WItC on Budget Beginner Teach Decks (#1 …
2 hours ago
major revision 2025. I replaced the Force of Nature with Ghalta, Primal Hunger. The pay mana at upkeep mechanic is awkward for a new player, and the simple Ghalta ability plays into the general theme for this green deck. Most importantly, this will really connect with the inner "Timmy" in new players and maybe help get them interested in the hopes they can do the big, flashy thing.
CK500 on Mono red flicker
3 hours ago
Remove:
- Academic Dispute
- Dockside Extortionist (it's banned)
- Prosperous Bandit
- Commander's Sphere
- Cloud Key
- You've Been Caught Stealing
- Wily Goblin
- Devilish Valet
Add:
legendofa on Pain.EXE
3 hours ago
There's six copies of Fireblast and five Mine Collapses between main board and sideboard here. Maybe switch the extras out for more Goblins--something like Reckless Lackey or Fanatical Firebrand?
MaliciousMayhem on Cloud's Courageous Coalition
4 hours ago
lil_cheez Figured as much. Thanks again for your help. I've made some changes and I'm going to continue to tweek and test this deck online before I purchase it.
Murrow on Cycling Reanimator
4 hours ago
Balaam__ haha thanks for the tip! Yeah I always tend to go light on lands. But I took your advice. I could only bring myself to cut the River Serpent by two haha. Time to proxy and playtest.
lil_cheez on Cloud's Courageous Coalition
5 hours ago
MaliciousMayhem Yes, Spectral Lynx has a color identity of black and white, so it cannot be legally ruin with a monowhite commander!
Balaam__ on Cycling Reanimator
7 hours ago
I love the premise, but I think your land count is too low. Yes, you’ll be playing cheap spells or cycling for 1 most of the time but 16 isn’t quite enough to guarantee the power to do so. Dropping some of the creatures down to 3x copies could let you bring the lands to about 18-19 or so.
cc13 on Gruul Rampage
9 hours ago
A deck that aims to exploit the rampage mechanic and combat triggers to yield effects
crowfather1307 on Ob Nixilis Demon Tribal
14 hours ago
I won't be changing the helm, unless to another Ob, as I want this to remain a nixilis deck. His story is one of my favorites so I want to showcase as much as I can in the deck, whilst keeping it functional.
I've considered varragoth before and I think he's just not good enough unless he's at the helm. He's basically a 5 mana vampiric tutor that has suspend 2, except he can be removed. Even getting 2 effects off over 3 turns is 7 mana tutor two. For that effect I'll take profane tutor.
Speed demon is interesting and a nice bloodgift demon alternative. And you don't need to wait for upkeep. I might make a swap.
FormOverFunction on The Mind-Razing Monarch
17 hours ago
Nin is a good sport about it. I always appreciate people using removal on not-Nekusar loool. My torture deck is all theme, but there’s some oddball stuff you might enjoy. Have at it if you like!
Genderfluidia on Alarm Ping - Premodern
20 hours ago
I think that's just two-headed giant.... .... Anywho, I'd prolly take out reveka, and the saprazzan skerry's. Not sure what I would put in tho.
PhyrexianPraetor on Back in Black
20 hours ago
I saw your list and thought I would suggest a couple of ideas.
Since you're running fetch lands you could consider running some number of Godless Shrine and a long side of it, Silent Clearing. My reason is that you can then substitute Damnation with Damn, it's far better than Damnation due to it being both spot removal and a board-wipe when needed. Silent Clearing will also give you additional card draw in the late game and since you run fetch lands you could consider Fatal Push since you will have a decent number of opportunities to have revolt.
Another card you might want to consider is Withering Torment. It costs one more than Feed the Swarm, but is an instant and only costs you two life points. If you do consider my idea of running dual lands you could even go with Vindicate as an option. It would effectively fill the role of Feed the Swarm and Fulminator Mage at the same time, the only downside is that you can't recur it like Fulminator Mage. Another option would be Anguished Unmaking in place of Feed the Swarm. It would deal with every problematic non-land permanent and could potentially cost you less life than Feed the Swarm would.
