Spider Tribal, working on foiling it out (or at least what can be foiled) I have played the deck for a while and it has been fun. it works with a small combo piece within; Nim death mantle, Ashnod's Alter, and ish for infinite spiders. It can also with a spider beat down strategy/ infect if needed. The point of the deck is to bid and wait for the right time to strike just as a normal spider would. most players ignore you at the time since spiders are not a "threat". Most of the time you generate enough spiders to form one hell of a wall for defense. Recently added Thaummatic compass, Vanquisher's banner, and the new Vraska to this deck for additional ways to draw, search out lands, and draw power. SO far they have worked out well :). let me know what you think.

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Updates Add

largest total swap. Ill admit I've gotten lazy as this is an accumulative update, but still.

easiest swap blooming marsh is out for deathcap glade. the fast lands are not the best in EDH, while deathcap glade comes in tapped, it will come it far less often tapped then blooming marsh did.

next we have a 5 creature spot swap. jungle weaver, doom weaver, kessig recluse, penumbra spider, sporeweb weave are all coming out. I had a hard time cutting things here are we are to the point where things need to make an impact before I cut them. I had these as my more "least useful" spiders currently. in their place we put a bit different of a package. first we have the blood artist/ zulaport cutthroat package in order to more focus the deck on the drain and gain that the The Meathook Massacre started us on. these give us an option wincon thru mass sac.

in that same vain we have now finally included for 3 card combo bolas' citadel, sensei's divining top, and aetherflux reservoir. that top win dig us further into the deck so its a win win. the deck in theory can now kill with infinity tokens, drain to kill, infect randomly, hoof for the win, or 4 drop vraska ult. this variance give the deck a bit more long longevity.

grapple with the past comes our for cemetery tampering as the tampering is a much better card. we are not doing it for the hideaway, that is a bonus, we are doing it for the consistent mill that the tampering can provide wit the option to stop.

since we cut a few more creature we unfortunately have to cut spider spawning for the time being, in its place goes imperial seal to absolutely not the worst cut. if we give a few more creature in the deck spider spawning has a good chance of coming back in.

lastly the deck sees the return of mana vault, with rings of brighthearth coming out. mana vault only comes back in because we need to ultilize urza's saga a bit more and including that card gives use a few more options. in that same vain is not to odd of an idea to get mox diamond and mox opal one day as an option. we will see how this does for now

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Casual

98% Competitive

Revision 25 See all

(1 year ago)

+1 Skyfisher Spider main
-1 Vraska, Relic Seeker main
Top Ranked
  • Achieved #32 position overall 5 years ago
Date added 7 years
Last updated 1 year
Exclude colors WUR
Splash colors BG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

25 - 0 Mythic Rares

37 - 0 Rares

17 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.03
Tokens Beast 3/3 G, Construct 0/0 C, Emblem Lolth, Spider Queen, Emblem Vraska, Golgari Queen, Insect 1/1 BG, Spider 1/2 G, Spider 2/1 B
Folders Intresse, Cool decks, Decks I Want To Build, Interesting Commander Decks, EDH, Build, My Favorites, Neat, decks
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