Update 7/3/2016: This was made a long time before they made a legendary werewolf and frankly he isn't all that great anyway.

When I made this I had in mind that it was a human knight who was cursed and became the first werewolf. That's why I chose a white, red, and green for his colors and gave him the ability to flip other werewolves.

The custom commander is named Russ, Guardian of Avabruck , who flips into Fenrir, the First

For now: Rith, the Awakener will represent him in the deck.

Some friends are making their own generals and I thought it would be cool to have a werewolf one, since there are no legendary werewolves.

This deck is just made with cards from my binder so those will hopefully change out for more fitting ones.

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Cool, like the custom general.

+1 from me, you should think about the following cards: Return to Dust , Swords to Plowshares , Worldly Tutor , Gamble , Regrowth , Destructive Revelry , Serra Ascendant , Decimate , Dragonlair Spider , Lurking Predators , Kodama's Reach , Sol Ring , Cultivate , Gilded Lotus , Akroma's Memorial , Mayael's Aria , Asceticism , and Krosan Grip .

Could you check out my Damia deck? Damia gets me ROCK HARD!.

October 9, 2013 9:08 p.m.

I made a deck around Wolves, not werewolves due to the lack of a decent commander - but i think our decks might be similiar. if you need ideas for lands...~Ulasht, Wolf Summoner[help]

I think Cloud Key, Tribal Unity, Fires of Yamivaya, Shared Animosity and Descendant's Path could work great for you.

Coat of Arms / Door to Destiny / Adaptive Automoton / Urza's Incubator to help werewolve ravaging/reducing cost.

with white, you could use Curse of Exhaustion to limit them to one spell a turn, so permanant werewolves :)

Cavern of Souls for undisturbed summoning~

October 10, 2013 5:49 a.m.

Technically you cannot run Garruk Relentless  Flip since his flip side color identity contains black. But since you are making your own generals, then maybe your friends won't care, I'm just letting you know. Domri Rade or the other Garruks would be fine to put in if you want to run planes walkers.

Since a lot of your creatures are humans, Descendants' Path may be ok in your deck.

Some general good cards are Eternal Witness ,Sylvan Scrying ,Worldly Tutor ,Terastodon ,Sylvan Primordial ,Vorinclex, Voice of Hunger ,Beast Within ,Path to Exile ,Swords to Plowshares ,Wrath of God ,Harmonize ,Kodama's Reach .

I would suggest you get the shock lands for the deck, but if you don't want to spend the money on them, I'd at least run the guild gates that are in your colors, having dual lands is really good in EDH.

October 10, 2013 11:18 a.m.

Thanks for all the help and suggestions!! I'm getting more and more excited for this deck!

I'm not going out of my way to find cards for this deck, because I have never liked edh and don't want to spend more money/trades without knowing if I will like it. But depending on how things go I will defiantly look into a lot of these cards.

October 10, 2013 2:13 p.m.

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Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
Created with Highcharts 9.3.3CreatureCreaturePlaneswalkerPlaneswalkerLandLandEnchantmentEnchantmentInstantInstantSorcerySorcery
Created with Highcharts 9.3.3Converted mana costMana-curve3.9%3.9%3.9%3.9%3.9%3.9%2.6%2.6%9.1%9.1%1.3%1.3%3.9%3.9%6.5%6.5%6.5%6.5%6.5%6.5%6.5%6.5%9.1%9.1%5.2%5.2%3.9%3.9%5.2%5.2%3.9%3.9%2.6%2.6%2.6%2.6%2.6%2.6%5.2%5.2%2.6%2.6%2.6%2.6%012345605101520

Revision 2 See all

(9 years ago)

-1 Frontline Medic main