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capwner on Lurid Revival

7 minutes ago

Bladewing is so classic, one problem that I have with the Ur-Dragon existing is that now almost every dragon deck is an Ur-Dragon deck (that's what happens when you try to print THE card for an archetype instead of a balanced card...) and you don't see so much of these more narrow but mechanically flavorful older dragons run as commanders now. Anyways lol ranting aside, cool deck looks like you have been polishing it for a while so IDK that I can rec too much... Maybe Ripples of Undeath? I think this is usually a great choice for reanimator strats because u get card selection, advantage, cards in yard, and the life loss is optional. It's unassuming but really good.

rockyk44 on Azorious clown-ffinity

57 minutes ago

Thank you! As soon as I saw that Clowning Around had the potential to put up to 3 artifacts into play, I saw so much value in it!

foxinsox on Get The F Out

1 hour ago

Very creative :)

Bobthedragonmtg on Pedh boros artifact creatures

1 hour ago

Interaction suite should prolly get adjusted around hella. all the the two mana counters protection are so midddd. auracite volt charge and voltage surge fs, cut explosive entry. I would move to the 1 mana protection even if they don't give counters they r just better fr

Bobthedragonmtg on Pedh boros artifact creatures

1 hour ago

like why so many bad 4 mana nonartifact creatures man?? where ephemerate?? cloudshift even???? no ornithopter, gingerbrute, court homunculus, sarpadian simulacrum, and mandible justicar? where synthesizer??aaaannnyy draw??? ts a 2 am high brew fs

capwner on Azorious clown-ffinity

2 hours ago

Just saw this in the Kalikaiz vid, very cool list man love the idea of Clowning Around into gearseeker/luxknight.

ToastedBagl on Bello Bello, Trash Panda

3 hours ago

Disregard the artifact lands... I missed the 4 CMC+ clause. Though it does benefit trading post if you decide to run it.

Balaam__ on RB Reanimator

4 hours ago

Always happy to help if I can. Be sure to post the results, and whether there were any specific points of contention in your matchups.

JAPuckett85 on Bello Bello, Trash Panda

4 hours ago

ToastedBagl How would artifact lands help in any way? Bello's ability doesnt care about them, there are no artifact tutors, no Mox Opal, & it would just leave them open to artifact removal. I dont think they apply. As to the other suggestions, Spine of Ish Sah doesn't do enough for 7 mana imo unless you can flicker it & this list is too tight to run the others- this deck runs really really well with the current list, i dont really have anything i would cut rn, besides Wondrous Crucible which i just started running & am testing out because it seems fun

NonetheWeisser on RB Reanimator

4 hours ago

I think Rakdos is a fine color for this archetype. You also have the slight benefit of consistency with the mana base. I really appreciate the compliment!

EvandaGoat on RB Reanimator

5 hours ago

NonetheWeisser

Thanks for the input brotha, you and Balaam__ are my favorite deck builders on here. Not trying as hard to protect the graveyard as I am trying to reanimate before it gets cooked, and running stuff to keep it filled. I’m a pretty naive player so I’ll learn pretty quickly at fnm

Like every other reanimator deck out there, this one is functionally the same as the others. Most builds are either esper or grixis for good reason. Just giving Rakdos a try for the season. Cheers brother

NonetheWeisser on RB Reanimator

6 hours ago

This is a really good (albeit a standard) reanimator list. I am not the best person to lean on in regards to this archetype. I have no notes based off your build. However, I think you need some protection for your graveyard. Not sure what would work. Thanks for tagging me! :)

theNeroTurtle on Super High CMC ~ Competitive …

7 hours ago

vishnarg, that is a great question. What would you take out?

EvandaGoat on RB Reanimator

7 hours ago

Balaam__

You’re right about the trawler, I kinda of try and wedge him in for some main board graveyard hatred becasue of the modern meta right now. But I usually run sideboard graveyard removal anyways so I guess that’s a redundancy I don’t need. My plan was to discard him and Persist him if I needed the removal effect but they’re are probably better things to do that specific job.

I’ll also try out blood moon Friday and see if it shuts the game out like it used to back in the day.

