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Five colored cycling?! Who'd have thought it could work? Well, surprise surprise, it does! So how does this deck play?

In short, you'll mainly sit back and let your opponents worry about each other while you spend your mana cycling cards and casting your commander to get key lands into play.

So how do you win? Yes, win.

The main goal is to get a lot of mana. The fastest way is to get Cabal Coffers and Urborg, Tomb of Yawgmoth on the field. This is where Golos, Tireless Pilgrim steps in, or Hour of Promise if you happen to draw it. With those two key lands in play use Vizier of Tumbling Sands, Esper Sojourners, Cloud of Faeries and Frantic Search to untap Cabal Coffers. This is what will keep you ahead of your opponents.

FYI If you are having trouble with your mana or lose one of these key lands you can use Splendid Reclamation as a back up plan.

Now that you have that sweet mana. Cycle and draw for Approach of the Second Sun. This is the fastest and easiest way to win. With all of the draw power in this deck it isn't too hard to cast Second Sun and get it back in your hand in the same turn. Boseiju, Who Shelters All is a land to take note of. It will give you the path of least resistance to a victory. However, if it does get countered don't worry. There are cards to bring it back, Eternal Witness and Noxious Revival. Plus, there are also cycling cards to bring back E-Wit just incase, Unearth and Wander in Death.

FUN FACT If Approach of the Second Sun gets countered, that cast still counts. It doesn't need to resolve to get the count up. But, it will need to resolve to win the game. So, make sure it doesn't get countered a second time.

If some how all of that fails there is still an ace up your sleeve to win the game. Well three of them, Laboratory Maniac, Thassa's Oracle and Jace, Wielder of Mysteries. Choose your favorite, or use them all, and dig through your deck as fast as you can. Alhammarret's Archive, Bone Miser, Zirda, the Dawnwaker and Fluctuator make this easier to do than you may think.

There are a few safety net cards in here that should be noted

Since you rarely interact with the board you need to make sure you can stay alive long enough to win. When in trouble use Golos, Tireless Pilgrim to get Glacial Chasm. If you can't afford the to pay the cummulative upkeep cost use Angelsong, Haze of Pollen and Lull to keep you in the game.

It's an interesting deck that makes you think. The hardest part of this deck is deciding what cards to cycle and what cards to save for later. Don't worry though. It isn't too hard to figure out. It took me a few games and after that it was smooth sailing. Also, you can make this deck more budget friendly. You will lose some consistency but if you don't want to fork out money for expensive cards there are a ton more cycling cards to choose from for your own build. If you have any questions or suggestions comment them down below. Also don't be afraid to play test this. It's a blast!


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Top Ranked
Date added 1 year
Last updated 1 month

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 1 Mythic Rares

37 - 8 Rares

20 - 3 Uncommons

31 - 3 Commons

Cards 100
Avg. CMC 3.31
Tokens 2/2 Zombie
Folders To play test, ..., Stu's Decks, Fun Decks
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Revision 35 See all

3 months ago)

+1 Braid of Fire side
-1 Dismantling Wave side