I would also suggest looking at adding cards like Hopeless Nightmare, The Meathook Massacre and Kalitas, Traitor of Ghet. Hopeless nightmare will still give you control over your opponent's hand and will add to your devotion count. In the late game it can be sacrificed to scry away needless cards. If you play both The Meathook Massacre and Kalitas you end up having a very strong combo. You can clear the board with Kalitas in play and gain some life while creating zombie tokens.
If you wanted some additional ideas you can take a look at my list on my profile.
Zetagen on Golbez deez nuts
21 hours ago
Did you mean to set it to Bracket 3? With 13 Gamechangers this looks more like cEDH than anything else lmao
MaliciousMayhem on Cloud's Courageous Coalition
21 hours ago
lil_cheez So does that mean I have to take out Spectral Lynx since it needs a swamp for an ability? Sorry I'm just making sure. I was going to add another flyer with a fairly good ability instead. Senu, Keen-Eyed Protector. Again thanks for the help.
MaliciousMayhem on Cloud's Courageous Coalition
21 hours ago
So does that mean I have to take out Spectral Lynx since it needs a swamp for an ability? Sorry I'm just making sure. I was going to add another flyer with a fairly good ability instead: Senu, Keen-Eyed Protector. I have lots of legendary creatures and scry 2 will be very helpful. Again thanks for the help.
Andramalech on The Mind-Razing Monarch
22 hours ago
FormOverFunction thanks for popping in- yeah, Nin was a consideration but having her hit the field and be static until I could use here ability- even if it does scale- made her a big target. I opted for The Emperor of Palamecia Flip with my most recent iteration. Don't forget to leave an upvote if you enjoy the list, make a recommendation- light a nearby peasant aflame.. whatever strikes your fancy. Cheers!
MaliciousMayhem on Cloud's Courageous Coalition
22 hours ago
lil_cheez Thanks for the input I really appreciate it. This was originally going to be a 60 card deck but I had too many cards I wanted to use together and well I just had to go the Commander route. Lol! I know which cards I'm sacking right away and some of the ones you suggested I'm going to add right now. Thanks again!
FormOverFunction on The Mind-Razing Monarch
23 hours ago
I’m glad to see Nin as a consideration there. I’ve got her in my Torture! deck and she can put in a lot of work; both on other people’s creatures and your own.
lil_cheez on Cloud's Courageous Coalition
23 hours ago
Greetings friend, we've got a fine start here, I have some inputs but I'm not an equipment expert.
There are some cards that you can't legally run in this deck: Judge's Familiar, Vault of the Archangel and Age-Graced Chapel Flip. In commander there's a thing called "Color identity", that is, cards in your deck can't have colors or mana symbols that are not on your commander.
You'd like to up the land count do 36, maybe 37; try and shove in more or less, 10 cards each that ramp mana, remove problematic stuff from your opponnents, and draw you cards.
Ramp suggestions: Sol Ring, Sword of the Animist, Gold Myr, Jhoira's Familiar.
Draw: Rogue's Gloves, Mask of Memory.
Removal: Generous Gift, Argentum Armor.
Cut cards that don't escalate very well in multiplayer. Champion of the Parish for example may be a beast in a 60-card, 4-copies each deck, but here he would be just a body.
I hope this helps for now, good luck adjusting the deck and have fun!!
SufferFromEDHD on The Mind-Razing Monarch
1 day ago
I'll be smoking some of that tree while you make decisions.
Was just being bold and trying to get you to think differently. Yawgmoth's Will is timeless and quintessential.
I will always have a soft spot for Nekusar and the other OG commanders. Your build is a good blend of old & new.
Craeter on Ratica Apocalyptica
1 day ago
d333tly I wasn't aware of that new Rat card from the FF set, thanks for the heads up! I'll consider it in future revisions of the deck.
fezzaa89 on jenova, ancient calamity mutants
1 day ago
Forced to add more comments before am able to upload the decklist. This is a dumb feature that I do not like, nor have need for.
Put +1/+1 counters on creatures and turn them sideways at your opponents until, hopefully, their hp reaches 0 before yours does.
