Zndrsplt, Eye of Wisdom
Legendary Creature — Homunculus
Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card.
Combos Browse all
- Spark Double + Zndrsplt, Eye of Wisdom
- Seize the Day + Zada, Hedron Grinder + Zndrsplt, Eye of Wisdom
|Commander / EDH||Legal|
Zndrsplt, Eye of Wisdom Discussion
1 month ago
So far it's pretty much what I expected: A lot of Zndrsplt, Eye of Wisdom + Okaun, Eye of Chaos , a few Rakdos, the Showstopper , and some miscellaneous other EDH decks that contain a significant number of coin flip cards.
My current concern here is the conflation of Flip, the Kamigawa mechanic, with Coin Flip.
1 month ago
Weekly MTG Show
Grief: I'm guessing this is going to be an entire cycle, otherwise they're kinda wasting that fancy Incarnation typing. Force of Evoke?
Profane Tutor: Suspend-based Long-Term Plans , kinda
Thrasta, Tempest's Roar: kinda surprised this doesn't have flash but OK.
Yusri, Fortune's Flame: Obvious Zndrsplt, Eye of Wisdom & Okaun, Eye of Chaos synergy. Lifelink-Equipment can offset the 2-10 damage (no Curiosity tho; it's only vs opponents). The chance of getting Omniscience is a bit more than 3%, I can only hope there'll be a Krark's Thumb -style card in the set.
(also, obligatory Richard Kane Ferguson appearance)
6 months ago
In real life though, it's Zndrsplt, Eye of Wisdom. Trust me on this one.
7 months ago
Sakashima of a Thousand Faces: oh baby, finally a replacement/complement to Mirror Gallery: cheaper, doesn't group hug, and actually does something outside of janky combos. Making multiple Krark's Thumbs in my Obligatory Zndrsplt & Okaun Coins Deck is looking a bit less magical christmas land, esp. as Sakashima can copy Zndrsplt, Eye of Wisdom for great profit.
"Reyav, Master Smith": yeah he's an uncommon but this isn't an interesting direction to take in
Mana Drain: very nice reprint
1 year ago
Since you can't predict how many coin flips you'll win, you always need to put an high amount of triggers on the stack ("infinite") with the efreet, to be sure to win enough of them to do what you want (in this case draw your deck). If you can't play Thassa's Oracle at instant speed, you lose the game by milling yourself and that's why you need a flash enabler.
This combo, once started, can be stopped essentially in two ways:
1) You lose Zndrsplt, Eye of Wisdom. In this case, you won't be able to draw your deck and you'll have activated your efreet's ability infinite times for nothing. But that's all.
With every trigger, your opponents can do something in response. So if you put 10.000 triggers on the stack and someone targets your Vedalken Orrery with Abrade, you can respond to that by putting other 10.000 triggers on the stack. In this way you'll be able to finish your combo at instant speed without even letting resolve Abrade.
But if the first trigger of the efreet's ability resolves and THEN one opponent cast Abrade (for example responding to the second trigger) targeting your orrery, you can't do the same thing, since the efreet would be already dead or phased out. You'll proceed resolving the remaining 9.999 (well, not all of them, just enough to draw your deck). You'll draw Thassa's Oracle but you won't be able to flash it, so you'll lose the game by milling yourself.
That's why you need to get rid of Zndrsplt, Eye of Wisdom before this happens, and the only way to do it without a flash enabler is by using Chaos Warp. In this way you can let resolve all the efreet's triggers without drawing more cards than you need (you can remove the homunculus right after drawing the last card in your deck), cast Thassa's Oracle at sorcery speed (if it's your turn) and win the game.
The reason why Chaos Warp works in this scenario is because you're targeting your commander and you can decide to put it in the command zone instead of your library.
1 year ago
Mairsil, the Pretender: Semi-Voltron deck that utilizes different creatures and artifacts that have powerful activated abilities. All will be used by Mairsil.
The Locust God: Basically a token deck but with added draw and wheel effects. Maybe slow but can be overwhelming if not dealt with immediately.
1 year ago
@king-saproling: I feel misguided w/ this CHAOS Commander. I actually wanted some suggestions on what you'd think is a better CHAOS CMDR; & what to suggest in there.
The best I got is either Yidris, Maelstrom Wielder , any 5-Color that's not Karona, False God , or The First Sliver . BTW, Zedruu the Greathearted might be a possible Group Hug CMDR of Mine; but there are others gambiting for this role Including One King... & Two Rulers of a Major Theros Area...
I can't decide which to choose; though I'm on the Bend for Yidris again, or even Jodah, Archmage Eternal ; both of which suits my needs, but even I'd like to find the right balance of CHAOS for the 99. That said, I'd rather have my CHAOS both Not only Just Right, but also strong enough to end the opinion that they're just casual trash.