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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Makindi Aeronaut
Creature — Kor Scout Ally
Flying





Los333 on
General Tazri’s Allies
4 months ago
Akoum Battlesinger
Beastcaller Savant
Harabaz Druid
Kor Bladewhirl
Makindi Aeronaut
Serene Steward
Chasm Guide
Ally Encampment
Black Market Connections
Cavern of Souls
Changeling Outcast
Conjurer's Mantle
Cryptic Gateway
Descendants' Path
Haunting Voyage
Kindred Charge
Kindred Summons
Molten Echoes
Patchwork Banner
Path of Ancestry
Radiant Destiny
Raise the Palisade
Reflections of Littjara
Secluded Courtyard
Shared Animosity
Stoneforge Masterwork
Unclaimed Territory
Unified Front
Unsettled Mariner
Urza's Incubator
Arcane Signet
Chromatic Lantern
Command Tower
Cryptolith Rite
Elven Chorus
Smothering Tithe
Song of Freyalise
Tarnation Vista
Unknown Shores
Elfhame Sanctuary
Blightstep Pathway
Flip
Crumbling Necropolis
Crystal Grotto
Darkbore Pathway
Flip
Hengegate Pathway
Flip
Riverglide Pathway
Flip
Reflecting Pool
Mistgate Pathway
Flip
Clearwater Pathway
Flip
Mystic Monastery
Needleverge Pathway
Flip
Nomad Outpost
Savage Lands
Seaside Citadel
Barkchannel Pathway
Flip
Cragcrown Pathway
Flip
Spirit of Resistance
lhetrick13 on
Need help pls (too many cards)
2 years ago
RedTrashMammal - I am going to echo DreadKhan here and state that unless it is a crucial piece of the deck, avoid high CMC cost like the plague for Modern. You have access to soooo many cards that most decks will just run circles around you by turn 6-7. Most lifegain themed decks revolve around low cost creatures that get pumped when you gain life or have excess life and this should likely be your focus. Creatures like Voice of the Blessed, Righteous Valkyrie, Archangel of Thune, Resplendent Angel, etc are some of the ones that come to mind when I think lifegain.
Just looking at your creatures some seem out of place considering you say this is a lifegain deck. Tine Shrike, Rustwing Falcon, Makindi Patrol, Makindi Aeronaut, Fortified Rampart, Expedition Envoy...none of these creatures have any lifegain synergy and could be ether dropped or replaced. The same is true with many of your instants/sorceries, enchantments. They are not bad cards just not optimized for what you said you are trying to accomplish.
If you do cut down the deck, make sure you cut down your lands as well. You will likely need 21-24 depending on the average CMC of the deck but pulling some of those means less overall cards you need to drop :)
Good luck and happy brewing!
MysteryousBluez on
Shrouded Kor
7 years ago
Good suggestion, but as far as creatures are concerned, I only want to use Kor in this build. Makindi Aeronaut pairs well with Bonesplitter and the other two evasion equipments. Mighty Leap can be used to confuse the opponent into blocking as well. Glint Hawk requires returning an artifact to my hand as it enters the battlefield. I need the artifacts on the field as quickly and permanently as possible. Thank you for your input, but I must reject Glint Hawk from joining this Kor deck.
hoardofnotions on
saskia allies
8 years ago
Makindi Aeronaut dosen't seem strong enough
Ondu War Cleric not strong enough
Sylvan Advocate not good enough for commander
Drana's Emissary not strong enough
Heartbeat of Spring wayyyy to risky
Vampire Envoy not strong enough
Veteran Warleader too all in, no etb not good enough
Drana's Chosen too slow
Goblin Freerunner not strong enough
Odric, Lunarch Marshal out of place i think
Munda's Vanguard cohort dosen't seem strong or fast enough for commander
Shatterskull Recruit dosen't do enough
Tajuru Pathwarden dosen't do enough
Angel of Renewal not strong enough
Tajuru Beastmaster too expensive for effect
Possible adds
all your cards in the maybeboard are good, except for Kazandu Blademaster and Riptide Replicator
I think you you add some board wipes, card draw, and recursion.
just do a gatherer.magic.com search for allies.
