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Rubinia Ransacker

Commander / EDH*

OPCJon


Maybeboard


Nothing is more fun than piloting a deck multiple times in a night and having different experiences each time. This is definitely one of those decks. Some games its an aggressive board wiping, creature stealing "mean guy" deck, and other nights its the most laid back pillowfort mana ramp deck and at other times and at other times its just a plain old control deck not letting anyone do anything at all. Rubinia is a great commander in the fact that you never know what you are going to get by playing her. If your opponents have creature heavy decks with cool abilities that you can use to your advantage the possibilities are endless.

This is the biggest section that could probably be fit into more subsections. Everything has a purpose and that is what this catagory is for. Wether it is Seedborn Muse and Vedalken Orrery letting you cast your hand for free on each opponents turn, or Sylvan Library, Sensei's Divining Top orJace, the Mind Sculptor allowing you to see the next 3 turns nothing in this section can be overlooked. Everything in this deck has multiple angles to work and this section especially. card:Elite Aranist is by far the most versatile of the bunch. Use him with Enlightened Tutor to bring out all your mana rocks, and pillowforting enchantments each turn. Or use him with your Plasm Capture or Render Silent to counter a spell each turn.
Every deck needs a powerhouse and this is where you will find them. Big creatures can help turn the tide of a game especially when they are flying or can block multiple creatures at once.1. Avacyn, Angel of Hope is one of the best big creatures in the game, giving everything on your board indestructible and being an 8/8 for 8 makes her a great addition to any deck that is running white2. Tarmogoyf He is expensive for no reason. His abilites in a 4 player game of commander are amazing. Great to play especially after a board wipe.3. Hundred-Handed One As soon as he is monsterous he is great even when he isnt he is still valuable early game 3/5 is nothing to scoff at. Make him monsterous and then make him indestructable. Always fun to see people try to figure out how to get him off the field after that4.Iridescent Angel Flying and Pro-Colors, swing that 4/4 every turn. Not the biggest or best creature by far but a great way to slowly eat away at an apponent's life total5. Torrential Gearhulk Used your counterspells aready, cast one for free after getting a 5/6 creature on the field during an opponents turn.
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Although there are a few cards that could be considered for this catagory the main two that are in here are Burgeoning and Exploration. These two cards can be a great help in this deck while also being absolutely useless. If you can get either of these cards out in combination with Scroll Rack or Mind Unbound or possibly even with Mind's Eye, Sylvan Library or Sensei's Divining Topthese can be some of the greatest cards in the deck especially if your playing with 3 or more opponents. If you can get draws and cycling your hand these can be the best way to get big mana fast for those big spells and creatures.
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This deck is always being broken down, reconstructed and rebuilt. Its my favorite deck to work on because there is so many possibilities. I usually only get to play this deck once or twice a week due to the power and most people not liking people taking control of their commanders or other big creatures, but when I do I usually try to edit the deck in some way to make it better. Lately I have caved and added in my least favorite card in EDH Cyclonic rift (and other counter spells) due to the fact that i had no way of dealing with big threats on opponents boards (and always having lots of mana I can't do anything with). I hope you enjoyed viewing my crazy deck.

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Few additions today took out 2 Guildgates to put in two fetches i pulled from MM3 as well as a Snapcaster which i have also been wanting in there for a while. Foiled out the Jace, as well as upgrading the mana vault to a masterpiece because they are awsome. I noticed Wild pair and cryptolith rite werent really being utilized well in the deck (considering all my cards have different different power and toughness totals and all the creatures i have i dont usually want to tap) so i took out cryptolith rite and put in a scroll rack masterpiece to try and get more use out of Exploration and also added in burgeoning to try and increase the ramp too.

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Date added 7 years
Last updated 6 years
Exclude colors BR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

45 - 0 Rares

13 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.60
Tokens Copy Clone, Emblem Nissa, Vital Force, Morph 2/2 C
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