Suggestions welcome. I decided to make a Zur deck back in 2012 when the first EDH decks came out. I had a Zur the Enchanter (actually multiples) sitting in my rares box and had always thought he seemed like a fun card. I just had not idea where to put in or how I wanted to use it in a 60 card deck. I found him sitting there and thought to myself, "Here is your calling, you will be the commander of my second EDH deck." I built basically the deck above, tweaking it as needed or when I found a neat card in my collection or when a new set came out that could help it. The idea is to get enchantments on Zur, get the big "global" enchantments out, or enchant your opponent's crew with annoying spells. The deck does have a couple of other creatures, the other main one is Iridescent Angel who accepts all the equipment and the big colorless enchantment. Hanna can get back enchantments that get destroyed.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 7 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

21 - 0 Rares

32 - 0 Uncommons

36 - 0 Commons

Cards 100
Avg. CMC 2.71
Tokens Angel 4/4 W, Emblem Sorin, Lord of Innistrad, Emblem Tamiyo, the Moon Sage, Vampire 1/1 B w/ Lifelink
Votes
Ignored suggestions
Shared with
Views