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My most recent Commander deck. It was hard to choose a decent commander for Simic Counters, but I settled for Marcus. He provides a consistent card draw engine that's always nice to have, but at the same time he isn't a critical loss if killed or isn't in play. This makes the deck itself not too dependent on its commander

I'll add the card descriptions soon, but the gist of the deck is to generate +1/+1 counters as much as possible and attack with powerful creatures that usually grow by themselves. There are ways to increase counters generated and make creatures hard to block or even unblockable. The deck has a good supply of protective, interactive, ramp and card draw spells to complement and support the strategy

Feel free to comment or suggest cards, thank you!

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Revision 2 See all

(11 months ago)

+1 Court of Garenbrig maybe