Murrow on Artificery
1 day ago
Icbrgr you should definitely give pauper some brew time! My head is swimming with ideas seriously. And just look at how well spread out the meta is! It seems very healthy. Very old school magic feel too with the simpler card effects. But access to Counterspell, Lightning Bolt and friggin Dark Ritual! Lmao. Also I shall take your suggestion for more interaction into consideration! Thanks!
Artificery
by Murrow
space-king on Big Red Car
1 day ago
personally i play casual, with no real limmitations on cards and from what sets they come from.
i would add There and Back Again, use Mirror Gallery so the smaug tokens wont kill themselves and add Treasure Vault to make more treasure tokens if needed
Big Red Car
by B3bbs
enraged on Hazezon Desert Ranger [HELP]
1 day ago
Build looks great! I always like to try to play as many lands as possible in my land builds, it can be trick though because they're soo expensive.
Couple cards I think you neeeeed are Urza's Cave and Life from the Loam very powerful tools in land decks.
Icbrgr on Artificery
1 day ago
I recently have been thinking about brewing in pauper myself... at a glance I like the direction here but I feel that some more interaction is needed like splashing red for Galvanic Blast or something like that.
Artificery
by Murrow
SniperFrog on Kefka Chaos Self Help Booklet
1 day ago
Love chaos decks, but i never built one because it felt bad. Lol. +1
Have you seen Share the Spoils? It's sick and fits some of your themes. It always felt out of place in other decks for me, but I would play it here, for sure.
d333tly on Ratica Apocalyptica
1 day ago
I wonder if Undercity Dire Rat might not be a good addition? Play it as a sacrifice, AND gain a treasure token?
GutterbonesMan on Willem Dafowl
1 day ago
Hey friend, you got Rendmaw in here twice, Tappedout counts him already in your command zone so you got another slot
Andramalech on The Mind-Razing Monarch
1 day ago
All really solid recommendations SufferFromEDHD, I'll shake the base of the tree and see what falls off.
Ahead of the curve though, Emet-Selch, Unsundered Flip and Emet-Selch of the Third Seat are both here in the stead of Lier, but Lier does reinforce the playability of my entire deck. I like this. Lemme see if it benefits me to change it in such a way, because this might just influence how I build Vivi Ornitier as their own commander instead.
souzagm on Alarm Ping - Premodern
1 day ago
I mean playing against two others players and with a duo friend
SufferFromEDHD on The Mind-Razing Monarch
1 day ago
Baleful Mastery why not main board?
Burning Inquiry so much looting for so little
Cephalid Coliseum one person loots
Lier, Disciple of the Drowned > Yawgmoths Will (getting wild upon Andramalech request)
Dark Confidant looove this card in EDH but consider adding Sensei's Divining Top and/or Witch's Clinic to offset the serious life loss. Urza's Saga could grab it along with a playset of your other fancy jewels.
Mortlocke on The Queen's Egg
2 days ago
I can't believe I forgot the Bondlands! Those things are amazing. Yes, Bishoprage - get these. Get the full playset if it's in your budget.
Mortlocke on Atraxa, infectious scream (Need help)
2 days ago
Sorry to spam your page, but just to clarify, all of the aforementioned pump spells only synergize with creatures that have infect. For creatures sporting the neutered Toxic mechanic, i'd highly recommend going the +1/+1 route primarily as it does help both creatures with Toxic and Infect - but splash in some of the really good explosive stuff like Hatred. You can literally hate out an opponent at random. Not to mention it has great synergy with Atraxa as she just gains you all that life back after spending it. No infect? No problem.
Alternatively, if you wanted to go some completely out of left field route, there is a creature in Edge of Eternities that does give all Artifact creatures you control Toxic 2 (technically). BUT this is a leak - so I can't link it or really discuss it at length. The leak does have some credibility is because on Mark Rosewater's Teaser for the set he does say under the "Things to Expect" section "poison card". So if you really desired it, you could go with an Artifact focused poison deck with an equipment like Grafted Exoskeleton.
