Skyfisher Spider

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Skyfisher Spider

Creature — Spider

Reach

When this enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

When this dies, you may gain 1 life for each creature card in your graveyard. If you do, exile this card from your graveyard.

GodzSoldier on Australia:

1 year ago

As well as Skyfisher Spider. I really feel for you, as Spider Tribal was what got me into magic, and after like 9 deck versions, this tribe cannot be fixed, unless you don't play spiders in the 99. Which is sad. I have a few spiders decks, both ishkanah and arasta if you'd like some different ideas, but this deck will never be Great

fruittart88 on Jarad vod Savo

1 year ago

Deathbloom Ritualist and Skyfisher Spider are new cards you might want to consider

wallisface on Help Tweaking a Golgari Standard …

1 year ago

Are you playing games with Sideboards? Because a lot of decks are able to shore-up their weaknesses by utilizing sideboards, and you'd also be able to gain some extra ground against those bad-matchups by doing so.

Other than that I think the biggest recommendation is something you've already eluded to in your commentary here & on the deck - there's too many different things going on here. The deck would really benefit from cutting-out the average/mediocre cards and running more playsets of the "goodstuff".

Without knowing too much about standard (I only play Modern) my gut instinct is that the following cards are probably a bit weak to be in the deck, and should probably be ditched: Dreadhound (soo much mana for such a meh effect), Graveyard Trespasser  Flip (doesn't seem to be helping your deck out that much), Old Rutstein (seems odd in this shell), Outland Liberator  Flip (it just feels like a sideboard card to me), Skyfisher Spider (mana cost seems too high for what it does).

I feel like Golgari decks do well from interacting with the opponent and grinding them down. In that regard, I'd prioritize making playsets of your current selection of instant spells (Tear Asunder, Infernal Grasp in particular seem strong for helping the game go longer so your creatures can get bigger. I'm not sure how relevant Cut Down is in your format).

Barrymon on Help Tweaking a Golgari Standard …

1 year ago

Everyone I know is currently playing Standard, so I'm playing Standard. I love Golgari and have this deck but wondering if there's anything I'm missing or could improve.

Golgari Good?

Anything that anyone can suggest for me would be very much appreciated, it's the only deck I'm really playing right now.

The deck isn't consistent, I think I've had different wins in as many different ways as I have cards in the deck. From Ghoulcaller's Harvest Zombie's Decay triggering Dreadhound to ping them to death to a Skyfisher Spider sacrificing a blitzed Tenacious Underdog it's always a wild ride and it's always fun but maybe it should be more consistent?

At the very least I'd love to win more! So please if you can help I'm all ears and would love some input.

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