Balaam__ on RB Reanimator

8 hours ago

I’m not a tournament player, nor have I really kept up with the deluge of recent sets flooding the market, so take everything I say with a pinch of salt.

It definitely appears as though you have a good grasp of the archetype and know what you’re doing when it comes to deckbuilding. Personally, I prefer Reanimator, but since you went you’ll be exchanging countermagic for speed. Your ratios and proportions look good; you’ve got enough to do early on and ways to capitalize on those actions in the mid game.

Most of your choices are strong cards both individually and as links in a chain (lots of classic staples here), but one or two gave me pause for thought. As an example, I hadn’t seen Boggart Trawler  Flip before. It isn’t bad, per se, but I question its utility. 3 mana is expensive just to nuke a graveyard, and the 3/1 generic goblin creature left over is irrelevant. Alternatively, paying 3 life for access to a swamp is a bit steep as well, particularly when speed is of the essence as you’ll undoubtedly be absorbing some early game combat damage and/or non-basic land ETB pings from yourself. You could perhaps make an argument that having access to both those things on one rectangle without needing to give up precious card slots is worthwhile, but it still stands out as a weaker choice to me. Idk, maybe I’m wrong and it combos off something I’m missing, but I’d reconsider that pick.

The only other thing I can think of off the top of my head is that a single Blood Moon or BM type effect would really throw a wrench in the works. It doesn’t get played that often anymore, but there are plenty of other nasty Enchantments and Artifacts that do, and these can grind you to a halt if you don’t have a way to deal with them. At the very least, sideboard in some Enchantment hate.

Otherwise, I’d consider this a pretty respectable list.

So_Immersive on Galadriel, Light of Valinor

8 hours ago

cEDH interaction staples I would suggest:

Flusterstormfoil, Silence, Force of Will, An Offer You Can't Refuse, Borne Upon a Wind, Veil of Summer, Force of Negation, Swan Song, Fierce Guardianship, Into the Flood Maw, Mindbreak Trap

combos you can utilize:

Valley Floodcaller + Retraction Helix + any mana positive rock like Sol Ringfoil or Mana Vault resulting in infinite

Devoted Druid + Swift Reconfiguration resulting in infinite

Kinnan, Bonder Prodigy + Basalt Monolith resulting in infinite

popular dorks in cEDH

Noble Hierarch, Birds of Paradisefoil, Delighted Halfling

(effects like Neoform and Eldritch Evolution are good for turning your dorks into protection with Grand Abolisher or Voice of Victory when trying to combo)

EvandaGoat on RB Reanimator

8 hours ago

Balaam__ NonetheWeisser

Fellas if yall’ve got the time to look this over and give me some input I’d be super thankful. Planning on running this deck in the big modern tournaments this year.

GrixisSupremacy on Nicol Bolas Creulty Control

9 hours ago

TheoryCrafter thanks for the advice! I do like enchanter's bane, it'll definitely go into the maybeboard for future use if I can find the room for it.

The intention behind Dreadhorde Invasion is to use the zombie token each turn, not try and make a big one. I'm hesitant to remove this steady supply of zombies because I'm already a bit light on zombies for Gravecrawler condition.

As for Obliterate, that's actually a big part of my win condition for this deck. I don't like traditional blood artist effects, so the plan for this deck is to resolve either Liliana, Bolas DG, or flip my Commander (Sheoldred saga is also just Rise of the Dark Realms). Either of those by themselves can win the game given time. Obliterate provides that time. It gets rid of creatures, artifacts (rocks) and lands. Notably misses Planeswalkers and Enchantments while removing all the things that threaten them or let you cast spells to remove them. There's really not much to stop a Bolas from winning post-Obliterate.

TheoryCrafter on Nicol Bolas Creulty Control

10 hours ago

After looking over your deck, The two cards I vote for are Dreadhorde Invasion and Obliterate. For Dreadhorde Invasion, unless you use it to sacrifice Zombie Army tokens every turn, you don't have enough Amass cards in your deck or ways to put +1/+1 counters on any of your Zombie tokens to jusify keeping the card. Especially when you have multiple creature cards that produce a creature token upon death. As for Obliterate, normally I'd say that a board wipe is a card every player should have in their deck, but considering you have so many cards that force your opponents to sacrifice creatures I don't think its necessary to have it here.

