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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Tribute to Hunger
Instant
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
wallisface on Demonic Sacrifice
2 years ago
I’d suggest something along the lines of (as an example):
- 4x Desecration Demon
- 4x Gatekeeper of Malakir
- 4x Blood Artist
- 4x Serrated Scorpion
- 4x Geth's Verdict
- 4x Fatal Push
- 4x Sudden Edict
- 4x Tribute to Hunger
- 4x Infernal Grasp
- 1x Bastion of Remembrance
- 1x Grave Pact
- 22x Swamp
legendofa on Food themed Commander deck
2 years ago
Footbottom Feast is a fairly useful one. For a somewhat darker interpretation of food, other cards with Hunger, Devour, or Feast on the name could fit: Master of the Feast, Devour Flesh, Tribute to Hunger, Feast of the Unicorn...
Polaris on Does Flanking bypass Indestructible?
2 years ago
DragonWolf is correct. Marking damage on something and reducing its toughness are different things. Lethal damage destroys a creature, as do explicit effects like Murder. A creature with 0 toughness isn't destroyed; it just dies, the same as if it had been sacrificed.
Indestructible prevents a creature from being destroyed, so as long as its toughness is still more than 0 it will survive regardless of damage.
If you want to remove an indestructible creature, your options are to reduce it to 0 toughness (i.e. Death Wind, Soul-Scar Mage), force a sacrifice (i.e. Tribute to Hunger), exile removal (Sever the Bloodline), or removing the indestructibility first (Bonds of Mortality, Turn to Frog).
Polaris on Sacrificing a creature to one …
3 years ago
The reason behind this is that the sacrifice isn't part of the resolution of these abilities. If the sacrifice were for the effect of something else (say your opponent cast Tribute to Hunger and Basal Sliver was your only creature) you can certainly sac your Sliver out from under the spell with its own ability. When the sacrifice is a cost, though, it happens when you pay costs, while you're putting the spell or ability in the stack. By the time you or any other player can respond, the costs are already paid and the sacrificed creature is in the graveyard.
This also means that the opponent can't respond to you activating Basal Sliver's ability by killing it (with say Shock). No player can interrupt you paying a cost once you start casting/activating the spell/ability.
Xithon on Liesa, Shroud of A Cool And Catchy Pun
3 years ago
Hey, great job on building your first deck! You seem to have the principles of deck building down and it looks pretty powerful, so I'll just offer some simple card substitutions and why.
Instead of Solemn Offering I would use Crush Contraband because it is instant speed, often hits two targets, and can remove indestructible things. (Though no life gain, which I think is part of your theme.) It is more versatile more often.
Instead of Font of Agonies I would use Dawn of Hope because this card only triggers from four other cards in your deck besides the commander: Erebos, God of the Dead, Hatred, Trading Post, and Final Payment (losing life doesn't equal spending life) I think more utility and draw options are better since you already have a lot of good removal already.
Instead of Tribute to Hunger use Blood Artist because you have so much removal already, and this card doesn't let you target anything. Blood Artist does everything this deck wants to do already and it triggers from any creature's death not just your own.
Throw in a Bojuka Bog and I think you're golden.
Good luck! I hope this was helpful to you.
MrKillStar on Vito Combo
4 years ago
In my potato opinion, you can cut few swamps without a problem with your ramp cards.
If you'll ever feel like playing against graveyard decks is annoying, Crypt Incursion/Suffer the Past would help. Both instant speed graveyard hate stamples that also gives you life -> triggering your Vito, Defiant Bloodlord, S.B and Blight-Priest.
Tribute to Hunger - cheap creature removal that also gives you life, but depends on opponent's board.
Instead of Rise of the Dark Realms you might consider running Agadeem's Awakening
Flip to reanimate your combo pieces for less mana cost. It can also be used as a land if needed. Another option could be Command the Dreadhorde, since life shouldnt be such a problem. Finale of Eternity is also an option, both as reanimate spell and removal. I personally feel like there isnt enough creatures in your deck to such massive and mana-expensive reanimator spells.
Call the Bloodline - if you ever feel like having not enough Vampires for Kicker cost of Blood Tribute. Its also decent to discard big creatures (to reanimate them later) and making a 1/1 to sacrifice.
Bastion of Remembrance - fits into aristocrat decks really well, since it gives you 1/1, has aristocrat ability and is an enchantment, so its a bit harder to remove than creature is.
Trading Post - This is more or less a personal card choice, but it gives you life, makes tokens, retrieves artifacts and even draws you a card. Not bad at all.
Malakir Rebirth Flip - Absolutely great and cheap card to protect any of your creaters, re-triggering its ETB ability (Gray Merchant of Asphodel) and can also be used as a land if needed.
