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Glacian/Armit- cEDH

Commander / EDH UB (Dimir)

PrismMTG


Maybeboard


Alright, I finally feel secure enough in the list that I can start explaining stuff. Keep in mind- This is not a primer, I do not have enough cEDH experience to even start to speak on matchups or anything else, just an explanation of the thoughts behind each card.

I'm just going to go in order of what card types pop up first.

So, artifacts. Artifacts are a large part of the deck and make up 2 of your 3 wincons, those being Dramatic Reversal + Isochron Scepter and Etherium Sculptor + Sensei's Divining Top + The Reality Chip . They also are built around your commanders with Armix, Filigree Thrasher giving you creature removal and Glacian, Powerstone Engineer giving you card advantage/selection.

So, into the artifacts.

We have your normal cEDH auto includes for your mana rocks, but are also running more than usually, including Dimir Signet, Fellwar Stone, Thought Vessel and Sapphire Medallion. We want as many artifacts as we can and running these additional rocks gives us greater consistency to power out Glacian in the midgame.

We have a suite of stax pieces as well, as this is a control deck at heart even though it is able to turbo out wins in the right situation. Trinisphere, Sphere of Resistance and Conqueror's Flail also impede our opponent's ability to build out their boards and interact with our win attempts. Then we get into the more targeted stax effects, Grafdigger's Cage and Weathered Runestone do a wonderful job of shutting down Underworld Breach lines and Torpor Orb stifles all the important etb effects such as Dockside or Thoracle.

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Casual

93% Competitive

Revision 13 See all

(1 month ago)

-1 Chimil, the Inner Sun main
+1 Notion Thief main
Date added 1 month
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

27 - 0 Mythic Rares

50 - 0 Rares

13 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 1.97
Tokens Bird 2/2 U, Construct 0/0 C, Orc Army, Treasure
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