Uncanny_Ghoul on
8 years ago
+1x Aerial Responder -1x Cathar's Companion +1xFairgrounds Warden -1xCourageous Outrider
Lone Rider Flip Either you remove it or add more lifegain creatures/ spells. I don't see how he can transform in this deck.
Makindi Aeronaut really weak card.Shadow Glider really weak card.
Aetherflux Reservoir You cast 1 spell per turn maximum and mana cost are really high. So this card is worthless.
Woodweaver's Puzzleknot No green ? why even bother
You need 3-4x of the cards you want to draw and you should follow this simple rule:When you draw a card on each of your turn, are you happy with the card you drew?If you aren't then it means it's a bad card and should be replaced.
You should probably look at other mono white decks and try to learn from them, mtg is really hard to start unless you know all the basics.
Best of luck my friend!
TheDuggernaught on
8 years ago
I am assuming your budget isn't super high given the current TCG player price of $13.30. However, cards like Hada Freeblade, Kazandu Blademaster, Akoum Battlesinger, Expedition Envoy, Firemantle Mage, Kabira Evangel, Ondu Cleric, Reckless Bushwhacker, Sylvan Advocate, Talus Paladin are all cards that should likely be considered over some of the cards you have currently -- such as Goblin Freerunner, Highland Berserker, Joraga Auxiliary, Kitesail Scout, Makindi Aeronaut, Makindi Patrol, Ondu Champion, Ondu War Cleric, Resolute Blademaster, and Tuktuk Scrapper. Kazuul Warlord, Munda, Ambush Leader, and Turntimber Ranger are also fairly mediocre. They can surely get out of control if left unchecked. But most competent players can and will save removal for them.
You would also benefit greatly in cutting your deck down to 60 cards. Basically, the reasoning behind this is you want to be able to consistently draw or have access to your best cards-- or have the card in hand that you need when you need it. The chances of that happening goes down the more cards you have in your deck. So imagine you are at 60 cards and are thinking about adding more. You have to ask yourself, "Is this card better than any of the other 60 cards?" If the answer is no, then do not add it. If the answer is yes, identify the card it is better than and substitute it.
mtgoldie on
WR Odric and Friends
8 years ago
I would drop the Haunted Cloaks and the Skeleton Keys and put in 5 more cheap creatures since you are kind of light for a creature deck. I would also drop the Stone Quarrys and the Needle Spires in order to put in 4 Battlefield Forge. You don't need very much red mana so you are very red mana heavy as is. Also drop some Mountains as well and increase the number of Plains.
These are all possibilities that are cdc 3 or less. Dragon's Eye Sentry, Expedition Envoy, Goblin Glory Chaser, Kitesail Scout, Kolaghan Stormsinger, Thraben Inspector, Topplegeist, Village Messenger Flip, Consul's Lieutenant, Deranged Whelp, Ember-Eye Wolf, Geist of the Lonely Vigil, Herald of Dromoka, Hidden Dragonslayer, Ire Shaman, Knight of the White Orchid, Makindi Aeronaut, Relic Seeker, Scourge Wolf, Selfless Spirit, Territorial Roc, Topan Freeblade, Affa Protector, Akroan Sergeant, Arashin Foremost, Aven Sunstriker, Boggart Brute, Bygone Bishop, Dawn Gryff, Dromoka Captain, Eagle of the Watch, Geier Reach Bandit Flip, Iroas's Champion, Misthoof Kirin, Shadow Glider, Sin Prodder, Stalwart Aven, Vryn Wingmare
Indexxical on
8 years ago
This is a good deck as I think Allies are awesome creatures. Still, I think you should add 1-3 Gideon, Ally of Zendikar absolutely. I also think you could take out Makindi Aeronaut and add another Serene Steward. You may also enjoy Ally Encampment.
Have you considered taking out certain enchants or Celestial Flare for more equipment?
Have (3) | Bex496 , crimsonghostcan , lullygp |
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