DreadKhan on Rachel's Liesa Commander Deck
2 days ago
It's about as fun as having a 'kick each other in the nuts' competition for game night, but I feel like this Commander would benefit from some stuff like Merciless Executioner, Plaguecrafter, and Accursed Marauder. The idea is you just play one of the many variants on the theme (there are many more), sacrificing itself each time, and then get it back to play again next turn. I had to limit myself in my Meren list to only 3 of them (and no Grave Pact enchantments), but depending on your play group it could be a significant inclusion.
Mortlocke on Atraxa, infectious scream (Need help)
2 days ago
I do have some ideas in mind when it comes to closing out a game with Poison counters. But you don't have to make it through a couple times - all it takes is once and it's the beginning of the end. Some traditional combo pieces would be:
And other spells of that ilk. Another synergy are +1/+1 counters. Forgotten Ancient, Hardened Scales, Branching Evolution, Ozolith, the Shattered Spire and The Ozolith are real powerhouses if you wish to go that route. This synergy does telegraph your moves more and you'd be less explosive.
But what to do when the table goes against you? I recommend stax. Tying up the resources of the table, forcing slower and less impactful turns on your opponents while the clock continues ticking. Cards like Astral Cornucopia and Everflowing Chalice help break parity as you will likely have access to more mana than your opponents while they're being held back. Some oldies but goldies would be:
- Winter Orb
- Static Orb
- Ensnaring Bridge (This has good synergy well with the aforementioned pump spells as you can still attack with low power infect creatures)
- Tangle Wire (A personal Fave as you can proliferate these counters)
- Parallax Wave (A personal Fave as you can proliferate these counters)
- Parallax Tide (A personal Fave as you can proliferate these counters)
Playing pretty much any of these cards will likely earn you some ire - but the idea is to only play these when you have poison counters on your opponents and you can reliably proliferate them at least once or twice a turn. The idea is that you've already got your opponents where you want them, all you'd need to do is simply wait while the Poison counters end them.
DubbleDecker on LOL you just got KERPRANKED
2 days ago
I love the Un- sets so much, I'm glad someone is using them!
Sunzet on Mono White Knights
2 days ago
I recommend using Worthy Knight to combo with Elspeth in this deck. Werefox Bodyguard is also a must-have due to it being potentially another form of removal to have access to. I like seeing Get Lost in White decks recently, by the way.
MilesHiles on The Ur-Dragon
2 days ago
41 lands is way too many. You probably don't need 2 of every basic land type but I would recommend some instants. Even just a Teferi's Protection or a Counterspell to keep your board state around for a turn cycle could do wonders for a deck like this.
Balaam__ on Mono White Knights
2 days ago
You could try the old deck thinning Flagstones of Trokair trick. Drop 4x Plains and run the full playset, grabbing the Plains you need (works on Snow-Covered Plains too) and increasing the odds of drawing into something better next. It’s kind of pricey, and that’s all it accomplishes, but it’s one of those little adjustments that can increase performance.
Snap157 on Azorius Mill
2 days ago
This looks nutty and fun to play
that being said I think Words of Worship, Honor the Fallen, Y'shtola Rhul, Ruin Crab, Swiftfoot Boots could be cut in favor of some more raw lifegain. You already have a ton of protection and counters so I'm not worries about losing boots. I would consider cards like Drogskol Reaver, Rhox Faithmender, Suture Priest, The Wind Crystal, and a few more lands. Maze of Ith doesnt count so you are really only running 33 which is way too lean
overall super cool deck tho
ColonelKovac on Zombie Orzhov Tribal
2 days ago
Removed Cabal Coffers, Open the Graves, and Eliminate The competition because they just didnt generate any value in the deck. In their place I added a planeswalker to help generate buffable tokens and utility creatures to help card draw that is needed.
DrummerGarrett on Rachel's Liesa Commander Deck
2 days ago
to continue previous list
- Ebony Charm
- Leyline of the Void
- Selfless Spirit
- Zulaport Cutthroat
- Braids, Arisen Nightmare
- Corpse Knight
- Benevolent Bodyguard
- Bastion of Remembrance