Aesi, Tyrant of Gyre Strait Commander/EDH
CrisisPheonix, 3 years ago
First Deck I've built, will improve after testing.
Strixhaven
Romer, 3 years ago
Add Strixhaven Stadium, remove Curiosity. Another potential win-con with all my unblockable dudes.
Added somewhat proper mana base
Charfeelion, 3 years ago

None
Squirrel_of_War, 3 years ago
Congrats to the winner BJ!Strixhaven and Modern Horizons 2
Romer, 3 years ago
Add Yavimaya, Cradle of Growth, remove Snow-Covered Forest. Yes please, let's make all these colourless utility lands produce .
Add Natural Order, remove Scroll Rack. Natural Order is amazing and while Scroll Rack is great for card selection, it wasn't really the card advantage I was after. Still feels bad cutting Scroll Rack. Am I making a huge mistake?

None
glhfJKiHax, 3 years ago
Working on my fine tuning. Finally got myself a copy of Yawgmoth's Will to add to the deck so naturally that went right in. Added some signets to increase my artifact numbers and smooth out my curve.
Patch notes: version FFFF00
Visitor9x, 3 years ago
-Deck too balanced -Upgrades and buffs across the board


Champion of the Perished
shoeonthemoon, 3 years ago
I wrote a description of why this card is so good, but the tldr is the early pressure and synergy that it provides. Changes are as follows: IN: 4x Champion of the Perished OUT: 1x Cryptbreaker 1x Relentless Dead 2x Dread Wanderer
Update 18: Modern Horizons 2
Romer, 3 years ago
Add Sword of Hearth and Home, remove Quietus Spike. What a fantastic new sword!! The Spike is fun but I'm gonna kill people with commander damage most of the time and I have cheaper equipment for deathtouch.
Add Nettlecyst, remove Batterskull. Make Traxos swol again! I love Batterskull but it's so expensive to cast and equip. For the same mana as I would spend just casting Batterskull, I can cast and equip Nettlecyst. And it has the potential to make Traxos much larger. Also, swapping one living weapon for another.
Add Arena of the Ancients, remove Armory Automaton. My commander's limitation is everyone's commander's limitation. The Automaton was cool in theory, but he's such a weenie little guy, otherwise.
Add Urza's Saga, remove Urza's Mine. New enchantment-land tutors up all kinds of useful things like Basilisk Collar, Infiltration Lens, Shadowspear, Commander's Plate, Manifold Key and Voltaic Key. Taking out the old Urza lands because I'm never going to magically assemble them in EDH when playing a colourless deck without tutors.
Add 2x Wastes, remove Urza's Power Plant and Urza's Tower. See above about the old Urza lands. Increasing basic lands is more important, especially with that new sword.

None
alphaxhunterx, 3 years ago
Added: Kyren Negotiations, Nemesis Mask, Brash Taunter Removed: Crash Through, Magmatic Chasm, Chancellor of the Forge
None
Noire_Samhain, 3 years ago
Out- Enigma Thief In- Krydle of Baldur's Gate
Modern Horizons 2
Romer, 3 years ago
Finally adding the enemy coloured fetches to my collection, thanks to the reprint.
- Add Arid Mesa, remove Arcane Lighthouse
- Add Marsh Flats, remove Kessig Wolf Run
- Add Misty Rainforest, remove Hinterland Harbor
- Add Scalding Tarn, remove Fire-Lit Thicket
- Add Verdant Catacombs, remove Woodland Cemetery
- Add Esika, God of the Tree Flip, remove Fierce Empath - I'm just excited to see The Prismatic Bridge in action.

Spur of the Moment Change
CannedCanOpener, 3 years ago
Removed Past in Flames. It was an interesting card and definitely has potential in some decks, but this deck never really needed to take advantage of it. With the sheer amount of value this deck generates, I hardly need to reuse multiple spells in my graveyard, though Yawgmoth's Will is still on the list of dream cards alongside Mox Diamond and the dual lands.
Added Rod of Absorption. This card has always been interesting to me since I saw it in the AFR Precon, and I'm very eager to see how well it performs in a competitive environment where instants and sorceries are thrown around willy-nilly. It might not be a permanent inclusion, but it's something I really want to attempt.
![The Kenriths' Royal Funeral feature for Guess Who's Back [Kenrith cEDH]](http://static.tappedout.net/mtg-cards-2/march-of-the-machine-the-aftermath/the-kenriths-royal-funeral/femme-fatale-t_IMeW5rU.png)
V2
dylanischillinyt, 3 years ago
I made quite a few cuts and added more ramp to make the deck faster.
Splashed Blue for Meddling Mage, went 5-0 again
Hydrax, 3 years ago
Full match report in the Primer above. Splashing blue was a good idea but Reflector Mage feels pretty "meh" in the current meta. Perhaps I'll try Unsettled Mariner instead for the next FNM. We'll see.
As always, feedback is appreciated.

Adding Some Speed
Biggest_tits_EU, 3 years ago
The deck a not so great tutor Chord of Calling, and Oak Street Innkeeper
I wanted to try out but was underwhelming so was removed for power
We picked up some a beautiful cards replacing those in Chrome Mox, Mana Crypt
, and the cradle on a stick: Circle of Dreams Druid
for yet another way to go infinite

MH2 Update
ritz_crackaz, 3 years ago
Out: Archangel Avacyn - Deathgorge Scavenger - Ancient Tomb In: Solitude - Endurance - Yavimaya, Cradle of Growth

Getting Closer 2
Nick_V, 3 years ago
I have done everything I can, couple cards I wish I could afford to put in but I think this will be my build. My Memory Jar is on the way and then I can play test. I would also like to find a spot for Geth's Grimoire possibly dump Sheoldred, Whispering One for it, but I just have a dream of animating her early game. Anyway, any last minute advice or thoughts would be cool. Thanks
One day from retirement...
rco, 3 years ago
OK, this deck is actually pretty fun. Maybe a little more random than I usually like my play experiences, but it Does A Thing. Another round of updates:
Swaps:
- Phylath, World Sculptor→ Sol Talisman
- Jace, Mirror Mage → Inevitable Betrayal
- Realmwalker → Reinterpret
Possible Adds:
Possible Cuts:
