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You Play to Win the Game!

Commander / EDH

jankenstein


Welcome to Win Condition Tribal!

I wanted to make a 5C deck including as many "you win the game" condition cards as I feasibly could. A few cards were left out as they required a bit too much commitment to make work (Liliana's Contract, Barren Glory, Mortal Combat)

The win conditions break down into a few categories: Life Gain, Counters, Treasure Pile, Deck Yourself, Other

Life Gain: Felidar Sovereign, Test of Endurance
Counters: Azor's Elecutors, Celestial Convergence (inverted), Darksteel Reactor, Helix Pinnacle, Mayael's Aria, Simic Ascendency
Treasure Pile: Revel in Riches, Mechanized Production, Hellkite Tyrant
Other: Approach of the Second Sun, Biovisionary, Epic Struggle, Happily Ever After, Maze's End


I'm trying to decide on a good card to add that has a repeatable ability to churn out token creatures (preferably artifacts for Tyrant and Production) to help with Epic Struggle.

Edit 1: I realized I only had 9 of the original guild gates so I had to add the Izzet GG. Also, opted to remove the Deck Yourself conditions as I didn't have a lot of support for them and now none of my win conditions kill me if they get removed at wrong time. Add Amulet of Vigor and Emergence Zone. Flashing things in is super important for this deck.

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97% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

48 - 0 Rares

7 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.19
Tokens Beast 3/3 G, Bird 2/2 U, Copy Clone, Elephant 3/3 G, Treasure
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