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Using Krark, the Thumbless try to double up on every instant or sorcery. Use Sakashima of a Thousand Faces to not only make another Krark, but also bypass the legend rule and create even more Krarks. Krark's Thumb can help win coin flips and Chance Encounter can win the game. There are several cards to reduce casting costs such as Baral, Chief of Compliance Mizzix of the Izmagnus and Helm of Awakening. Finally use Twinning Staff to make Krark twice as effective. This deck can get out of hand very quickly. EXAMPLE: both commander out as well as twinning staff. you cast Rite of Replication kicked. If one commander succeeds you get 10 copies of Krark for your next spell. If both succeed you get 20 copies. This can also be very time consuming but it can result in janky plays. Have fun and feel free to give me some feedback.

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Note that Apex of Power, you won't get the 10 mana for each copy. You will get only 10 mana if you successfully cast it (meaning you successfully flip for all Krark/clones). I accidentally exiled more than half of my library after casting it one time...no fun.

May 3, 2021 2:19 p.m.

Harmonic Prodigy and Turnabout are good add-ons.

July 29, 2021 3:19 p.m.

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Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
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Created with Highcharts 9.3.3Converted mana costMana-curve01234567891005101520

97% Casual

Competitive