Arashin Foremost

Arashin Foremost

Creature — Human Warrior

Double Strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Arashin Foremost Discussion

TheVectornaut on Mike's Goblinoid Attack Deck

3 months ago

Normally in a goblin deck, I'd just suggest running my lords like Goblin King , Goblin Chieftain , etc., and adding more copies of goodstuff like Goblin Grenade and Goblin Chainwhirler . However, to preserve the multiple tribe theme, I think focusing on warrior synergy would be the best idea. A good percentage of your creatures are already warriors and Blood-Chin Fanatic looks like one of the stronger cards in the deck.

Base Camp , Blood-Chin Rager , Kargan Intimidator , Boldwyr Intimidator , Lovisa Coldeyes , Obsidian Battle-Axe , and Raiders' Spoils are some warrior tribal cards in Rakdos, and Chief of the Edge , Chief of the Scale , Arashin Foremost , Herald of Dromoka , Kargan Warleader , and Mardu Woe-Reaper also apply when dipping into Mardu. I know most of these cards are just humans though, so here are some good warriors that fall under the goblinoid umbrella: Bloodmark Mentor , Goblin Bushwhacker , Goblin Cratermaker , Goblin Piledriver , Goblin Rabblemaster , Goblin Trashmaster , Krenko, Mob Boss , Pashalik Mons , Reckless Bushwhacker , Battle Brawler , Brutal Hordechief , Zurgo Bellstriker , Kazuul's Toll Collector , Ogre Battledriver , and Furystoke Giant . Which of these cards is best definitely depends on what your primary strategy is.

Anyway, good luck with your deck!

ClockworkSwordfish on Orzhov Warriors

4 months ago

It's nice to see someone valuing a good curve, but I feel that your deck might have too many one-drops! It's a little too easy to imagine your aggression petering out once your opponent starts to amass a couple mid-sized creatures.

One card that I felt these classic Warrior decks practically couldn't function without was Blood-Chin Rager - the evasion is tantamount to overrunning your opponent before he can run you out of steam, and needing two creatures to block can be a tall order when you're throwing too many little scrappers at him. I'd also recommend Arashin Foremost as your sort of "top end." She can give you a damage boost even on the turn she shows up, and even a single Chief of the Edge followed by a single Arashin Foremost can attack for 12 damage per turn. It's a real explosive boost to your damage output for only three mana!

TheVectornaut on First build deck p&f

5 months ago

Before worrying about sideboarding, I'd focus on getting the main down to 60 cards. The closer you are to the minimum deck size, the more likely it is you'll draw the best cards in your deck. In this case, it looks like you want to build a party deck with Haktos the Unscarred as one of the bombs. The first thing I'd do is identify which cards are actively working towards that end or are particularly efficient. If something doesn't fit those descriptions, cut it. If it does, try to acquire multiple copies of it. For example, Gore Swine isn't doing anything here that a party member couldn't do better, so I'd remove it. Compare that to Expedition Champion who has more stats for the same cost and actively synergizes with the warrior theme, so having 4 of him wouldn't be bad. You can apply that logic to the entire deck. Practiced Tacticsis better than Sandblast. Suspension Field is more cost effective than Skybind. And so on.

After thinning the deck to its strongest options, then I'd focus on upgrades. Seek out other decks with similar goals and see what they're running. You can then endeavor to purchase the best cards you see in such examples, budget permitting. I don't know much about Boros party, but a quick search revealed Archpriest of Iona, Grotag Bug-Catcher, Stonework Packbeast, Squad Commander, Journey to Oblivion, Kargan Intimidator, Luminarch Aspirant, Relic Axe, Goma Fada Vanguard, Robber of the Rich, Tazri, Beacon of Unity, Fissure Wizard, and Seasoned Hallowblade, and that's only looking at standard. Modern brings even more options, particularly for Boros warriors. Arashin Foremost, Boros Reckoner, Mardu Woe-Reaper, Alesha, Who Smiles at Death, Obsidian Battle-Axe, Grim Lavamancer, Jeering Instigator, Fire-Belly Changeling, Grand Abolisher, Mirror Entity, Bygone Bishop, and Selfless Spirit all come to mind.

Spartanhwt88 on

1 year ago

I really like the build of the deck. I do have a couple of suggestion for cards.

Additional Combat phases: Waves of Aggression - I like this card because you can keep casting it from your graveyard by also discarding a land. Savage Beating - Gives you the option to have Double Strike, an additional Combat phase, or BOTH. Godo, Bandit Warlord - Equipment tutor, plus additional Combat Phase.

Indestructible: Boros Charm - Your Stuff indestructible or double strike. Arashin Foremost.

Equipment: Assault Suit - Makes Zurgo Really nasty because he gets passed around and forces people to attack someone other than you.

Grabable with SunForger: Deflecting Palm - Two reasons; It's like the Spanish Inquisition, no one expects it. It doesn't target.

I'd also recommend some mana rocks only to help you get Zurgo out faster.

Again, I like the deck build it looks fun to play.

triproberts12 on The Rage of Achilles | Haktos EDH

1 year ago

Never hurts to take advantage of free tribal synergies with your commander. Obsidian Battle-Axe and Arashin Foremost seem like easy includes to me.

mufasamike on $5 Budget Warriors

2 years ago

Awesome! B/W Warriors was the first MTG deck I built and still my favorite. Mardu Woe-Reaper Graveblade Marauder and Mardu Strike Leader all have their uses, but Brutal Hordechief is absolutely essential. Really adds to the board you've been building and his activated ability wins games. Oh, also Glory-Bound Initiate + Herald of Dromoka / Brave the Sands + Arashin Foremost means you're gaining 8 life per swing by turn 4 ;)

Check out my deck for some ideas!

My deck:


Warrior Horde

Modern* mufasamike

SCORE: 2 | 5 COMMENTS | 363 VIEWS | IN 3 FOLDERS


5dollarMTG on

2 years ago

Brave the Sands seems a bit redundant with four copies of Herald of Dromoka . Maybe try Arashin Foremost instead?

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