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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Vampire Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
11 months ago
Version 2.7 Dungeons & Dragons: Adventures in the Forgotten Realms and Innistrad: Midnight Hunt -Squad Captain, +Dancing Sword // -Makeshift Battalion, +Enduring Angel Flip // -Topplegeist, +Portable Hole // -Queen of Ice, +Mind Flayer // -Unwilling Ingredient, +Forsworn Paladin // -Brackish Trudge, +Shambling Ghast // -Sanguinary Mage, + Meteor Swarm // -Tormentor's Helm, +Boots of Speed // -Thundering Ceratok, +Prosperous Innkeeper // -Reave Soul, +Infernal Grasp // -Skymarch Bloodletter, +Graveyard Trespasser Flip // -Hired Poisoner, +Gisa, Glorious Resurrector // -Burglar Rat, +Baneblade Scoundrel Flip // -Warlord's Fury, +Electric Revelation // -Scorching Dragonfire, +Cathartic Pyre // -Breakneck Berserker, +Ardent Elementalist
1 year ago
Honestly, I've been thinking about dropping the Sorin altogether. If I haven't killed all of your creatures by the time I get him to ult, I'm doing something wrong and it's likely too late.
Ditto with Scythe of the Wretched it was an awesome idea, but very mana intensive if I want to steal more than one creature in a turn.
Sanguinary Mage fits the Party and Vampire Tribal themes, which is 2 out of 3 themes for the deck, and also is low CMC. So she stays. Prowess doesn't help much with her, but is certainly an added bonus.
Cloak and Dagger is an insta shield for my commander. No brainer.
Goblin Chainwhirler is a tricky one to cut. I have had it go off in a game. It's a powerhouse. And while Dagger Caster does the same thing for fewer reds and is a rogue, we're talking about 99 cards and only two tutors.
So I think what I'll do for now is cut Sorin and the Scythe for the Arena and the Champion, and see how it goes.
A couple unrelated notes in closing. First, you inspired me to work Door of Destinies into Always Loot the Bodies. Second, what do you say to replacing Kumano, Master Yamabushi with Vampiric Dragon? Much higher CMC, but is a vampire. Could just try it and see, but might as well ask while I have you.
1 year ago
Sanguinary Mage can probably be cut due to prowess not really synergizing super well here with your creature theme.
Goblin Chainwhirler I would cut due to the 3 in its cost. While you run red in this deck, I feel that since it's your minority color you may struggle to cast it a lot of the time it's in your hand.
I get the party theme though so totally discount any recommendations that you feel undermine that too much for you.
2 years ago
I feel like 20 creatures for a prowess deck is a little bit too much. Maybe take out Sanguinary Mage? It doesn't have haste or any other really special abilities except for prowess. Like I've said, you have plenty of creatures and the card is just not necessary. Slip Through Space is much much better since it works well with prowess, draws you a card and is amazing at finishing games.
3 years ago
This is now the 3rd revision. In this revision I removed Olivia's Dragoon , Succumb to Temptation , Murderous Compulsion , Abundant Maw , Fiery Temper , Pale Rider of Trostad , Stromkirk Condemned , Vampire Cutthroat , Bloodrage Brawler , Call the Bloodline , Sanguinary Mage , Furyblade Vampire .
Instead more powerful vampires were added as well as cards that were cheaper with a draw mechanic.
4 years ago
@HotRodScott: I like all of your suggestions for tuning up the power, I hadn't even considered Manamorphose or Gitaxian Probe! We'll have to wait and hope for the price on Gitaxian Probe to go down a bit, but as for the rest, they are just way over budget for this particular build. In a $20-30 version, there is a lot more room for the $1-3 cards. Sanguinary Mage seems not great compared to any of Mage-Ring Bully, Immolating Souleater, or Akroan Crusader (I can't speak highly enough of this guy). I also was running 4 Assault Strobe, but found it was too many redundant copies. I cut it down to 3 to make room for more trample/haste cards. You might be ok going down even more, since you run cantrips. Thanks for the feedback!
4 years ago
Just getting back into it a bit after a little break and came in to revisit some of my older decks to see if the last 5-6 sets have added value and came across yours. Love it!! I have a similar deck that I've beaten on a lot that can take a couple of cues from yours. (Immolating Souleater, Reckless Charge, Akroan Crusader etc.)
Mutagenic Growth has won me numerous games for "free." Gitaxian Probe is an amazing sideboard card if they have removal. It's a prowess trigger, free card, and lets you know if you need to hold back an Apostle's Blessing or Mutagenic Growth for defensive surprise pump. It should get even cheaper too since it just got banned (again) today. It kind of blows the budget, but I love Manamorphose for the free prowess trigger and free card (I had a set from another deck and won't take it out of mine, but doubt i'd spend the money if I didn't already.) I'm running 4 Rite of Flame to give me some ramp. I've landed T1 Kiln fiend a handful of times with it! (took out pumps to make room.) Even though I mostly put it in there to do that, I'm never sad to see it in my hand. Ramp for a prowess trigger and more pumps is always good!
I struggled with removal and added crappy creatures at the time to board in just for more bodies, but yours actually seem to add value. (I went with Sanguinary Mage, just for the 3 toughness, but she's always been "meh" at best.) Def. side in some Pyroblast. Counterspell seems to be everywhere and it can help and give you another trigger.