From what I'm looking at your deck is looking pretty good. While your biggest weakness is Graveyard hate most of those can be addressed by what you already have and possibly finding a spot for Syr Konrad, the Grim. Leyline of the Void is your biggest threat since it can come on the battlefield before the game even starts. My I suggest finding a spot for Enchanter's Bane? The damage would ensure that it hurts your opponent for keeping it on the Battlefield.

I hope this helps. Thank you for reading me out. Happy Hunting!

DashJovis1 on Colorless Eldrazi Tron

11 hours ago

I think if I was going to move a stax card main, it would probably be Trinisphere over Chalice of the Void. Glaring Fleshraker is cool, maybe I'll try it, but I really like Thought-Knot and Reality Smasher, which can be cast t3 in multiple ways and still feel like good value. Fleshraker, in my mind is a little "win-more" since you have to be casting multiple spells for it to pay off, and also seems more like an Eldrazi Aggro card rather than a tron card.

I've tried Mystic Forge, and if you go all in on the artifact subtheme instead of Eldrazi it is awesome, but too often in this build it just "lantern controls" yourself. Probably much better in the version running maindeck Chalices/Trinispheres though, I just like the second wave of Eldrazi a lot, they're sticky and just the right middleground in terms of cost for an Eldrazi Tron deck.

I'd probably trim Reality Smasher for Chalices if I was interested in that approach, and probably cut down on the Trinispheres to make room in the side for other artifacts if the plan wasn't to almost always side in Trinisphere. But I prefer Trinisphere for being more generally applicable, there are very few decks it doesn't hose, even if Chalice on 1 does go hard in this meta.

DiscoPanda1803 on 6 6 6 The Number …

11 hours ago

Rhadamanthus, tanks for the suggestions. I think the condition in Malfegor is a little rough, don't like the idea of discarding my hand. Unburial Rites seens relly interesting, specialy with that flashback, gonna take a look into it. Feel free to give more tips.

Lord_Potato_ on Black Devotion V2/// Modern

14 hours ago

why is the manna base like this, why not just have swamps and a few utility lands? The fetches are useless

CommanderNeyo on Colorless Eldrazi Tron

16 hours ago

Love it, toolbox Karn is great. Have you considered Glaring Fleshraker or Mystic Forge? Also, especially with Ugin's Labyrinth, I find Chalice of the Void just wins games against many decks, so much so I would recommend having a copy or two mainboard.

psionictemplar on Dragons of the Sun

17 hours ago

kamarupa That's probably the idea behind the Bitter Reunion. Not to mention attacking may not even be needed depending on which kill condition is present. Belcher obviously isn't combat, and terror can win outside it as well leaving only the "storm" dragon which almost requires a wrath to deal with. I wouldn't blame you for missing it though, the layout is a bit unusual compared to many I've seen before.

kamarupa on Dragons of the Sun

18 hours ago

Mass Hysteria seems like it could be useful in expediting your kill into from two turns to one.

kamarupa on Black Devotion V2/// Modern

18 hours ago

I believe if you play Reliquary Tower after you cast Necrodominance that you the 'Tower's effect overrides the 'dom.

psionictemplar on Dragons of the Sun

21 hours ago

Atsushi, the Blazing Sky seems like it would fit here given your treasure and dragon theme more than the vampire, especially since things like belcher will be 1 hit kills almost every time without it. Otherwise, I suggest a couple more desperate rituals and/or pyretic rituals (even Infernal Plunge is worth considering) because getting 3 mana for your blood sun looks very important here. Without it I think you will be way too slow. Blood Moon should also be playable here as a way to allow your lands to come in untapped.

Idoneity on Lost Among the Stars in …

23 hours ago

Oh yeah. Easy +1. Given your prerogative, I highly recommend Arid Archway and Surveyor's Scope.

