggers, and best of all we can put it on an orb and make it even more asymmetrical. What do you think?

Polupus on Pool Party at Padeem’s!

1 year ago

@Ziggy101: Thanks!

Actually I'm starting to come around to liking Mirrorworks. I got it out on turn 2 yesterday and won me the game when I was able to pick up & copy Sol Ring and pop out a bunch of Platinum Angels then proceeded to win the game with -13 life! I moved Paradox Engine to the side for it because people generally frown at that card and it was the source of all the infinite combos.

Yeah, without Paradox Engine, Temple Bell is really only in there for Mind's Eye. Quicksmith Spy seems like a more fragile Scepter of Insight, but it makes drawing way easier. I'll give it a shot.

I've found some uses for Darksteel Citadel as discard fodder for Artificer's Intuition and as a mana source I can untap with Clock of Omens, but you're right. It's really just in there because it's an artifact and I can afford extra colorless sources.

Ziggy101 on Pool Party at Padeem’s!

1 year ago

Thanks for the feedback. Your deck looks great and it's cheaper than mine.

You are right about Mirrorworks, it's a bit clunky to get it to work and then it only works with 1 or 2 other cards.

The only real feedback I could give now is possibly changing Temple Bell for Quicksmith Spy because you don't give your opponents card every turn, but it will be destroyed eventually.

Maybe it's personal preference, but I like cutting Darksteel Citadel for an Island to make sure I can get double blue quickly. But doesn't seem to be too much of a problem in your deck. But I don't see why Darksteel Citadel is necessary.

Harbynger on Itlimoc Ballista

1 year ago

So with a little more thought and searching, I think I'm going to change the Conqueror's Galleon  Flip out for Quicksmith Spy... have it hit my Paradox Engine and now I can just tap and draw a card and then cast to untap and draw again. No need to spend mana to draw! I'll playtest to see if it's worth it, but I imagine it is.

WalkingIllusion on The Ten Plagues: Locust God cEDH [PRIMER]

1 year ago

I feel like having the near infinite combos that include your commander should be a must for the commander but I've never played this commander out myself.

Just in case if you don't know it's The Locust God + Blasting Station + Murder of Crows or Quicksmith Spy.

It'll be humorous if you could use Altar of the Brood or Sphinx's Tutelage to mill out your opponents.

Besides that your deck looks very solid!

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