Try to keep hand sizes to minimum while reanimating some big threats myself. The average mana cost without the big reanimator targets should be quite low. Ideally my hand should be empty by turn 5. Neheb is the primary source of self discard and opponent discard but the deck can function properly even without commander.

Reanimator targets: Combustible Gearhulk, It That Betrays, Lord of the Void, The Scorpion God, Sepulchral Primordial, Sheoldred, Whispering One, Sidisi, Undead Vizier and Sire Of Insanity

Reanimate spells: Coffin Queen , Beacon of Unrest, Grave Upheaval, Reanimate, Victimize, Animate Dead, Dance of the Dead and Necromancy.

To ensure Neheb can hit even later in the game Felhide Petrifier , Basilisk Collar and Gorgon's Head are in the deck to provide deathtouch. Rogue's Passage, Key to the City and Whispersilk Cloak ensure Neheb can't be blocked.

5 Of the lands can be cycled which helps late game when you don't to top deck lands. Sensei's Divining Top also helps and I am considering adding Crystal Ball. When everyone is in top deck mode I want to ensure that I have highest chance to draw something valuable. Sea Gate Wreckage is a wonderful land and I need to search for other utility lands that I don't mind top decking.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

38 - 0 Rares

30 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Zombie 2/2 B
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