Idoneity on There's Rattling at Life's Cage

23 hours ago

SufferFromEDHD — Thanks for the suggestions! Allow me to address these

This deck used to host Dust Bowl, but I found myself never using it. I don't have it in me to cut another Plains.

Deserted Temple has been here since the beginning! It's very good with my Lotus Vale effects.

I cannot run Snow-Covered Plains. The art on a Tempest Plains is simply too gorgeous.

And I'll put Kirtar on the sidelines! I play it happily in birds, but maybe it can find a home here too.

Thanks again! Happy casting!

capwner on Oops ! All Permanents

1 day ago

I think you should consider ONE non-permanent spell here, and that is Primal Surge :)

Credit for this one goes to whoever recced it in the one-card wins thread I posted a few weeks ago.

Tippycat on Oops ! All Permanents

1 day ago

Cool! A few thoughts...

Ground Seal also stops you from targeting things in your graveyard... including stopping Meren of Clan Nel Toth. Not sure this is going to help if someone has a Scavenging Ooze. Without an sorcery like Bitter Ordeal (which can be amazing) I think you're better off trying to stay ahead of your opponents and get those creatures on to the battlefield ASAP rather than worrying too much about graveyard protection.

If you use even fewer basic lands, Hermit Druid could be even better. With Sidisi, Brood Tyrant out that would be amazing.

Since your theme is self-mill, I also really like The Master, Transcendentfoil which is in your Sideboard.

Could think about replacing Seal of Primordium with Reclamation Sage to have another creature to trigger and get back from the graveyard.

I also wonder if you could use a few more ways to give your stuff trample besides just Brawn. There is Garruk's Uprising which also helps with card draw. Surrak and Goreclaw would give creatures trample and haste which might be helpful.

Your ability to stop fliers is pretty low. Wonder would be an easy add here.

And for another wincon that avoids sorceries, you could look at Bringer of the Last Gift as a creature version of Living Death.

Profet93 on The King in Black

1 day ago

Mind Stone > charcoal diamond. You are mono black with a super easy land base, draw takes priority over colors, not to mention you can use it the same turn

Do you feel 18 basic swamps is enough for cabal stronghold? You need 4 basics just to break even, 5 to get barely extra. Might as well swap it out for something that can assist you more like Buried Ruin to get back aetherflux or bolas citadel. Deserted Temple can untap coffers or be used politically. Thespian's Stage is nice to copy coffers or opposing utility land. Volrath's Stronghold is helpful recursion and in a pinch, can bring ur commander from grave to top deck, at the cost of your draw per turn, should he become to expensive to cast.

Imp's Mischief - Similar to withering boon, it can be used very well. It "counters" counter spells while redirecting targeted draw, removal, extra turns and more! Bluff like the blue player.

This seems like a very good stuff deck rather than a commander focused deck. Might consider adding the Grave Titan + Ashnod's Altar + Nim Deathmantle combo. Each card is good on it's own for the most part.

Or simply add in a Helm of Obedience to go with ur leyline or daruthi voidwalker for combo

ToastedBagl on Bello Bello, Trash Panda

1 day ago

A few of my favorites for this deck: Spine of ish sah, trading post, phyrexia's core, tormod's crypt.

ToastedBagl on Bello Bello, Trash Panda

1 day ago

Friendly reminder: Artifact lands would be cool in here.

MilesHiles on The King in Black

1 day ago

Any and all are welcome! I'm always looking for some extra jank or good tempo cards that might have been overlooked. The deck will always be around a Tier 4 at best (just by nature) so I don't have any expectations of building it towards an early win strategy.

ToastedBagl on Bello Bello, Trash Panda

1 day ago

Can we all agree that this is Rocket Raccoon wearing Dr. Strange's sentient cape? That head cannon is fantastic.

Profet93 on The King in Black

1 day ago

MilesHiles +1 for artwork.

What kind of suggestions r u looking for? Any budget or meta considerations?

kamarupa on Nighthawks at the Diner

1 day ago

Thanks so much for the +1, capwner! <3 Tom Waits... and Nighthawks.

capwner on Nighthawks at the Diner

1 day ago

Truly a fantastic albu-- I mean, deck :)