Lighthouse Chronologist

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Mythic Rare

Combos Browse all

Lighthouse Chronologist

Creature — Human Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)
[1/3]

LEVEL 4-6
[2/4]

LEVEL 7+
At the beginning of each end step, if it's not your turn, take an extra turn after this one. [3/5]

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Lighthouse Chronologist Discussion

Fallerup on Phenax and the Millow Fort

1 week ago

this belongs here: Fleet Swallower. I know that you are trying to have a "wall" theme, but this creature + Rite of Replication if you kick it = game ending. then you have 6 6/6 that cut your opponent's library in half pr. attack. so the first one cuts it in half, then the second one cuts that in half and then the third one cuts that in half and so on, he will have 1 card left after all 6 are done, that is, if he blocks, if he doesn't he just dies outright because its 36 damage. you can replace Armored Whirl Turtle with Fleet Swallower because the turtle seems to be illegal. I really like this concept, I might build mine like this, with walls of all sorts. this is my deck: Phenax, God of Mill. you might also like this card Lighthouse Chronologist if you can protect it, because after you level it up to level 7, you take an extra turn after every opponent is done, so every other turn is your turn. what you cut for him, I'll leave up to you, I didn't look over all your spells, I ight suggest smething later on. you also need to cut a spell or something for the replication spell as well.

StarsOfVarda on Kraj Party

1 week ago

carlmoores I think for now I will keep the clone effects because so far testing it out, I haven't been using it for duplicating strong creatures to attack with as much as duplicating the effects. Like for example, I could potentially end up with 4 Lighthouse Chronologists out, or Master Biomancers or even Forgotten Ancients. I don't need to duplicate the counters on them because I get so many they'll be right up there in no time if that's what I need. I think it fits with the theme of duplicating abilities with Kraj. Plus I really like the idea of combining Clone Legion and Helm of the Host

I'll keep in mind what you said about the creatures. So far I haven't had trouble having enough creatures to have something helpful to put counters on, but I haven't tried it against very many decks yet. Thanks for the advice!

hkhssweiss on Vorel o.t Hull Clade

1 month ago

AUMENOA

Used to play Vorel back in the day for a bit, some cards I can recommend for control elements are Nature's Claim, Natural State, Delay (yes you can proliferate these counters as well), Disallow, and Voidslime.

Synergistic cards that can work with Vorel: Pir, Imaginative Rascal, Sage of Hours, and Lighthouse Chronologist.

Some protection suggestions, Heroic Intervention, Simic Charm, or Asceticism

I would advise using stax pieces as it would dilute the deck a bit more. I would say to stay in more of the control route. Although here are some stax options you can consider, Frozen AEther, Root Maze, Mana Web, Back to Basics, Mindlock Orb, Rising Waters, Squeeze, Stasis, Hall of Gemstone, Manglehorn, and Thorn of Amethyst.

Hope that helps!

Maizena on Lazav's Multifarious Ways to Die

3 months ago

Hi ThaneGarrus. The Level Up counters stay on Lazav even if you copy another creature, and the counters will work with any copy. (i.e. Copy Enclave Cryptologist, level up until level 7 and copy Lighthouse Chronologist at a opponent's end phase in order to score an extra turn).

joshw335 on Atraxa Deck

4 months ago

Take a look at my build here: http://tappedout.net/mtg-decks/07-01-17-atraxa/

I went for counters of all types in my build, including charge counters and level counters. I am a big proponent of Lighthouse Chronologist and Contagion Engine. They are deadly with Atraxa.

I like the build here!

seshiro_of_the_orochi on Commander Swell the Host

5 months ago

So what I did with Ezuri is I jammed all the evasive weenies I could assemble into it. Herald of Secret Streams is awesome here. Two more great cards are Marwyn, the Nurturer and Devoted Druid. Ezuri also is a deck that can finish with Unyaro Bees, and doing this is a great thing to do. Some cards I don't play that are very powerful are Lighthouse Chronologist and Bramblewood Paragon.

Pervavita on Reyhan/Silas Renn Proliferate Artifacts

7 months ago

I have been thinking about both Ezuri and Meren but I have a vary limited creature base that I'm not sure on there viability here. I should just buy them to test as Exuri is near nothing and Meren is a good card that isn't as expensive as she once was (If I remember right).

Sage of Hours I don't think it will work as I only have two cards that will trigger the heroic and it wipes his counters to trigger the extra turns. I did run before Lighthouse Chronologist before as a backup and was unimpressed with him.

Birthing Pod is a cool card though I don't think I have enough creatures to make it work and I would have to restructure my creature base to support it. As of now I have 1 two drop, 3 three drop, 7 four drops, 3 five drops, 1 six drop, and 2 seven drops. both my commanders are 3 drops and that would help in that regard. If I go a more creature centered version of this deck then it might be viable.

Thank you for the comments and suggestions!

scotchtapedsleeves on EDH - Ramos, the Multicolor Engine

8 months ago

Your description says that there's a +1/+1 counter theme, and I've really liked playing extra turn cards in my Ramos deck, so how about Sage of Hours?

Some other extra turn cards that you could use, given you have a huge amount of mana every turn, Plea for Power, Karn's Temporal Sundering, Expropriate, Lighthouse Chronologist to drain some unused blue, Temporal Mastery, and Temporal Manipulation!

Extra turn effects are amazing in commander, so if you'd like to throw some in it'd be really fun!

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