Beacon of Tomorrows

Beacon of Tomorrows


Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Browse Alters View at Gatherer


Have (1) metalmagic
Want (1) raffery

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Fifth Dawn (5DN) Rare

Combos Browse all


Format Legality
Limited Legal
1v1 Commander Legal
Block Constructed Legal
Highlander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Beacon of Tomorrows Discussion

PaulMuadDib on Sens

1 month ago

cut stifle, disallow or tale's end for Trickbind. The split second plus prevent the ability from being activated again is so useful I can't stress it enough.
Even though your average cmc is impressively low at 2.33, I still think you don't have enough draw to justify having only 25 lands. You will most likely have to mulligan at least twice to get a decent hand. I suggest considering adding 3 to 5 and to test from there. I get that you can play your opponent's lands, but it's not always a guarantee that you'll get to 5 mana quick enough before your opponent's play all the lands they draw.
The deck has a decent amount of ramp, I think I counted about 12 cards that I'd consider ramp. It's lacking a threshold of draw cards which would fill up your hand if you're hellbent. Sure you can play one of your opponent's hands, people will probably get annoyed at the control deck and kill your commander asap. This of course means that if you have an empty hand, you won't get to use your control spells to stop them from removing your commander or other artifacts.
You seem to have a taking extra turns subtheme. I personally wouldn't run those because often if you play with strangers, they'll target you because of that. My suggestion is to remove Nexus of Fate, Beacon of Tomorrows and Karn's Temporal Sundering for lands. Though you don't have to do that, since I get that they let you choose a different player for your commander's trigger. Alternatively you can use Strionic Resonator for that purpose.
I'd suggest a Vedalken Archmage since the deck does have 26 artifacts, so having them replace themselves is really nice. Syphon Mind is a nice 3 for 1 against a regular 4 pod.

Anyways those are my suggestions, add a few more lands and more draw spells. Also something like Prosperity can help you if your opponents often end up hellbent themselves and is a great card to have alongside the notion theif

REDCAPS on When yuriko does a mighty flip and everyone dies

3 months ago

Wow my run of Yuriko looks different from yours. I run the infinite combo of Duskmantle Guildmage and Mindcrank. I also run Nexus of Fate, Beacon of Tomorrows and Omniscience. It's funny when my opponents are tapped out and forgot that I had Omniscience out.

Fingall on Eutropia Enchantments Abound (infinite +1+1/mana)

3 months ago

Breakthrough or Heightened Awareness or Nostalgic Dreams or Slate of Ancestry + Learn from the Past. While Breakthrough would be best because you can choose to keep Learn from the Past in hand. You could use Beacon of Tomorrows if you draw to your last card, It shuffles itself as your only card in your library so at the start of your next turn you get it back and will have infinite turns.

dbpunk on Why do people hate Blue?

3 months ago

Also tbh I think blue is just solidly good and intensely more degenerate in edh (comparitive to other formats) like nothing feels worse than than having someone cast a Narset's Reversal on their Beacon of Tomorrows

CircioTheStageLighter on No Fun Zone

4 months ago

I'm just gonna say it, it looks like this deck is made for salt value, which I'm cool with! I'm a hardcore Casual EDH player, but I have a Golos deck as well (my most expensive one, $200+), and I bring it out for the same reason, to induce salt! (but, I always announce it first, because, well, too much salt is bad for business).

All in all, this is a very long-winded way of saying, this deck is missing crucial salt value that would also help you get to one of your locks/combos: extra turns! Trust me, there is no deeper groan in the world than when I say: "I'm playing Golos, and my deck is a turns deck." The table instantly gawks at me and I almost don't even bother saying "I want you to team up on me," because I already know they will. Also, a great and fun infinite combo I found is Enter the Infinite+Beacon of Tomorrows/Nexus of Fate. Infinite turns lock, and also, I feel like Enter the Infinite and Omniscience are auto-includes in any Golos deck.

I love the deck, btw. Golos is just the best commander to use when making a deck says: "I do this, and then, you guys can't do anything, gg!"

smilodex on Narset's Way of Jeskai Monk

4 months ago

@Annexus: Yes I totally agree with your thoughts about Timetwister but not with those to Wheel of Fortune. Budget options for those 2 cards are for sure / Time Spiral and Echo of Eons but you definitely need some wheels in your deck and Wheel of Fortune is the really strong, but the deck wouldn't lose much strength if you play Windfall and Echo of Eons/Time Spiral instead of Timetwister/Wheel of Fortune.

The two other Narset are cool flavourwhise but I personally thought that there were simply better alternatives:

I think the deck has only like two slots at maximum for "win more" cards.

At the moment I play Thousand-Year Storm and Aggravated Assault. TStorm cannot be cut because I won almost every game with him as soon as he touched the field. But maybe Narset Transcendent could be a replacement for Aggravated Assault. Narset is a bit more versatile but sometimes you don't hit any extraturn/combat and then narset is a lil bit worse than the Assault, because with the assault you gain another try with Narset, Enlightened Master and if you hit Time Spiral you get ANOTHER attack and with the assault you always have atleast 2 attempts per turn to hit a another turn/combat spell.

Narset, Parter of Veils is a good card but for me atleast I found a lot cards I liked more but can be a budget option JTMS. If you pla atleast 3+ wheel cards in this deck, she could be worth, but with only 2 wheels, there's lacking synergy.

JTMS is just insane and has fallen out of favor or forgiveness just like Narset, Enlightened Master, JTMS is a walkin Brainstorm and toolbox. It's a great feeling when Time Stretch is stuck in your hand and you can put it back on your deck.

Dack Fayden is also pretty good to steal your opponent's ramp pieces but I think he's the one who could maybe replaced by Winter Orb or like you mentioned Teferi, Time Raveler. I loved Teferi, but some dudes from the Narset Discord have somehow talked me out of Teferi...

Man I would really enjoy to play some 1vs1 games of different lists/cuts, to scientifically prove which list is the fastest and after that to test it in a real environment against legit decks to check which card/list is good in the current meta. (Do you have Xmage?)

I see your point on Gamble, sure this card has the opportunity to fail, but narset is just a "if you have luck you win deck" and with this cards I'm also gambling high, but yeah cards to replace gamble are: Idyllic Tutor/Merchant Scroll or like you mentioned Ponder/Preordain.

I tested Jace, Wielder of Mysteries a lot and in 99% of the time he was a dead card or not needed... when you draw your entire library you just win with Nexus of Fate/Beacon of Tomorrows but most of the time you opponents surrender before that ever happens after like your 5 extra turn... And if you really want another wincon then I would always prefer Bribery because this card is savage and in almost every cedh match somebody is playing Thassa's Oracle or another winon which you could possibly steal. Or just play the good old Approach of the Second Sun.

Skillville on The Eldrazi Prodigy

5 months ago

If you're going to run with Helix Pinnacle I suggest running Nexus of Fate and/or Beacon of Tomorrows so you can put 100 counters on Helix, cast extra turn, win. Also shuffles into library so you can just pull it again if Helix isn't out yet.

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