Thespian's Stage and Mirage Mirror can both copy your Cabal Coffers to ramp you like crazy.
Cabal Stronghold - cheaper version of Cabal Coffers that can tap for on its own.
Nykthos, Shrine to Nyx - a bit more expensive but can also ramp a lot in mono-color decks.
Lake of the Dead - almost as expensive as Cabal Coffers, but can also ramp you a lot. But is just a luxury.
Homeward Path - would be consider running if you would play against some mana-control decks.
Myriad Landscape - not the greatest, but works well in any mono-color deck outside of green (if not landfall decks). Easy way to get two swamps out of your deck, so less chances of top decking lands and also triggers your Dread Presence twice.
And as the grand finale, my favorite combo of my For the Void: Tortured Existence+Desecrated Tomb to instantly generate a 1/1 black Bat token with flying (as flying blockers, for example) just for . It requires only having a creature in your graveyard and another in your hand. Add Phyrexian Altar and you can activate it infinitely times, making any of your aristocrat cards lethal. Just watchout for Necropotence because it exiles whatever you discard, shutting the combo down.
I would most likely remove:
Platinum Angel - protects you from losing the game and opponents from winning the game, but doesnt really fit the deck that much. Cool card for sure.
Rise of the Dark Realms - is just really expensive reanimation card.
Night's Whisper - Its cheap, but sorcery speed, so thats up to you.
Prism Ring - doesnt seems that worth it to me. Its cheaper than Staff of the Death Magus, but if you cant cast a lot of black spells each turn, I wouldnt bother with Prism Ring at all.
Cut/switch few basic Swamps for sure.
Snap157 on The Black Sacrament
4 years ago
Maybe Pawn of Ulamog? It gives everything a death trigger, and spits out tokens that can be sacrificed on command whenever you need mana, puts loads of counters on Mortician Beetle (at instant speed!), gives tokens that are Morbid triggers on command, and even provides a guaranteed two bodies to sac when cast. It seems like it does everything this deck wants to do, and so I would personally take out 1x Demonlord of Ashmouth, and 3x Tribute to Hunger, to add in four.
Tribute is good and gains you life, but you already have a lot of targeted removal and it can be sided in against decks with hexproof/shroud/indestructible. Demonlord is good but it's also high on your cmc curve.
On the topis of removal, you will probably be triggering morbid enough to consider a couple Tragic Slips to replace some sorcery speed removal. Hope this helps, this is a really cool build! +1
sygg66 on Everything is black and white with you
4 years ago
Hey man, your Friendly Neighbourhood Deckbuilder here. as you requested ill be helping you with your lifegain deck today. some cards i would remove and reasons as to why.
Accursed Witch Flip -for what she does (which is meh at best) she costs too much mana. too slow. Night Market Lookout bad card Opaline Unicorn way better mana rocks out there Xathrid Gorgon slow for what it wants to do. much better cards in these colours with the same cmc. Paradise Mantle dont really need it Final Reward way too expensive for what it does Pharika's Cure really weak for a hard 2B Tribute to Hunger giving your opponent a choice is most times bad. token decks exist. Unholy Hunger 5 cmc to kill one creature and a requirement to hit the incidental life gain? oof. Fate Forgotten my recommendations will render obsolete Fated Retribution better replacement recommended Visara the Dreadful Seer's Lantern meh Elbrus, the Binding Blade Flip Shimmering Grotto you can stand to cut a land of two Swamp see above Vampire Envoy can do better Desecration Demon its fine but not necessary Reya Dawnbringer lets face it, great ability, but with 9 mana i hope youre doing more than waiting until your next turn for a big play... with 9 mana you wanna try to win games.
here is what i have for you my friend
Heliod's Intervention one of the better cards in white recently, this deck loves the options here. Felidar Sovereign win con Merciless Eviction probably the best boardwipe these colours can ask for Fumigate amazing wrath Suture Priest great at any point in the game Utter End fantastic removal at a fair cost Talisman of Hierarchy decent rock Gray Merchant of Asphodel life gain synonymous Erebos, God of the Dead too good not to run Vona, Butcher of Magan so much better than visara K'rrik, Son of Yawgmoth best black card next to his dad Athreos, God of Passage incredibly good to keep wearing out your opponents. much better costed than reya Torment of Hailfire good game. Bolas's Citadel so beyond powerful when your life could be 300... Tainted Sigil very impressive when partnered with a big life drain spell (...if you havent already won) Bloodchief Ascension a game winner if not dealt with Test of Endurance win con Black Market gotta pump those x spells up!! Beacon of Immortality very cheeky with tainted remedy. dont use against me dawg.